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MAYFLASH N64 Controller Adapter For Pc
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| Compatible Devices | PC |
| Connector Type | USB Type B |
| Connector Gender | Male-to-Male |
| Item Dimensions LxWxH | 3.7 x 2.7 x 1 inches |
| Brand | May Flash |
About this item
- Connect your N64 controller to your PC USB or PS3
- No extra power supply required
- No driver needed, just plug and play, Two players can play simultaneously
- Suitable for both, Desktop and Notebook pcs
- Compatible with Windows 98, ME, 2000, XP, Vista and Windows 7,ƒ‚‚˜windows 8 ƒ¯‚¼‚Œ32 bit and 64 bit ,Mac OS
- Does not support expansion (Memory & Rumble)
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This item MAYFLASH N64 Controller Adapter For Pc | ZLiT N64 Console Converter Adapter, 4 in 1 N64 Console Converter Adapter for Nintendo N64 Bluetooth Wireless Handle (Black) | Retro Fighters Brawler64 Wireless Edition N64 Controller - Nintendo 64 - Gray | Nintendo 64 Controller - Original Grey | MAYFLASH N64 Controller Adapter for Switch/OLED Model & PC Windows N64 Adapter MF103 | |
|---|---|---|---|---|---|
| Customer Rating | 4.4 out of 5 stars (1266) | (0) | 4.5 out of 5 stars (739) | 4.5 out of 5 stars (594) | 4.0 out of 5 stars (568) |
| Price | Unavailable | $33.88$33.88 | $49.95$49.95 | $49.99$49.99 | $23.98$23.98 |
| Shipping | — | FREE Shipping. Details | FREE Shipping. Details | FREE Shipping. Details | FREE Shipping on orders over $25.00 shipped by Amazon or get Fast, Free Shipping with Amazon Prime |
| Sold By | — | ZLiT | Direct Distributor | Omni Games and Media | usinnispec |
| Item Dimensions | 3.7 x 2.7 x 1 inches | 0.39 x 0.39 x 0.39 inches | — | — | — |
| Item Weight | 4.00 ounces | 0.35 ounces | 7.20 ounces | 0.01 ounces | 5.60 ounces |
Product Description
Connect your Nintendo 64 joypads to your PC USB port. All buttons are supported, perfect for any emulation program but also works with any modern PC game. It allows you to play all PC games designed to be played with joysticks. Really plug and play, it makes your PC a real gaming platform. Please Note: Please use original controllers along with this adapter. Third party controllers may not work properly with this adapter. Does not support Rumble & Memory Pak.
Product information
| Product Dimensions | 3.7 x 2.7 x 1 inches |
|---|---|
| Item Weight | 4 ounces |
| Manufacturer | MAYFLASH |
| ASIN | B002B9FIUU |
| Item model number | PC043 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank | #54,902 in Video Games (See Top 100 in Video Games) #294 in Nintendo 64 Accessories |
| Is Discontinued By Manufacturer | No |
| Date First Available | May 26, 2009 |
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Learn more how customers reviews work on AmazonReviewed in the United States on July 15, 2017
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This adapter solves the problem by making it easy to plug in an N64 controller and being able to use it near instantly. After plugging it in and opening up Project 64, I was able to reassign the keys with the controller when I selected Gamepad #2 (not sure why it had to be two: My Logitech controller is specifically listed as its name, and there is a seperate listing for Gamepad #1 as well). After mapping the keys, they all worked...though the stick barely responded, even after changing the deadzone and scale settings. Tough, this is because the stick needs to be calibrated (since it was actually really hard for P64 to recognize my stick inputs for remapping). Once you calibrate the pad in the Control Panel (Devices and Printers for WIndows 7), it worked near perfectly. I say near perfectly because Turok 3 was still difficult to play multiplayer against bots, but tons better than my Logitech Controller for N64 (much of that is also due to the emulation, since my PC can run high end games like Crysis 3 and Battlefield 3 at highest/near highest settings with good frame rates). Also, the Rareware FPS games have unique aim mechanics, and getting those crucial headshots weren't as viable as playing on the console, but I'd give it a 9/10 as it was fairly close and a many times better than playing Goldeneye on the Ouya.
The controller worked well on Tetrisphere as I expected, and I assume (I haven't tested) that this will work well on most games that don't require extreme joystick precision. I'm guessing even fighting games will still be relatively smooth despite this, but I'm not sure about certain semi-realistic racers like Beetle Adventure Racing or Roadsters (I'm assuming, but again, haven't tested that it will be acceptable for the more arcadey racers like Mario Kart 64, Diddy Kong Racing, Cruisin' series, San Francisco Rush, X-Treme G series, etc)
That problem mostly boils down to the fact that this is emulation as playing N64 on your PC was never meant to happen, so it simply will not work as well unless maybe Nintendo themselves made emulation on PC possible. I haven't tested this on multiplayer (only have one controller) and I don't honestly expect to. The controller should theoretically work with any game that accepts DirectInput (Unsure of XInput).
The other problem is the lack of documentation that came with the packaging - No instructions, pamphlet, warranty note, or even a freaking mini-brocure to buy other products - literally zilch on documentation. Of course, if you purchased this, then it should be obvious what to do with it, though since most modern controller related products are literally plug and play if they don't require specifically installed drivers/software from another source, some buyers may get confused on how to calibrate the stick, requiring them to search the answer, which is bad on May Flash (admittedly, this comes with the territory of emulation and cheap products from Asia).
Unless you have heard/read extensively of a better option or simply don't have access to a N64 controller at all (which if you can buy this, you can probably by an N64 controller somewhere), then this is your solution to proper N64 controller Emulation.
In this forum [...] the guy goes into greater detail. The part I was dead confused about was which "Gamepad" selection of the two available to select, and what on earth the Z-Rotation stuff was, which he explains.
Basically, the first time the calibration asks you to rotate the handle (joystick), you go clockwise, and on the second time (z-rotate, I think it is; has the blue bar that makes little sense), you just rotate counter-clockwise. Which pretty much solved it for me. And don't forget to configure the buttons in the actual emulator, if you have Project 64.
I started up Ocarina of Time and just did the basic run around a bit, first-person view, etc. The bare minimum. And the controller worked just like the regular 64. I haven't tested it in Majora's Mask swamp level (that annoying torch you gotta light in the main room), which was really the main reason I bought this thing, but I'm pretty hopeful about it, if my first twenty-second run-through was any indication of the rest of the gameplay with this adapter.
Finally, since it said in the description that this can be used for ANY game, I started up my SNES emulator to see if I could configure my N64 controller to a SNES game. just like with project 64, you have to configure controller, but if you hit Select Keys and just select which N64 buttons you want to represent the SNES controller (I just used the D-pad, the z-button for 'select,' and two c-buttons for x and y; seemed most like an snes to me) then get on with the game and it works. Again, I just did a 20-second run around on Secret of Mana, but it seemed to work like a charm. I don't see how anything unexpectedly horrible could crop up, since the controls are relatively simple and I pretty much tried every button real quick to test it.
All in all, I think it's a great adapter. I'm just annoyed at their description, and how I had to search for a proper way to configure the dang controller. In my mind, if it ain't "just plug in and play," don't tell me it is. That's why I subtracted a star
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Attention par contre si vous voulez jouer a 4 manettes il faut prendre un autre adaptateur vous ne pouvez pas les cumuler a cause de la compatibilité des drivers :/
Prior to buying this, I tried a UBS N64 controller and had various issues that made using it too difficult or just impossible; mainly due to the fact it didn't have a functional analogue stick. Using this adaptor in the Project 64 emulator was incredibly easy - you just map the buttons to whatever you want and it works. All the buttons on my original controllers get detected correctly and the analogue sticks worked too. I found setting the range to 100% was necessary to get the best range.
Overall it's well worth buying if you want to use the original means of control, and it's by far the best solution I've seen. It's probably easier to set up than messing around with the console on a TV. PC emulation paired with this looks and plays better and it's far more convenient.
También en ocasiones al conectarse, el puerto de jugador 1 y 2 se pueden intercambiar sin razón aparente. Otra cosa a tener en cuenta.
Funciona bien para todo lo que no sea shooters.
Reviewed in Mexico on May 10, 2021
También en ocasiones al conectarse, el puerto de jugador 1 y 2 se pueden intercambiar sin razón aparente. Otra cosa a tener en cuenta.
Funciona bien para todo lo que no sea shooters.
Habe mir den Controller Adapter gekauft um meine alten Retro Spiele in den Hyperspin oder auf dem Retropie einzupflegen.
Die Installation ist denkbar einfach, man schließt das ganze per USB an und kann danach bis zu 2 Retro Controller (Original oder B-Ware spielt dabei keine Rolle) anschließen, diese werden sofort erkannt und man drauf los daddeln.
Als System habe ich das Ganze auf einem i5 mit Windows 10 x64, einem X4 mit Windows 7 x64 und einem Rassberry Pi probiert.
Das Gerät an sich ist recht unscheinbar, komplett in schwarz gehalten und nicht größer als eine Zigaretten Schachtel. Der USB Kabel ist ca. 1m lang und in den meisten Fällen sollte das mit dem Normalen Controller Kabel locker reichen.
Würde den Artikel jederzeit wieder kaufen und kann ihn deshalb uneingeschränkt empfehlen.
PS: Wenn euch meine Rezension gefallen hat würde ich mich freuen wenn ihr diese mit "Hilfreich" bewertet. Vielen Lieben Dank. :)
Reviewed in Germany on January 4, 2017
Habe mir den Controller Adapter gekauft um meine alten Retro Spiele in den Hyperspin oder auf dem Retropie einzupflegen.
Die Installation ist denkbar einfach, man schließt das ganze per USB an und kann danach bis zu 2 Retro Controller (Original oder B-Ware spielt dabei keine Rolle) anschließen, diese werden sofort erkannt und man drauf los daddeln.
Als System habe ich das Ganze auf einem i5 mit Windows 10 x64, einem X4 mit Windows 7 x64 und einem Rassberry Pi probiert.
Das Gerät an sich ist recht unscheinbar, komplett in schwarz gehalten und nicht größer als eine Zigaretten Schachtel. Der USB Kabel ist ca. 1m lang und in den meisten Fällen sollte das mit dem Normalen Controller Kabel locker reichen.
Würde den Artikel jederzeit wieder kaufen und kann ihn deshalb uneingeschränkt empfehlen.
PS: Wenn euch meine Rezension gefallen hat würde ich mich freuen wenn ihr diese mit "Hilfreich" bewertet. Vielen Lieben Dank. :)


































