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Luigi's Mansion 3 - Nintendo Switch
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- Catch ghosts and solve puzzles to rescue Mario and friends in the Last Resort hotel; Each floor of this towering hotel is themed, from the décor to the puzzles to the boss
- Utilize the functions of the all-new Poltergust G-00: Pummel ghosts with a Slam, break through defenses with the Suction Shot, and blow back groups with a Burst
- Luigi can call upon and control Gooigi, his all-green doppelganger, who can do what Luigi can’t; Gooigi can slip through tight spaces, walk on spikes, and help Luigi overcomes obstacles
- Change between Luigi and Gooigi in single player, or let a friend play as Google for 2-player co-op
- Up to 8 players can work together to ascend the Scarescaper via local wireless or online; It’s Team Luigi vs. Team Gooigi in a mini-game battle to see which is the ultimate team of ghost hunters
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Luigi’s invited to the towering Last Resort hotel, but when Mario and friends go missing, our green-clad hero will have to conquer his fears to save them. Slam, blow away, and vacuum up ghosts with the all-new Poltergust G-00, and join forces with Gooigi to overcome the puzzling contraptions and mischievous boss on each themed floor. And that’s just the Last Resort. Enter the ScareScraper for 8-player local wireless or online co-op gameplay. See if you can defeat all the ghosts, rescue all the toads, or clear other objectives before time runs out in the ScareScraper. And for more mini-game madness, compete on teams at the Scream Park. Whether you play with friends or wander the hotel alone, you’ll be sucked in by the atmospheric music and ghoulish decor of every cobwebby corner you explore. Why not take in the cinematic sights and sounds with a friend? In the main adventure, you and a friend can play together as Luigi and Gooigi in two-player co-op. Gooigi can walk on spikes, slip through tight spaces, and help Luigi overcome obstacles he can’t tackle alone. Never hurts to have a friend in this hotel; it may not be very spooky, but Luigi begs to differ. Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Terms apply. Additional system and game required, sold separately. 2019 Nintendo. Luigi’s Mansion and Nintendo Switch are trademarks of Nintendo.
From the manufacturer
Welcome to the Last Resort
Catch ghosts and solve puzzles to find Mario and friends in the Last Resort hotel
The essential ghost-hunting tool
Utilize the functions of the all-new Poltergust G-00: Pummel ghosts with a Slam, break through defenses with the Suction Shot, and blow back groups with a Burst
ScareScraper is a local* and online** co-op mode for up to 8 players
For more mini-game madness, compete on teams at the ScreamPark!
Top reviews from the United States
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(edit) For anyone who has ever played a FPS or even a 3rd person shooter like Resident Evil 4, you'll automatically know that using stick controls for aiming feels more natural to pull back to aim up and push forward to aim down. it's just like having a camera on a tripod. you pull back/down to aim up. Or in flight simulators, you pull back/down to go up. so, it's expected that the majority of gamers are used to this because we've been conditioned over years of gaming to expect controls that react this way. The C stick in the original Luigi's mansion has an inverted Y axis as well. I have no idea why nintendo would not include this simple option especially when it is the norm to have inverted Y axis for shooting/aiming games.
Motion controls are available for aiming and they react in the expected "pull back to aim up" way, but the motion controls are not remotely as responsive as say splatoon 2. the motion controls feel locked and unnatural and eventually end up drifting so you are stuck at full up or down and have to revert to the stick to correct it.
For me, nintendo overlooking/ignoring the invert Y axis option is literally as stupid as forgetting to include the software on the cart altogether. it's a huge blunder.
To sum things up, the controls feel utterly unnatural to the point where I absolutely cannot play this game. A quick google search on this topic shows that other people are annoyed by this as well and consider it a deal breaker. Nintendo had better patch this.
(edit) I got 5 hours into this game and could not get used to the lack of inverted Y axis and deleted my game data. I got to a boss that requires you to quickly vacuum up a projectile, then accurately and quickly fire it back. Which is completely impossible when all of the controls are backwards. Randomly vacuuming and collecting money is remotely doable with backwards controls, but reacting quickly and accurately against enemies is impossible. Thanks nintendo.
Mario, Peach, and Toads are kidnapped during their stay at a hotel. Luigi goes through haunted hotel to save them.
Way better than past games with excellent lighting and textures. Love the characters facial and body animations in this game as it gives them a lot of personality. Most objects are not bolted to the ground so you can interact with them. One of the best looking games on the Nintendo Switch
Main vacuum weapon of this game. Way too overpowered especially with the slam move. No Ghostbusters drag tug-o-war in this game. Most enemies are taken out by shining light to stun them, then suck them up, slam them till they burst into coins.
Combat is pretty weak, but the puzzle elements are really fun
Able to suck up items/enemies, blow air out.
Use Light and Dark flashlight like in the 'Dark Moon' game
Suction shot: shoot a plunger to attach and throw heavy objects
Burst attack: shoot down dust to jump, move ground items out of the way
Slam: suck up ghosts by the tail and slam them around like Hulk did to Loki the Avenger's movie
A goo or slim version of Luigi.
Able to go between vents, spikes and other objects
But is weak to water and he'll melt like the witch from the Wizard of Oz
You Switch between Luigi and Guigi to pull levers simultaneously, hit switches at different locations, hold an object, boost up another player, etc
A second player can drop in-out at anytime to play Guigi. More fun with more a second player.
Even though regular enemies are easy to take down, boss battles are creative puzzles in itself and a major highlight of the game
Different themes each floor. Levels are separate and not interconnected like past games. You move through levels from the elevator
Main highlight are the creative environmental puzzles and use of various abilities from Poltergust G-00 and Guigi to solve them
Collectables: 6 unique optional jems on each floor. They are well hidden, encourages exploration
Scare Scraper: Local or online. Play 5 or 10 randomly generated floors with up to 4 players. Must beat floor within time frame. There's not much teamwork as you can essentially beat the mode by yourself if it weren't for the time limit. You just need more people to cover more ground.
Scream park: local mini games similar to Mario Party. Up to 8 players, but team based and need even number of people to play
Overall: very good sense of accomplishment when solving puzzles. Game has a lot of charm to it with fun characters and enemies.
The game card is in the system, had been playing it.. so YES it came WITH the case.
Works fine, had a quick update for the game as normal and love it so far.