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The Lost Room
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The story follows a detective as he investigates a mysterious motel room, which acts as a portal to an alternate universe. In the 1960s, an unknown event at the Sunshine Motel caused ordinary things in Room 10 to transform into items of wonder. The room and its contents gained unique and inexplicable properties, transforming them from mundane things into indestructible objects with extraordinary powers. These objects are sought after by anyone who knows their secrets.
If you're a fan of NBC's 2006 hit show Heroes, chances are you'll get a similar kick out of The Lost Room, a three-part, 4.5-hour Sci-Fi Channel miniseries originally broadcast in December 2006. It's pure hokum (especially when compared to Heroes, which rises from the same creative zeitgeist), and not nearly as clever at it initially seems to be, but there's something undeniably compelling about its premise, which turns everyday objects from the Kennedy era into powerful talismans of supernatural force. The present-day story is rooted in a dark, terrible, and cosmically reverberant incident that occurred in a remote motel room in 1961. Now it's 45 years later, and Detective Joe Miller (Six Feet Under's Peter Krause) has acquired a motel-room key that turns any door into a portal to "the lost room," a kind of alternate-reality no-man's-land, where his young daughter Anna (Elle Fanning, a look-alike for her older sister Dakota) soon goes missing. In his quest to retrieve her, Miller attracts the dangerous attention of various secret factions (with names like The Order, The Legion, and The Collectors) in heated competition to locate the many objects that hold strange powers and could, when gathered together, yield amazing benefits or tear reality apart.
Beginning with Krause, superb casting makes The Lost Room constantly engaging, even when its logic borders on nonsensical. Clearly intended as a potential series, it leads to a let-down ending where too many questions remain unanswered, but getting there is a blast. And while the smart, beautiful Julianna Margulies seems cast adrift as Miller's bland love interest (and a member of the object-seeking underground), the story grows increasingly intriguing with the introduction of a wealthy father (Kevin Pollak) obsessed with curing his cancerous son with the objects; an unstable nebbish (Peter Jacobsen) who's been driven nearly mad by his visits to the lost room; a devious doctor (Dennis Christopher) who falls in with a group of religious zealots convinced that the lost room leads to God; and various supporting characters (including comedian/monologist Margaret Cho) and subplots that lead you to believe this is all leading to something fantastic. That The Lost Room fails to deliver on its early promise doesn't mean it's a waste of time; it's got the same clever appeal as Heroes and Lost, and one can easily see how it might've made a more rewarding long-form series. Individual reactions will vary, but fans of supernatural sci-fi will want to check it out for themselves. --Jeff Shannon
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It's rather ironic considering that the Sci-Fi channel produced it, because more often than not they make nothing but garbage, but this one stands out, it went above and beyond the vast majority of sci-fi shows, so if you're a fan of the genre, you owe it to yourself to see it. Speaking of which, I think I'll watch it again tonight:)
Contains mystery and a bit of science fiction.Keeps you guessing!
An abandoned hotel in the mid west ,with a room when entered takes you to different places and times in search of items to be returned to the room... in order to return to your time.
And unlocking THAT means unlocking the mysteries of The Lost Room and the items inside.
When it comes to Sci-Fi Channel miniseries, I really love watching them BUT I really don't recommend that many of them to other people. Apparently they have the ability to underfund and not poorly produce already bad scripts, and sometimes that means that the Sci-fi channel gets overlooked. When it comes to items like The Lost Room that is really a tragedy, too, because this 4-part miniseries was one that really kept me watching. Even the introduction of "the room" was wonderfully done - I was surprised by that one, too, because even the best series normally has a slow start - and the storyline kept you guessing. You have all these items that you really don't "know," all these people with fixations on items that are sometimes mesmerizing and sometimes mortifying, and then you have the "the room" itself and what transpired then. I REALLY enjoyed the items and guessing their powers; sometimes the things and what they do seem useless until you see the way they are utilized and then how they all fit together. Breaking all of that down, keeping track of the macro to the micro, made for a great presentation. Combine that with surprisingly great acting, witty dialog, and people you can cheer on, and you have a mystery room worth checking into.
I HIGHLY recommend this series as something not to let get away.