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Macintosh Human Interface Guidelines 2nd Edition

4.9 4.9 out of 5 stars 11 ratings

Recently the field of computer-human interaction has exploded with new ideas, technologies, and issues. In response to these many developments, Apple presents this beautiful, full-color book that not only describes the interface guidelines for Macintosh computers, but also examines the theory behind the famous Macintosh "look and feel" and the process of designing and testing an interface.

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Editorial Reviews

From the Back Cover

Since 1985, Apple and Addison-Wesley have been publishing authoritative books about Apple technologies. The Apple Technical Library provides Macintosh developers with the official treatment of all the major new technologies that Apple releases. Timely, accurate, and clear, this collection of books is the essential resource for anyone developing software for the Macintosh.

You'll find definitive coverage of the newest and most important technologies, such as QuickDraw 3D and Apple Guide. You'll also find the classic cornerstones of Macintosh development, like Macintosh Human Interface Guidelines, MacsBug Reference and Debugging Guide, and Planning and Managing AppleTalk Networks.

Care has been taken to provide the information using the most appropriate medium. From the multimedia presentations of Electronic Guide to Macintosh Human Interface Design to the electronic reference included with Advanced Color Imaging on the Mac OS, the material is presented in the way that allows you to access it most effectively.



0201622165B04062001

Product details

  • Publisher ‏ : ‎ Addison-Wesley Professional; 2nd edition (January 1, 1993)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 416 pages
  • ISBN-10 ‏ : ‎ 0201622165
  • ISBN-13 ‏ : ‎ 978-0201622164
  • Item Weight ‏ : ‎ 2.5 pounds
  • Dimensions ‏ : ‎ 8.75 x 0.75 x 11 inches
  • Customer Reviews:
    4.9 4.9 out of 5 stars 11 ratings

Customer reviews

4.9 out of 5 stars
11 global ratings

Top reviews from the United States

Reviewed in the United States on September 25, 2021
It's a great reference to have on hand! Even though it's almost 30 years old, the principles it outlines are still relevant and sometimes forgotten; there are even a few elements from the early personal computer era, like geographically-specific mailbox icons, that I wish would make a return to our modern site/app design.
Reviewed in the United States on April 6, 2016
Even though the specific examples are dated, no better or more comprehensive compendium of why UIs need to be built this way has been written to my knowledge. I wish it was put back into print.
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Reviewed in the United States on November 27, 2015
The timeless classic, an oracle of design principles. It's much more than just about Mac, it's about clarity.
Reviewed in the United States on September 30, 2016
Good
Reviewed in the United States on March 9, 2012
Though this book is a little dated, there are many concepts in here that are timeless when it comes to user interface design.

There are things that have been sitting in this book for ages that can help your software today.

Some of it you'll read and think "Oh, that's why they do that" and of course it will make the layout of your mac make a bit more sense.

It's still worth a read after all this time.
Reviewed in the United States on December 17, 2007
I'm a supporter of the Mac since 1988 and I got this book in 1992, while starting my first software project in HyperCard (do you remember that little wonder?). I really think that this publication will make you think twice before any step of your programming and this can only be a good thing!

We can almost say that these guys are the ones that actually invented the concept of Human User Interface Design. We have to remember that the Mac IS this book and that's why Microsoft has always been trying to copy the Apple's user interface.

You will surely enjoy this book's style: easy and at the same time dead serious and even scientific about its topics. Interface planning will become second nature in most thing you'll do. Not just programming, but even your communications in general will be influenced by it.

You can download it from the Apple site now, but I do still prefer to read the real thing. ;-)
Reviewed in the United States on March 21, 2003
A fantastic introduction to not only the rules of good HMI design but the principles and reasons behind them. The basic principles apply to all man machine interfaces not only Mac's and not only GUI's. Can build apon the ideas presented in this book by reading a more modern style guide for your target environment afterwards.
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