Buy new:
$299.99$299.99
$4.94
delivery:
Nov 17 - 24
Ships from: Game Dynasty Sold by: Game Dynasty
Save with Used - Very Good
$83.93$83.93
FREE delivery:
Tuesday, Nov 14
Ships from: Amazon Sold by: Dragon Slayer Accessories
-
-
-
-
-
-
-
4 VIDEOS -
-
Image Unavailable
Color:
-
-
-
- To view this video download Flash Player
Majin And The Forsaken Kingdom - Playstation 3
Learn more
- Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
- Learn more about free returns.
- Go to your orders and start the return
- Select the return method
- Ship it!
Purchase options and add-ons
About this item
- Forge an alliance: Partner with the powerful monster to cooperatively battle the forces of darkness and creatively solve massive puzzles
- Discover a whole new world: Journey though the mysterious fallen empire full of adventure, creatures and puzzles and seamlessly explore the lush forsaken kingdom
- Diverse gameplay action: Experience the perfect gameplay mix combining stealth action, problem solving, platform navigation and combat
- Legendary developer talent: Directed by Yoshiki Okamoto, whose previous works - Resident Evil and Street Fighter II series have reached critical acclaim and sold millions
Customers who viewed this item also viewed
Product information
| Number of Players | 2 Players |
|---|---|
| Publication Date | November 23, 2010 |
| Computer Platform | PlayStation 3 |
| ASIN | B003BE6OYS |
| Release date | November 23, 2010 |
| Customer Reviews |
3.9 out of 5 stars |
| Best Sellers Rank | #110,556 in Video Games (See Top 100 in Video Games) #2,119 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.69 x 5.35 x 0.55 inches; 4 Ounces |
| Type of item | Video Game |
| Rated | Teen |
| Item model number | 11029 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 4 ounces |
| Manufacturer | Namco |
| Date First Available | April 20, 2010 |
Warranty & Support
Feedback
Product Description
Product Description
To Save the Kingdom, the Greatest Alliance Between Man and Monster is Forged! Majin and the Forsaken Kingdom is the modern incarnation of inspired partnership gaming, seamlessly integrating problem solving, combat and an engaging story line in a fluid cinematic experience like no other!
From the Manufacturer
To Save the Kingdom, the Greatest Alliance Between Man and Monster is Forged!
Majin and the Forsaken Kingdom™ is the modern incarnation of inspired partnership gaming, seamlessly integrating problem solving, combat and an engaging story line in a fluid cinematic experience like no other!
Key Game Features
- Forge an alliance – Partner with the powerful monster to cooperatively battle the forces of darkness and creatively solve massive puzzles
- Discover a whole new world – Journey though the mysterious fallen empire full of adventure, creatures and puzzles and seamlessly explore the lush forsaken kingdom
- Diverse gameplay action – Experience the perfect gameplay mix combining stealth action, problem solving, platform navigation and combat
- Legendary developer talent – Directed by Yoshiki Okamoto, whose previous works – Resident Evil and Street Fighter II series have reached critical acclaim and sold millions
Videos
Videos for this product

2:05
Click to play video

Majin And The Forsaken Kingdom--Trailer
Merchant Video
Videos for this product

3:43
Click to play video

Majin And The Forsaken Kingdom--Trailer 2
Merchant Video
Videos for this product

1:53
Click to play video

Majin And The Forsaken Kingdom
Merchant Video
Videos for this product

2:46
Click to play video

Majin And The Forsaken Kingdom--Trailer 3
Merchant Video
Looking for specific info?
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on Amazon-
Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
God of War, Ico, Tomb Raider, Uncharted and other similar games offer a medley of platforming, combat and discovery to bridle monotony.
Majin and the Forsaken Kingdom was a title I overlooked at the time of its release due to a multitude of lackluster review scores. As I began to search for more of my favorite genre, Majin was one of the few unplayed PS3 games that held promise. I purchased this game based solely upon two factors: the positive reviews I read here on Amazon, and the $25 pricetag. Even though I gave this game 3/5 stars which equates to 7.6/10, I want to stress that this is still a fun game that holds a place in my collection. I can safely say that your enjoyment of this game will be directly correlated to whether or not you are also a fan of the adventure/puzzle genre.
In short, this game looks and plays like a PS2 cult classic that has been remastered for the PS3. Graphics, Platforming, and Level Design all feel slightly archaic compared to other current releases. Yet, despite these drawbacks, Majin is still a whimsical fantasy with a light story and charming nature. My scoring is a result of this discrepancy. If you are somebody interested in the genre as well as HD remakes of older games (ICO Collection/Tomb Raider Trilogy/ God of War Collection/Prince of Persia Trilogy) then I believe you will find Magin a pleasant surprise.
THE DATED (neither excellent nor terrible , just....well...a bit dated by today's standards):
Graphics - Most animations including jumping, walking, talking, and interacting are stiff and cartoonish. Environments are atmospheric, colorful and well lit, but not wholly diverse or detailed. The Majin (named Teotl) visually "evolves" as you progress, but some details can be hard to discern due to lack of polish. Weather, water and particle effects for sand can similarly look like refined reincarnations of code from older PS2 games.
Level Design - Puzzles are quite easy and corridors are straight forward. Almost every area or boss fight (more like boss puzzle) utilizes a power upgrade in the form of a "Giant Berry" that the Majin consumed within the immediate vicinity. Furthermore, lock-on targeting for interactions always causes Teotl to use the correct power for the situation. Everything feels somewhat like what you would expect from a 2002-2005 adventure title limited by the hardware. Not to say it's bad, just not as far-reaching or grandiose as possible on today's consoles.
Enemy AI - Non-boss enemies attack in set patterns and react in a handful of specified ways. When you are out of the line of sight they often return to what they were doing, allowing you to sneak back up on them. Returning to an area causes enemies to respawn unless they are lower level monsters destroyed by the Majin (this allows you to level up your friendship and character stats for more powerful combos). Bosses are visually intriguing and unequivocal. Lesser enemies are not as distinct or varied.
THE BAD (- ):
Voice actors for various animals (mostly birds and mice) sound like people using accents in a play for 3rd graders. Thankfully these segments are easily overlooked, and you can even walk right past most of the animals without speaking to them!
Combat becomes a bit repetitive and it helps to vary up the Majin's powers to hold interest. Your character can only do a few moves, and you have to rely on your combo moves to spice things up.
and finally
THE GOOD (+):
Characters - The relationship between the two main characters is believable and endearing. The Majin looks, sounds and acts a LOT like Bluto from the movie "the Labyrinth." This muppet-esque persona prevents his childish and somewhat repetitive shouts (i.e. "Fly Away!" or "I Make Lightning!") from becoming grating. In the end, it is Teotl's innocent nature that ultimately becomes the pivotal backdrop for an epic finale. Your own character (given the name Tepeu by Teotl) is a proficient, albeit slightly weak, thief who suitably fits into the duo's narrative. Teamwork is the key to success in the Forsaken Kingdom, and thankfully the strengths and weakness of both characters work together to great effect.
Exploration - Finding all of the collectable items (memory fragments, upgrade berries, treasure chests with clothes and upgrade gems) is good ol' fashioned fun, and there's a ton to find in well hidden places. All of the areas have a map legend to tell you what you missed, so it never becomes frustrating to find them. I discovered 100% without using any guide and never felt frustrated. The best part is that finding most of these items gives you a better ending. The ending of the game also carries that cult-classic nostalgic feeling from an old favorite.
Sound - Excellent sound effects and an orchestral (take note Nintendo) score complements the scenery and action very well.
Button Layout and Teamwork - Giving commands to Teotl is very simple due to an accessible layout on the PS3 controller. More importantly is that he will quickly follow your most recent input. If you want him to disengage from a fight and follow you, just hit the "follow" prompt after he finishes another action.
Power based combat and puzzles using both characters is not always difficult, but still provides a sense of satisfaction when you do something well. AI for the Majin is predominantly helpful and rarely results in hand-holding escort segments. More often than not you will find yourself hoping for the Majin to come save you rather than vice versa!
Overall Majin is quite a good game. The graphics can't hold a candle to other recent titles, the voice-acting sometimes comes across like a B-list movie and puzzles aren't the mind-benders of something like Portal, but there's still magic in the Forsaken Kingdom. A charming story, competent mechanics, whimsical score and great exploration all work towards something more than mediocrity.
Imagine this title as a a PS2 game found in a basement and remastered by Game Republic and I guarantee you will have more fun than any critical reviews made you believe. (7.6/10)
But don't think it's a B&E clone either. Majin is its own game and I found it to be fun just like B&E. It has a heart warming and whimsical story, and yes it is interesting nothing seems tacked on. I found the Majin creature to be lovable and cute because he grew on me the more I played the game. The game's puzzle aspect also felt done correctly nothing seemed off. The boss battles are interesting, you have to find each boss's weakness and play off from it. Character design is also very creative and gets bigger as you progress through the game. Enemies are varied throughout each section and it doesn't feel repetitive. You will travel through the world of Majin to collect 4 different elemental orbs to restore the Majin's power in order to remove the darkness from the kingdom. Its the same basic principle in any platforming game. You'll have to also backtrack to some level because it's not accessible unless you have acquired a specific ability.
As much as I liked the game, it also has its negatives. The game is riddled with technical deficiencies. It doesn't make the game unplayable but it does make the game distracting. Majin has screen tearing, frame rate stutters, graphic pop ups, no anti-aliasing, blocky shadows, and pixelated graphics during close ups. The game supports 1080p but the up-scaling process isn't done correctly. When the game zooms in on the characters you can see the pixelation especially during cut scenes. I'm not going to include graphics because that's a very subjective aspect. But don't expect Uncharted graphics either. This is very perplexing to me considering how Gamerepublic's previous game on the PS3, Folklore, didn't have any of these technical problems. I can only guess it's because they went multi-platform. Pooling your resources into two different architecture isn't the same as just focusing on one.
Technical issues aside, I still had fun playing Majin. If you like action,platform,puzzle games, or even Beyond Good & Evil you will enjoy this game. If you can overlook the technical issues then this game is fun, if not then just rent it out and try it first if you're remotely interested. You can always download the demo from the PSN store, it'll give you a perfect example of how the game plays.
The actual combat is quite repetitive but it was still enjoyable to me. There were only four bosses I think who were very manageable. Overall the game is quite easy. The only pain is the collectible orbs which only show up at night. You need to wait or fast travel back to areas to collect all 35 of them.
At the end of my game play before the final boss I needed to farm the friendship shards for about 2 hours to max out. I already maxed Tepeu from a previous room next to Hawme Falls. I think I was at 12 and had to get to level 21. It's not that bad to do.
There is platforming and puzzles in this game along with combat. Totally enjoyable.
Some complain about the voice acting and repetitive speech by the Majin. It didn't bother me. He falls alot and says "ouch" or when he crouched he repeats "Climb on my back. Get to a high spot". I was able to overlook (or ignore) that. Could care less. The game was still fun and I enjoyed it.








