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About the product
- This action RPG features six playable characters to choose from, each with their own special abilities and attacks
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The Sinistrals, the four legendary harbingers of doom, are out to resurrect the ultimate evil and bring the world to its knees. It's up to the fiery monster hunter Maxim and his eclectic band of adventurers to put a stop to them once and for all. Their adventures will take them across an expansive world packed with dangerous enemies, powerful items, and diabolical puzzles! This action RPG features six playable characters to choose from, each with their own special abilities and attacks. Players will need to master them all if they want to stand a chance against the game's fierce enemies and towering bosses that fill both screens!
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The game does get a tad "grindy", meaning that you will have to fight monsters over and over to get stronger, but they added an option for people who don't like to do this, enabling you on death to revive from a checkpoint but from a higher level than before so you can keep playing. But it's purely optional, so if you DO like to level grind, then you still have that option.
Wholly recommended by me.
Lufia: Curse of the Sinistrals seemed a possibly promising game when I first saw it, and because I had not bought a DS game in a while, I ordered it. It wasn't my best decision. The story was not very deep or particularly lengthy or creative (stock characters: hero with awesome hair and great sense of "I won't let you do this", muscle man with more brawn than brain, the stern captain who falls in love with the hero, et cetera) and there was little bonus content or extra reward to gain and most of them did not feel worth the effort. Natsume tried to add a little voice-acting to the mix but as I found with Rune Factory: Tides of Destiny, it did not add that much to the game. The graphics were not stellar and the characters had a pixillated quality about them. The game held my interest for a while but after a few levels, the urge to continue disappeared. The story was a straight line from beginning to end with only one bonus challenge I can recall: beat the bosses quickly for a reward. The replays felt even less satisfying.
In defense of the game, there is an Ancient Cave area where persons can go down 100 floors of increasing difficulties for rare items. Sadly, it is impossible to level-grind here as all the experience and gold you gain in the dungeon is tossed out.
One feature gamers may or may not enjoy about this game is when your party dies, you can choose to have them be brought back 5 levels up.
The game was definitely one of the less spectacular games out there. I think the Lufia series made a slight mistake in switching from the original turn-based engine to a real-time action game, although I would not have minded the change if it were executed better. It is playable but it probably won't drag you into it. If you're willing to spend the money, perhaps it may work for you, but the replay has little value to it.
Most recent customer reviews
I played the original game for the super nintendo.. Lufia 2: Rise of the Sinistrals..
It was such an awesome game..Read more