Lost Legacy 1 The Starship Game
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- Short playtime while maintaining a rewarding game experience
- Part of a series Each Lost Legacy set can be played independently or be mixed together with other sets to create a unique custom set
- Created by famed game designer Seiji Kanai
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In the distant past, a starship from a faraway world appeared in the sky. Damaged in battle, the craft broke apart and traced lines of fire across the horizon. These falling stars crashed to the surface and in the ages to come, became enshrined in legends as the Lost Legacy. Discover where the Lost Legacy can be found and win the game! Lost Legacy is a game of risk, deduction and luck. Each turn you play a card in order to eliminate other players from the game or discover where the Lost Legacy card could be found. When the deck runs out of cards, the Investigation phase begins. The player who determines where the Lost Legacy can be found wins; if no one finds the Lost Legacy, then everybody loses!.
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This item Lost Legacy 1 The Starship Game
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|Item Dimensions||1.18 x 4.52 x 7.5 in||4.2 x 7 x 2 in||4.12 x 1.25 x 6.25 in||3.93 x 1.38 x 5.5 in||0.38 x 4.75 x 7.5 in||3.9 x 1.4 x 5.5 in|
Top Customer Reviews
Five times my 9 year old had discovered the Lost Legacy, a broken and ancient starship hidden somewhere remote – something virtually everyone who was anyone in power had been searching for. Only twice did my crew find it. In short, there are seven alternate universes out there in which my 9 year old is Queen of the World in 5 of them. She wins a lot.
Lost Legacy I is a game by Seiji Kanai (creator of Love Letter, among a host of other games) and Hayato Kisaragi. If you’ve ever played Love Letter, Lost Legacy has quite a bit in common with it. It is however it’s own game and I think both games have a place in my collection. Especially considering there’s a total of about 40 cards between the two of ‘em.
Lost Legacy is a 16 card ‘micro-game’ that also comes with 4 cards which describe game play, a small rule book and a faux-felt bag for holding it all. It retails for $9.99 and is a pretty sure bet if you like games like this.
It’s a deduction game with a bit of luck added in for 2-4 players, ages 8+ and takes about ~5 minutes to play.
To copy directly from the rule book, here’s how to play:
Shuffle the 16 cards. Take the top card and place it to the side without looking at it. This is the Ruins. Each player is dealt 1 card.
* Draw: Draw the top card from the deck and add it to your hand.
* Play: Choose one of the two cards in hand to play and place it face up in front of you.
* Effect: Carry out the played card’s effect, after which the card is considered as discarded.
* End: If there is at least one card left in the deck, the turn goes to the next player; if not, the investigation phase starts. Using the investigation speed indicated on the card each player has in hand, players take turns guessing which player (whether yourself or someone else) holds the “Lost Legacy” card; this card might also be in the “Ruins”, a location that holds one card at the start of the game and possibly acquires more cards during play. The player who guesses correctly wins; if no one finds the Lost Legacy, then everybody loses.
Okay, so there are 16 cards. One of ‘em is the Lost Legacy itself, the Star Ship. The other 15 let you lay ambushes for nosy players, or search the ruins, adding the occasional card to them or even swapping out your 1 card hand for a card in the ruins or on top of the deck. There’s a bunch of quick interplay and a surprising amount of poker faced bluffing going on for such a tiny game.
Each player works to find out who has the Lost Legacy card. At the end, if there is two or more players left in the game and the last card is drawn and played, the Investigation begins. The player holding the card with the lowest number in their hand gets to go first, and announces where the Lost Legacy is. It could be their own hand, another player’s hand or the ruins. If they’re correct, they win! If not, they lose.
It’s a very simple game and like Love Letter, is surprisingly full of choices for so simple a game. You can work to get the Lost Legacy in your hand, or if you hold a low number card and the end game is approaching, actively work to get it into another player’s hand (or the hidden Ruins) where you can be the first to Investigate and claim a victory.
Here’s the cool part – you can also combine multiple Lost Legacy sets to play up to six players. That means more than one Starship set, or you can add in Lost Legacy 2: The Flying Gardens – 15 new cards and a Lost Legacy card that works slightly differently than the one in LL1.
This is a fun game. The price point is right, the complexity is just a bit more than Love Letter with a nice dystopian scifi theme to it. The game involves a bit more overt bluffing than Love Letter does, and I really like the Investigation phase at the end – it’s no longer the high card you’re seeking as in Love Letter, but the low card and some knowledge about who has the Lost Legacy card. I really like the option to add a second deck and not have to tweak the rules at all as well – 6 players with 32 cards is pretty amazing and it works well with a lower player count as well, though you’re more likely to get eliminated than to make it to the end game with 32 cards.
It’s interesting but I feel there’s room in a game collection for both this and Love Letter. Maybe it’s just me and my unapologetic love of tiny little games. Love Letter has that fantasy medieval theme and is extremely approachable by folks who aren’t gamers. I find that a winning combination. Lost Legacy is just that one tiny step up in complexity, sports a sort of scifi theme and is incorporates a slightly more subtle strategy.
Lost Legacy is worthy of a place among other good light filler games. I'm curious as to why it doesn't seem to be getting as much love on BGG as Love Letter considering it's pretty much the same game, but with added elements which in my opinion improve it. Maybe because Love Letter has been around longer and Lost Legacy hasn't had much buzz online, who knows. It could be said maybe that people prefer the extremely simple nature of Love Letter, but this is hardly taxing on the brain cells is it? If you can teach one, you can teach the other, pure and simple.
Since this card game is so cheap, I can happily keep it in my collection, but if I were to choose one or the other, I'd grab this. The added deductive element and the fear of getting killed off by sneak attacks are what elevates this above Love Letter, though I still wish it came in a box and not a silly cloth bag! The only tentative issue I have is the prospect of expansions and having to pay for those also, but with the possibility of mix and matching the cards and playing a game with 6 players in under 10 minutes, I look forward to finding out more in The Flying Garden. . . . . . . To Be Continued.
You Will Like This Game If:
You enjoyed Love Letter - it's essentially that game with added twists.
Cheap and cheerful is your 'stick' - and plays really quickly.
The prospect of multiple different cards and playing with 6 players is appealing.
You Will Not Like This Game If:
Love Letter is a game you'd rather forget.
You want a strategic game - it's a light mix of bluffing, luck and deduction.
You hate having to store the game in a cloth bag rather than a box.
If you do not own or have not played Love Letter, skip this game and get it instead. If you already own Love Letter, just understand that you are basically buying the same game.