About the Product
- Customize your character as well as weaponry and pursue a wide variety of combat specialties from elite fighter to a general of an army.
- Massive First-Person Shooter action that for the first time ever allows for up to 256 real players online in a persistent game world.
- Advanced command structure that allows you to use your advanced skills and experience points to take charge of your PMC's forces, becoming a squad, platoon or even army commander.
- A robust and flexible leveling system awarding experience points for both mission-critical and non mission-critical actions on the battlefield.
- Three distinct Private Military Corporations (PMCs) to choose from, each with their own history, personality and style.
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Top Customer Reviews
This is a tactical, team based shooter. And the quality and depth of the game is completely based on working together.
Kids who hop into these games, just running towards objectives, getting shot down, and then complaining about respawn times, are the ones that make this game poor and contribute to negative public opinion.
As far as gameplay goes, Zipper Interactive have proven that they are experts, and MAG is a showcase example of this. However, the depth in strategy to this game, may also (in a wierd way) turn out to be MAGs main flaw, as relying on 128 like minded, intelligent players to enter a game, is near impossible. Instead, of slower paced, tactic based games. All I have seen so far, is games that are very much chaotic, and individuals running by themselves towards objectives, with absolutely no communication and teamwork.
Having said that, this is not really Zipper's flaw. Besides, a few graphical hitches, and awkward weapon selection buttons. The game is a technical masterpiece and a very much needed addition to the playstation catalog.
The main game people like to compare this to is MW2 even though they are completely different experiences. As a guy who patiently waited for MW2 on the midnight launch and missed many days of school thereafter, I feel I can give an unbiased opinion on mag while contrasting it to MW2.
MAG clearly loses to MW2 in the sound and graphics department- it stands to reason that if you are attempting to run 256 people in one game, you are going to have to make a tradeoff. However, during the week I have been playing MAG, I have been dropped from a game only one time and experienced lag only one or twice. When playing MW2- I get dropped or lag at least 50% of the time. Its hilarious to me that MAG can run 256 people without issues but COD cant do 16 without having a s*** conniption. Although MAG is not without hiccups, it is far more polished than COD- for example, you wont get shot around corners, like in COD when you are standing in a doorway and see someone pop out to shoot at you and even though you step sideways and get out of the way of the bullets and the wall in front of you fills your screen, you watch the kill cam only to find you where killed by magic invisible rounds that were several feet away from you. This brings me to my next point, MAG is more realistic than MW2.Read more ›
Graphics, sound, controls are all fine. The game doesn't exactly push boundaries in these areas, but it isn't lacking in them either.
If you put in the time, meet some friends, join a clan, etc., then you'll really won't find anything quite like MAG out there, and it is very satisfying. If, however, you prefer run-and-gun, lone-wolf-type experiences, then MAG probably isn't for you.
I believe a mic is a necessity to truly enjoy this game. I played in several games where no one had a mic but me, and my team got ruined. Then I joined another game when a bunch of people were playing with mics and we dominated. It's all about communication.
You gain experience with pretty much everything you do in the game. From killing the enemy, to rebuilding structures, to healing and reviving teammates, and completing objectives. This all builds into the very deep leveling up system. Each level you move up, you receive a point to use to pick either an attachment for a gun, a "perk" such as quicker reload or better accuracy or more health, or to purchase new guns. And once you reach a high enough level, you can become a squad leader, and eventually a platoon leader. I have not had a chance to experience either of these, so I cannot comment on that. I will come back and write something about it when I get the chance. I'm at a high enough level, but I have yet to be chosen as a squad leader.
Now lets talk about the actual combat part of the game. The controls can be confusing to start.Read more ›
Most Recent Customer Reviews
Since the Games Server's are no longer "Online", this game is completely "Useless" as there is no "Single Player Campaign". Read morePublished 3 months ago by DaMiGi
This game is no longer playable. The online servers have been shut down, so it cannot be played. This game is only worth a plastic disc and the case it comes in. Read morePublished 7 months ago by Jared Barowitz