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Lufia: Curse of the Sinistrals - Nintendo DS

4.0 out of 5 stars 41 customer reviews
Metascore: 80 / 100
$ 20 49
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Platform: Nintendo DS
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • This action RPG features six playable characters to choose from, each with their own special abilities and attacks

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Product Description

The Sinistrals, the four legendary harbingers of doom, are out to resurrect the ultimate evil and bring the world to its knees. It's up to the fiery monster hunter Maxim and his eclectic band of adventurers to put a stop to them once and for all. Their adventures will take them across an expansive world packed with dangerous enemies, powerful items, and diabolical puzzles! This action RPG features six playable characters to choose from, each with their own special abilities and attacks. Players will need to master them all if they want to stand a chance against the game's fierce enemies and towering bosses that fill both screens!

Product Information

Release date October 12, 2010
Customer Reviews
4.0 out of 5 stars 41 customer reviews

4.0 out of 5 stars
Best Sellers Rank #7,877 in videogames
#196 in Video Games > Nintendo DS > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 0.6 x 4.9 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

Lufia 2 Rise of the Sinistrals is the video game that I grew up with. It had everything: dastardly puzzles (Dragon Mountain), enemies that gave a real challenge (Idura, The Giant Spider), and a storyline that was so engaging it was the first real RPG that I played through. I still dig around for my copy of Lufia 2 to play whenever I go home.

Now we get Lufia Curse of the Sinistrals. It was a god try on Natsume's part to bring the game for a whole new generation. The game was somewhat the same as its original counterpart: four super beings are intent on destroying the earth. There are other similarities in the story (characters reappear, certain scenes play out the same), but for the most part, the Lufia magic is taken away.
Let me explain before I continue on. I did play the game all the way through and I enjoyed the storyline. With the music and appearances from familiar characters, the nostalgia factor kicked in big time.

Here are the differences:
Rhythm Games: Aside from Guitar Hero, I cannot do a rhythm game to save my life. This makes things very difficult early on in the game with the mine cart minigame.
Kingdom Hearts type battles: While fun in their own right, I do miss the turn based battles that made Lufia 2 so much fun (there was more strategy to them. Now it's just hack n slash).
No Lexis: Yes, I know Lexis shows up as a sidekick for Maxim from the start. But to be honest, he was my favorite character in the original game, his high intelligence made his spells the most powerful in the game.
Ancient Cave: Though it returns, the ancient cave starts out with only a handful of floors (I think around thirty), and you have to beat the game before accessing the other ones.
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My wife and I played the original version of this game, Lufia II: Rise of the Sinistrals, on the Super Nintendo together. We loved it. The characters were genuine, the plot was excellent, the dialogue was wonderful (although sometimes poorly translated), and the love story was great. At the end of Lufia II, my wife and I were both in tears, it was so moving. Half an hour after starting Lufia: Curse of the Sinistrals, we were in tears for another reason. Neither of us wanted to believe the reviews that said the Lufia remake wasn't as good as the first. We hoped that they were overstating their case. In our opinion, they seriously understated it.

We knew that we were in trouble when we started the game and saw that Square-Enix had helped to develop the new version. Square-Enix's work has received...mixed reviews in recent years, and none of their new work has appealed to us. I largely blame Square-Enix for the terrible, terrible way that this game was remade. Let's take the very beginning as an example. Rather than establish any of the characters' personalities or do any world-building, the game starts with the bad guy proclaiming in a loud, 80's-dubbed anime-style voice that he is going to destroy the world. Then you see each of the playable characters, one by one, say things like "I've gotta stop him!", and "Not if I kick your butt!" and so forth. Then the main character charges up to Doom Island to challenge the bad guy, which didn't happen until the very end of the original. At the very beginning, the developers bash the player over the head with the blunt end of the plot, eliminating most of the storytelling elements from the game.

Incidentally, the quotations above are a good example of the character dialogue. It is terrible.
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As a hardcore RPG gamer, I tend to buy a lot of RPGs that hit the market. I might not finish them all at once with some taking months or even years to complete, but I do pick them all up eventually. Lufia: Curse of the Sinistrals is a game that I have had my eyes on for some time. Being that it's a DS game, my wife would approve of the purchase because playing it means I can sit in the living room while she watches whatever it is she watches on the style channel. Lufia is actually an older franchise that had a couple successful games on the SNES console. This is actually a re-imagining of the game Lufia 2. How does this game fare in the first couple hours of gameplay? Hit the jump for my mini first impression of this DS game from Natsume.

Lufia used to be a turned based RPG when it was on the Super Nintendo system. The guys at Natsume decided to do away with that and create a new system in the game. Gone are the turn based battles instead replaced with action platforming. You hit a button to swing your sword, another to do a special move, another to jump, etc. It works well in the game and my only complaint is actually that I'm not familiar with action platformers on a DS system. My hands are taking a little while to get used to it and I sometimes hit the wrong buttons due to lack of memorization and confusion of they keys. Nothing big but a hurdle nonetheless.

The game is actually about a monster hunter name Maxim. He sets off to confront an evil god like creature who is threatening the world. This god, a Sinistral, wants to burn it to the ground and rebuild it again since humans are getting too powerful.
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