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The Manga Guide to Microprocessors Paperback – August 29, 2017
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Follow along with Ayumi in The Manga Guide to Microprocessors and you’ll learn about:
-How the CPU processes information and makes decision
-How computers perform arithmetic operations and store information
-logic gates and how they’re used in integrated circuits
-the Key components of modern computers, including registers, GPUs, and RAM
-Assembly language and how it differs from high-level programming languages
Whether you’re a computer science student or just want to understand the power of microprocessors, you’ll find what you need to know in The Manga Guide to Microprocessors.
- Print length264 pages
- LanguageEnglish
- PublisherNo Starch Press
- Publication dateAugust 29, 2017
- Reading age14 years and up
- Dimensions7 x 0.62 x 9.25 inches
- ISBN-101593278179
- ISBN-13978-1593278175
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About the Author
Office Sawa was established in 2006, specializing in advertisement and practical educational guides. They pride themselves in their sales promotion materials, reference books, illustrations, and manga-themed manuals.
Product details
- Publisher : No Starch Press; 1st edition (August 29, 2017)
- Language : English
- Paperback : 264 pages
- ISBN-10 : 1593278179
- ISBN-13 : 978-1593278175
- Reading age : 14 years and up
- Item Weight : 1.15 pounds
- Dimensions : 7 x 0.62 x 9.25 inches
- Best Sellers Rank: #247,469 in Books (See Top 100 in Books)
- #41 in Nonfiction Manga (Books)
- #315 in Computer Graphics & Design
- #641 in Software Design, Testing & Engineering (Books)
- Customer Reviews:
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Learn more how customers reviews work on AmazonReviewed in the United States on January 19, 2018
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Reviewed in the United States 🇺🇸 on January 19, 2018
The approach is a light hearted way to learn about the hardware under most any computer you'll meet and use. The book never seems to call it a Neumann machine, which is what it is. A general purpose architecture of a basic computer, defined in the Manhattan Project of World War 2 by Johnny von Neumann. The concepts are explained in a simple enough way. No hard math equations. A good approach that certainly works. And the book delves into types of hardware like Field Programmable Gate Arrays. (FPGAs).
To a EE student all this should be familiar. But the book is more aimed at a general reader who is not majoring in EE. Perhaps a science high school or college undergrad.
En passant I see that the authors are Japanese. I wonder if they know this topic's connection to the atomic bomb?
I was surprised at the quality and breadth of the discussions. The authors provide a short but adequate description of assembly language, and go on to present high-level language, programming basics, and even digital signal processors. This is a quite complete introduction to the world of CPUs, and the many components that make the CPU possible. It should be accessible to interested students of high school age. Recommended!
Michio Shibuya, the author of other Excellent Manga Guides to Semiconductors and Fourier Transforms has together with his collaborators provided
a sound conceptual basis for two vital courses and areas of study in Electronic Engineering and Computer Science: Digital Logic Design and Assembly/Machine Language. This is an excellent series which provides lighthearted introductions and summaries of many important technical and scientific concepts. An example of the clarity of this particular volume in the series is the great clarity the author provides for twos-complement arithmetic a necessary concept for assembly language programming. The nature of Digital Logic and the construction of a Computer CPU is ably explained. This book could prevent many of the dropouts in understanding of the Computer Science Curriculum and provide an important basis for further study.
--Ira Laefsky Computer & IT Researcher and Consultant formerly on the Senior Staff of Arthur D. Little, Inc. and Digital Equipment Corporation
Top reviews from other countries
But if you're looking for a complete overview of how computers work (in regards to the theoretical make-up of CPUs, memory, IO, and much more,) then this is your book.
If you like those cartoons like I do, then you'll love this book. If you don't know where to start to learn about actual computational theory, then you'll love this book. If you're an expert in this field, then you probably won't like this book because it's more of a primer than anything. But get it anyway, because the drawings are cute.
You'll learn about things like:
-Input and Output
-Bit Shifts
-Bits, Bytes, Memory and addressing
-Basic Assembly Bindings
-Theoretical foundational CPU architecture design (Extremely basic level, you can write thousands of pages on x86 alone.)
-A cute love story of two fictional characters brought together by the power of logic and chess.
Buy it for your son or daughter in computer science programs/courses. Buy it for that weird IT guy at work that you question the qualifications of on the daily. Buy it for your dad who rambles about the days of the Z80 CPU (heh, now THAT was a CPU, they don't make 'em like that anymore...). Buy it for yourself if you want to learn about computers yourself.
You'll probably learn more about computers than you would if you actually learned a programming language like Python or Java. That should tell you enough.












