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Mad Catz Universal MC2 Racing Wheel

Platform : PlayStation2, Xbox, GameCube
3.3 out of 5 stars 30 customer reviews

Available from these sellers.
  • Compatible with PlayStation 2, Xbox, GameCube, PS One, and Playstation consoles
  • Retractable leg supports and vertical vector design for stability
  • Vibration feedback means you'll feel every bump and crash
  • Accudrive system lets you tune wheel sensitivity to fit your driving preferences
  • 10 high-performance action buttons for superior control
  • Compatible with PlayStation2, Xbox, GameCube, PS One, and Playstation consoles
12 used from $41.00

Product Description

Product Description

Put the control in your hands! The Universal MC2 Racing Wheel is so realistic that once you wrap your hands around the rubber-coated steering wheel and experience the intense vibrations, you'll feel like you're really on the road! Simply adjust the wheel's sensitivity to fit your personal preference. Advanced drivers can adjust for precision driving with tighter turning control. Beginners can relax the sensitivity for a lighter touch. Other features include retractable leg supports; 10 high-performance action buttons; 270° of wheel rotation; and vertical vector design so when you throttle up, the pedals won't take off. Compatible with PlayStation 2, Xbox, GameCube and PlayStation 1 consoles.

From the Manufacturer

The Universal MC2 Racing Wheel is simply the most realistic racing wheel on the market, and the last you will ever need to purchase--even if you change game systems. The MC2 is compatible with PlayStation2, Xbox, GameCube, PS one and Playstation consoles. Wrap your hands around the rubber-grip wheel, extend the retractable leg supports, drop your foot onto the pedal and hang on. Vibration feedback adds realism while the Accudrive system lets you tune the wheel sensitivity to fit your personal driving preferences.

Features:

  • Compatible with Xbox, GameCube, Playstation 2 and PS one
  • Retractable leg supports put you in the driverÕs seat and keep you there
  • Vertical vector design means when you throttle up, the pedals wonÕt take off
  • Double injected steering wheel with rubber coating is specially designed to provide optimal vibration feedback
  • 10 high-performance action buttons provide superior control

Product Information

ASIN B00008KTSP
Release date September 1, 2005
Customer Reviews
3.3 out of 5 stars 30 customer reviews

3.3 out of 5 stars
Best Sellers Rank #28,435 in videogames
#132 in Video Games > More Systems > GameCube > Accessories
#218 in Video Games > More Systems > PlayStation 2 > Accessories
#222 in Video Games > More Systems > PlayStation > Accessories
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 12 x 18 x 10.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

I have long searched and I mean LONG searched for a good racing wheel and this is it. I have personally tried out almost every wheel and pedals on this site and this one is far superior to all. It has sensitivity tuning so you can customize it to your own needs and has easy button remapping at the press of a button. Some people who own this product refuse to spend the 5 minutes needed to read the simple instructions and correctly tune it for each game. It now even comes with instructions specifically on how to set it for Gran Turismo 3 on the PS2, undoubtedly the greatest consol racing sim ever. Many things make this a great buy:
First of all, it has digital and analog modes, so it can be used on almost any game, Playstation or Playstation 2, despite what this site says.
It can be fully callibrated for sensitivity and dead-band.
It has suction cups for hard surfaces and retractable leg supports for comfortable lap placement.
It has all of the standard playstation buttons, plus a very nice shifter and two-way butterfly buttons mounted on the back of the wheel, which are great for Formula One shifting.
On the main body there is an LCD guage that measures accelorator throttle. (very cool)
The pedals have rubber pads that keep them in place during the most abusive acceleration, though it is little needed because of the vertical vector pedal collumns that change the center of gravity to keep it in place. There is a foot rest on the side for when you are not braking and the pedals have grip textures to keep your feet from unwantedly sliding off.
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By A Customer on June 3, 2004
Got the wheel yesterday and spent several hours with it playing Project Gotham 2 for XBox. Here are my initial reactions:
FEEL: The wheel feels very solid and has a nice resistance to it - not too loose. Wheel is covered in a firm hard-rubber grip that keeps your hands from slipping. Everything is very solidly built except maybe the shift paddles which feel a tad flimsy but still very useable. Pedals have a very nice feel to them and good resistance. Retractable leg supports are great but are obviously made for big legs. Kids and chicken-legged video game geeks (like me) may find they have to press outward slightly with their legs to get it really stable on their lap. Suction mounts are *very* strong and work great. Score: 4.5/5
CALIBRATION: couldn't be easier. Calibration function uses the LEDs on the dash to set the dead zone and sensitivity. Can be done "on the fly" - just pause the game adjust and resume - no sweat. PG2 doesn't have in-game settings to tweak the wheel but the CAL funtion was more than adequate to get a perfect feel. Score: 5/5
GAMEPLAY: Wow. Almost like a different game. Making sweeping turns and contol of the gas and brake was much easier with the wheel (once I got it calibrated and got used to it). Much higher level of control. I will never race with analog thumbsticks again! I do wish they had included contols for the gas and brake on the wheel though. While the pedals are great, it's not always convienient to use them, especially if you plan to mount the wheel on a table (via the included suction cups). Button layout is good but not great - have to reach a bit for the lower buttons. Score: 4.5/5
COMPATIBILITY: So far no issues with XBox - haven't tried it with any PS/2 or Gamecube games yet.
Overall: Great purchase. 4.5/5
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By Eric on September 4, 2005
i got this for my birthday, and i have to say it works great and seems to be the best wheel on the market. the size is just right, the leg stabilizers keep it firmly in place, and it actually has pretty good sensitivity. I have tested it thoroughly with my Xbox in Sega GT 2002, Rallisport challnge, and Midtown Madness 3. it works great. i noticed a few people were complaining about the deadzone, if you read the manual it's simple to lower the deadzone to almost zero. my only complaint is the pedals, the rubber feet don't do a very good job of keeping it in place, as they are closer to plastic than rubber. overall it's a great periheral and it adds a new element of fun to all racing games.
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With my recent purchase of Gran Turismo 4, I decided to go forth with something I had been putting off for years -- the purchase of a racing wheel for the PlayStation2. Having my heart set on the Logitech Driving Force Pro but finding none in stock at any stores in my area, I asked around about a suitable replacement. The wheel which was most recommended was the MadCatz MC2.

I was a bit cautious in my decision to purchase this wheel, as most MadCatz products I've tried in recent years haven't been up-to-par in my opinion. However, the wheel itself harboured two very important features that I think should be an absolute must for any "professional" console driving wheel -- a sequential stickshift for manual transmission cars, and a dual shock vibration feature to help with realistic immersion. I decided to pick the wheel up, yet when I returned home, I was mildly horrified.

Even after following the manual's instructions on setting up calibration for Gran Turismo 4 (specifically,) I found this wheel to produce a terrible lack of accuracy. Even with the tightest possible deadzone -- maximum sensitivity and the widest turning radius -- it was extremely hard to grow accustomed to how much effort needed to be put into each turn at given speeds and angles. A simple third-gear curve may, at first chance, require a smooth, lucky turn of the wheel; while the next shot at the same exact turn won't be so easy. I was especially turned off by the lack of realism the wheel provided for the Mazda RX-7; a car I can control very well in real life. Wheelwork was unpredictable and unacceptable.

However, fans of less-realistic driving games such as Need For Speed: Underground 2 and Initial D (to name a few) may enjoy better results with this wheel.
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