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Luigi's Mansion: Dark Moon

4.6 out of 5 stars 917 customer reviews
| 29 answered questions
Rated: Everyone
$ 32 80
$ 29 52
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Nintendo 3DS Platform:
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About the Product

  • Mario's clumsy brother takes center stage in this spooky ghost-hunting and puzzle-solving adventure game
  • Five massive mansions to explore, complete with puzzling challenges you'll need to solve to access new corridors and hidden secrets
  • Use the Poltergust 5000, a powerful ghost-catching vaccum cleaner, to capture a host of clever ghosts and creatures
  • New gadgets like the Strobulb and Dark Light Device add depth to the ghost hunting and puzzle action
  • Collect coins, cash, and other treasures as you make your way through the mansions in order to upgrade Luigi's gadgets

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Product Description

Platform: Nintendo 3DS

Help Luigi overcome ghastly ghosts, mind-melting puzzles, and his own clumsiness in an all-new spooky adventure. Armed with his trusty Poltergust 5000—a ghost-catching vacuum cleaner—and all the courage of a wet napkin, the green-hatted hero needs your help to battle through five massive mansions full of hidden passages and bone-chilling challenges. Whether you’re charging up the new strobe light to stun a slime-tossing Gobber ghost, revealing illusions with the new Dark Light Device, or reeling in multiple poltergeists with timely button presses, you’ll need to use all of your paranormal survival skills.

Product Information

Platform:Nintendo 3DS
Release date March 24, 2013
Customer Reviews
4.6 out of 5 stars 917 customer reviews

4.6 out of 5 stars
Best Sellers Rank #243 in videogames
#1 in Video Games > Nintendo 3DS > Accessories > Cases & Storage
#99 in Video Games > Accessories
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 0.5 x 5.4 x 4.9 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By KrisS on March 24, 2013
Platform for Display: Nintendo 3DS
Being a fan of Dark Moon's predecessor, Luigi's Mansion for GameCube, I've been anxiously awaiting the release of this game. It's been a long wait but I'm happy to report it was well worth it!

Luigi's Mansion: Dark Moon takes the basic concepts of its predecessor and brings them to life in a stunning 3D world. Really. I think this is the most impressed I've been with the utilization of 3D on my 3DS to date. The graphics are gorgeous and not a single detail was overlooked.

The Poltergust 3000 has been upgraded to a Poltergust 5000 in Dark Moon and other additions bring this sequel to a fresh new level, like the new strobe and lightning bolt features. If you loved sucking up ghosts in the original you'll enjoy doing more of the same here with a few fun upgrades.

I was a bit worried about the use of the gyroscope in this game but it incorporates well. By tilting the screen you're able to aim your tools into every nook and cranny of the room. The tilt feature compliments game play nicely without being obnoxious.

If you're familiar with the GameCube version you'll pick up on the game play here quickly. If not, you won't be faced with a daunting learning curve. The controls are pretty straightforward and quickly begin to feel natural as you get comfortable with the game.

I found Luigi's Mansion: Dark Moon to be a perfect marriage of innovation and recognition from the original, and it's worth mentioning again just how truly amazing the 3D experience in this game is. Oh, and of course it's loads of fun! Highly recommended, excellent title!
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Platform for Display: Nintendo 3DS Verified Purchase
Gamecube’s Luigi’s Mansion (one of my old personal favorites) finally got itself a sequel after more than a ten year long wait. In the Mario franchise where it’s grown to be mostly mindless multiplayer action with a plethora of endless minigames and reboots, Nintendo gave Player 2 another chance to shine with Luigi’s Mansion: Dark Moon.

In the last game, a mysterious letter congratulates Luigi on winning himself a mansion in a contest despite never entering one. He rings up Mario to meet him there to celebrate and by the time Luigi arrives, he finds his brother missing. He gets help from the quirky Professer E. Gadd and searches the spooky mansion armed with the Poltergust 3000 (a powerful ghost sucking vacuum) and a flashlight to save his brother.

In Dark Moon, Luigi returns with an admittedly less interesting reason other than the ghosts are acting up, doing what ghosts do and all. But as you progress in the game, you piece together a whole other reason for the sudden increase in paranormal activity. He’s back with new gadgets (and an upgraded Poltergust 5000) to take down those pesky ghosts, new areas, and with a variety of new ghosts to wrangle.

The 3D’s bells and whistles surprisingly doesn’t hinder gameplay, but makes it rather fun. For the Gamecube, a lot of Luigi’s movements were controlled via the second analog stick like aiming the flashlight or wrangling ghosts into your vacuum of doom. The 3Ds cleverly uses its gyroscope and accelerometer capabilities in a way that really adds to the movement. If you’re not up for moving the 3Ds up and down to aim, the same can be achieved with a button press and I like how it allows you the freedom to choose which you prefer.
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Platform for Display: Nintendo 3DS Verified Purchase
I have been an avid gamer for 45 years and this is a great game to play.I personally think it's better than the Gamecube version.Great graphics and they're in 3D.This is a great addition to all of the other Mario and Luigi games that Nintendo has produced.This game will definitely go into my collection !!!
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Platform for Display: Nintendo 3DS
The Good: Fantastic visuals and attention to detail, great combat systems, exploring the areas is fun

The Bad: Repetitive objectives and enemies, gets too frustrating towards the end, game runs out of steam less than half-way

Luigi’s Mansion was a cult hit back on the GameCube, but didn’t see much commercial success. The 3DS seems like a perfect home for the sequel so Nintendo went for it. You play as Luigi who is tasked with dispersing a small town of ghosts with the help of Professor E. Gadd. You take your Poltergust 5000 and suck and blow anything in your path. Be it cloth on walls, rugs, pulleys, or using your other powers to reveal hidden objects or even your flashlight to help battle ghosts. There’s quite a few elements in play here and they are done fairly well. Ghosts don’t just stand around and let you suck them up. Some are protected by objects or are inside other objects and require coaxing out in various ways. This with the inclusion of puzzles makes Luigi’s Mansion a fun trip.

It isn’t without its problems and there are more than meets the eye like most recent Nintendo games. Sure the game looks great and plays well but it gets repetitive half-way through and gets frustrating. You’d expect tougher ghosts to come into play at some point, but instead you get the same ghosts with bigger life bars and more thrown at you. As you progress you find cash throughout the game to upgrade your equipment so this isn’t a problem. I was nearly maxed out towards the end of the game. The issue is redundancy and constantly revisiting the same areas just to fight different ghosts. Some puzzles are hard to figure out and some require insistent backtracking that gets very dull. The game had the Mario charm thrown in, but I expected more variety.
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