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on May 17, 2017
Idk about the whole D&D thing maybe that acres some people away but it's a super fun game. The expansions are great too.
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on May 16, 2017
This is a very involved, exciting game. I love to play it with my family.
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on May 15, 2017
This game is so good for the price that I dumped another $150 into it to upgrade all the components. Now I'd say it's worth the price I paid.
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on May 13, 2017
I am in college and my buddies and I have played Lords of Waterdeep (hereafter called "Lords") more or less every day for the past six weeks. It is an easy to learn game that is fun from the first play and we have yet to grow tired of it. It is pretty simple and has low randomness - we previously played Catan and love that there is no dice rolling in Lords. You know when no-one rolls that 8 and you never get any resources? Doesn't happen in Lords!

You can play with 2-5 players (6 with the expansion) but we have the most fun with 3-4 player games. 6 player games make me want to take my own life. Every time we play a 6 player game people get distracted and talk to each other or watch the basketball game on tv or go to the bathroom between turns and it ends up taking ******ing forever to complete each round. I do not recommend playing with 6 players unless you have some sort of masochistic self-hatred. Do not play with 6 players if you own any sort of firearm, we have one friend that chronically takes long turns and every time we play 6 player I want to murder him and hide his body in some sort of swamp.

The most annoying part of this game without question is the randomness of the building tiles. There are default spaces on the game board where you can assign agents, but you can purchase building tiles which add new spaces to place agents on. The building tiles are usually much better than the default spaces. If you buy a building, whenever someone goes to that spot, you get an "owner bonus" of, for example, one orange, or two coins, etc. But the building tiles, in our experience, usually decide who wins. If the 4-black building gets flipped up, for example, then the person who has a skullduggery bonus is at a tremendous advantage in the game. At this point I usually want to just quit and go do something else because you have very ltitle chance of winning.
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on April 29, 2017
This is a great management game that takes you from an adventurer to the hand behind the scenes. It was a unique game when it came out and many of its best mechanics have been copied. Game balance is far better then you would expect for such major luck factors allowing skill to give you a major advantage. The quick pace makes this a staple of our game nights.
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on April 27, 2017
Great game. Even for beginners but still has a lot of depth to it. Fun and entertaining.
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on April 26, 2017
This game is insanely fun. I will say that it is better for 3-5 people than for two because the math works differently. For example, on a building wherein you get a bonus as the owner, if the tile gives the opponent two clerics and the owner one, it essentially gives the owner and the individual using the building a free cleric. In a multiple person game, that gives the building owner an advantage. For example, if the building is used 4 times and the opponents evenly use the building, in a 3 player game, the two opponents will get what is essentially two free turns total each and the owner of the building gets the advantage, as he/she gets 4 free turns (because of the extra clerics). In a two player game, the opponent and the owner both get 4 free turns worth of clerics.

Similarly, the economics of intrigue cards changes in a two player. In a normal game, a card that forces all opponents to discard a cleric at their tavern will give the original player an advantage. They used one turn to set every other player back a turn (as clerics take one turn to grab). But in a two player game, using that card sets one player back one turn for the cost of using a turn. Sure, you get the extra action afterwards, but with the disincentive to building buildings mentioned above in 2 player, that extra turn really is not worth much. Essentially, you learn quickly that about half of the game's math does not work well for 2 player. Still fun in 2 player if you recognize this handicap and work to play around it, but less fun on a frequent basis.
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on April 26, 2017
great game
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on April 25, 2017
👍
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on April 23, 2017
THIS IS MY FAVORITE GAME!!!

My boyfriend and his friends are really into board games, and I've now played a ton as well, so feel more adept to comment here. This is honestly my favorite game. It takes about 90-120 minutes to play, and even if someone is doing really poorly, there is still the chance they can come back and win. I love that there is strategy, creativity, you can work with or against people, and while you're all working for points, you all have your own specific goals. I can't say enough amazing things about it. We first played it when I hadn't played a lot of board games and I loved it, and we now own it along with 100 other board games and I still love it!

My only suggestion is to get the expansion pack. It is worth every penny because of the extra things that it offers, and it can completely change many aspects of how you play!
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