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About the product
- Demolish and interact with everything in your path. Pummel your enemies by launching crushed cars, lampposts, machinery and anything else you can pick up in your way.
- Create and customize your ultimate team. Assemble your dream team from the Marvel Universe and select from over 24 playable characters, each with specialized powers.
- Cooperate with your ultimate alliance. Take full advantage of the Marvel Universe by playing Cooperative Mode with up to four friends, both online and offline.
- Pick a side in the ultimate ideological rift that could yield irreparable consequences for the Super Hero community! Support the pro-registration side and defend national security, or choose to be anti-registration and fight for personal liberties.
- Combine Super Hero powers for devastating results. Team up with Human Torch and Thor to create a spectacular fiery tornado. Over 250 unique fusions arm you with an unimaginable arsenal for unprecedented battles.
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The Largest Army of Super Heroes is Back! The highly anticipated sequel to 2006’s Marvel:Ultimate Alliance—heralded as the best Marvel Super Hero game of all time, and selling more than 4 million units worldwide—is finally here with Marvel: Ultimate Alliance 2. Inspired by the acclaimed Marvel Civil War storyline, this action-RPG delivers once again on a colossal cast of characters, thrilling gameplay and impassioned alliances. This next-gen gaming experience leaves the fate of the Marvel Universe—and humankind—in your hands. Lines are drawn. Sides are chosen. And the ultimate question remains: Whose side are you on? Product Summary: The Marvel Universe is being torn apart. The Superhuman Registration Act becomes law and Super Heroes must register as weapons of mass destruction, becoming licensed government agents. As Civil War is stirred, Iron Man leads the Pro-Registration side while Captain America spearheads the stand on Anti-Registration. The enemies you battle and the missions you accomplish depend on which side you choose.
Top Customer Reviews
THAT BEING SAID: the game is addictive. It shouldn't be, as many people (including myself) do consider this a much more shallow experience compared to the first game. The plot is loosely based off Civil War but does a good job capturing the atmosphere of either side and adds a plotline of it's own somewhat continuing off of the first game. And the game doesn't really explore the other realms within Marvel besides Prison 42 and Wakanda. But I love the game. I've already replayed it several times when I probably should've moved on to other, much better games. And by that statement, I mean as in games that can appeal to everyone. This definitely appeals better if you are a Marvel fan. And if you played the first game you will probably find much more fun in it than this one. But I like this one better. I don't know why.
Maybe it is the fusion system that allows two heroes to combine their talents to form one powerful attack, maybe it is the selection of heroes this time around (Venom anyone? Even if it isn't Eddie Brock, a Brock skin is unlockable) and/or maybe it is the fact that there is a cheap yet somewhat charming 'dialogue' system that allows you (in character with whatever super hero you are playing as no less) to be Aggressive, Defensive or Diplomatic with other NPCs in the world (which add nifty little bonuses) there is just something about this game that has it now in my top ten for the moment at least.
I can't honestly recommend this game to everyone, but I love it to death.
The game now has a major issue starting in 2011. Six of the original characters and a number of missions available in DLC packs through Playstation Network are no longer available. If you buy the game in hopes of playing as any of Black Panther, Cable, Carnage, Magneto, Juggernaut, or Psylocke, you'll never get the chance. The DLC is no longer available on PSN for reasons unknown (most recent news cites licensing issues). A number of trophies and other fun unlocks are no longer available for the PS3 version of the game.
Bottom line: it's a fun multiplayer game based on a really good series of Marvel comics, as long as you're fine with staring at forever-empty "LOCKED" character slots and mission listings in-game.
You can't customize your heroes if you pick Easy mode. So you pretty much have to play the "Normal" mode (or Heroic, as it is listed). It's not very hard, but I think that was unnecessary. They changed where the Health bar of the enemies is located. It used to be a big bar on the top of the screen, similar to Final Fight or Diablo. But now it is a tiny bar over every enemy. This was a bad change, for one, it is hard to tell how much damage your characters' attack did when you are trying to compare them to each other. Secondly, that bar gave you information of the enemy, such as "Energy Resistant", but now how are you supposed to tell what they resist, it doesn't show.
There is not much diversity in the enemies or environments in this game as compared to the first. In the first game every act was different and unique. In Marvel Ultimate Alliance 2 it is hard to tell what act you are even on. It is not listed in the pause screen or anywhere else for that matter. You can't go back to previous areas. The only way to replay a section is to use the simulator.
You probably already know the main story, a Civil war among the heroes. Depending on which side you choose for the Civil war, it will affect what you can upgrade for your heroes. It is silly you can't fully upgrade your character because you chose one side over another. The only way to fully upgrade would be to play the whole thing over. The storyline also creates more problems, through a good portion of the game, characters became "locked" so you couldn't play them, because of their involvement with story. In a short game, not being able to play certain characters is really stupid. The game is short, despite reviews saying it was 12-15 hours long, I finished in 8 hours. And I was not rushing. The first game took me about 20+ hours. On top of it all the storyline was pointless, as if only to exist to justify making this sequel. I'll avoid spoilers, but many times I was left with the feeling, "All that for nothing huh?". The first game seemed like it was written by Marvel, this one seemed like it was written by the game developers.
All the changes they made were for the worst. The reviews I read from IGN and such said this was more of the same. I wanted that, because I loved Marvel Ultimate Alliance. But they were wrong. They were very wrong.