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About the product
- Powered by an advanced version of MT Framework, the engine used in Resident Evil 5 and Lost Planet 2, Marvel vs. Capcom 3 brings beautiful backgrounds and character animations to the forefront
- 3-on-3 tag-team fighting action as players build their own perfect team, assigning unique "Assist Attacks" for each character and utilize each character's special moves to create their own unique fighting style
- Simple Mode with streamlined button mapping option that allows novice players to perform moves like a pro
- See the most adored characters from the Capcom and Marvel Universes brought to life in a "moving comic" style, blurring the boundaries between 2D and 3D graphics
- A mix of returning characters like Spider-Man, Ryu, Wolverine, Morrigan, Iron Man, Hulk and others, mixed with newbies Chris Redfield, Thor, Trish, Super-Skrull, Amaterasu, Dormammu, Wesker, X-23, Deadpool, Dante and more
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After a decade of waiting, iconic Marvel and Capcom characters join forces again in a re-envisioned team fighting game for a new generation. Fill the shoes of legendary characters from the most beloved franchises in entertainment as you battle in a living comic book brought to life in a VS. fighting game for the first time by Capcom’s MT Framework.
After a decade of waiting, iconic Marvel and Capcom characters join forces again in Marvel vs. Capcom 3: Fate of Two Worlds, a re-envisioned team fighting game for a new generation of gamers. Fill the shoes of legendary characters from both the Marvel and Capcom universes as you engage in 3-on-3 battles within living comic book art style environments powered by Capcom's MT Framework, an advanced version of the graphics engine used for Resident Evil 5. Additional features include: a single player story and online multiplayer modes, new playable character additions, a simplified three-button control scheme and a character-specific "Simple" Mode which can function as a tutorial.
Although Marvel vs. Capcom 3: Fate of Two Worlds features a single player story mode in which you can play the Fate of Two Worlds storyline out in the role of each of the playable characters, the game is primarily a one-on-one crossover fighting game featuring heroes and villains from the Marvel Comics and Capcom video game universes. In this, action is team-based as players, either fighting against AI or a human opponent select three characters to stand against their opponent's three characters. Battles are essentially tag-team events, as at any time players can choose to switch characters as they look to string together combos that will do the most damage against opponents. All characters have special moves. In addition, special combos can be unleashed by each character after filling their power gauge while playing. Team combos can also be unleashed by switching between certain characters at specific times during fights.
Single Player Story Mode
The respective arch villains of the Marvel and Capcom universes, Doctor Doom, nemesis to the Fantastic Four and Albert Wesker, STARS turncoat and flunky for the Umbrella Corporation in the Resident Evil franchise, have joined forces in a quest for overall conquest in both worlds. Marvel and Capcom heroes stand ready to do all that must be done to stop the fiends, but may have to set aside their quest for justice and join forces with their sworn enemies as an unforeseen evil rises as the result of the initial actions of Doom and Wesker.
Key Game Features
- Innovative Graphics and Gameplay - Powered by an advanced version of MT Framework, the engine used in Resident Evil 5 and Lost Planet 2, Marvel vs. Capcom 3 brings beautiful backgrounds and character animations to the forefront.
- Evolved VS. Fighting System - Wild over-the-top gameplay complete with signature aerial combos, hyper combos and other original systems. The evolved new battle system, the "Team Aerial Combo," takes the exciting action to a whole new level.
- 3-on-3 Tag Team Fighting - Players build their own perfect team by assigning unique "Assist Attacks" for each character and utilize each character's special moves to create their own unique fighting style.
- Simple Mode - Streamlined button mapping option will allow novice players to perform moves like a pro.
- Living Comic Book Art Style - See the most adored characters from the Capcom and Marvel Universes brought to life in a "moving comic" style, blurring the boundaries between 2D and 3D graphics.
- New Characters - Popular returning characters include Spider-Man, Ryu, Wolverine, Morrigan, Iron Man, Hulk, Captain America, Felicia, Chun-Li, Tron Bonne, Magneto and Doctor Doom. Viewtiful Joe will make his debut in the Marvel vs. Capcom franchise. Additional characters joining the playable cast for the first time in fighting game history include Chris Redfield, Thor, Trish, Super-Skrull, Amaterasu, Dormammu, Wesker, X-23, Arthur, Deadpool, Nathan Spencer, M.O.D.O.K. and Dante.
Easy to pick-up controls.
Special abilities & combos.
Comic book art style.
Tag-team combat action.
Top customer reviews
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There are several drawbacks to this game. First, as mentioned by several other purchasers, a new "Ultimate" edition was released just months after the release of this version. I understand that a tsunami hit Japan and interrupted development efforts; however, the game developers knew the game was incomplete when they released it, and were counting on downloadable content and patches to offset this. The arcade mode is trivial and easily beaten, with no real gratifying denouement upon completion -- only some comic book style shots. The only other playable modes besides online gameplay (which I'll get to in a moment) are mission and training. Mission is also fairly trivial, although the combos to learn can be pretty challenging, and training is pretty fun for expanding and perfecting technique. I actually spend a considerable amount of time in the training mode because it's about the only place where you can play the characters you like and see what they're actually capable of. Once you get to online gameplay -- ugh.
The online gameplay can truly be an unrewarding experience. I'm an old-school gamer, I suppose, and took a decade long hiatus from video games, so I'm used to fighting games that have at least some degree of balance. I know it's impossible to create a perfect balance within this game genre, but it seems the MvC series (or at least this instantiation of it) has neglected the issue altogether. The concept of "tiered" players, in my opinion, all but completely defeats the purpose of having any sort of roster aside from the top tier. Online, there are maybe 5 or so characters that you'll see all the time (and I mean, literally, all the time), and it's because selecting these players pretty much assures you a win if the opposing team is lacking them. Playing with a team that incorporates synergy but doesn't use any of these top tier players means you'll be fighting an extremely uphill battle (pun intended) to stay toe to toe with your Weskers and Sentinels. The flip-side of this is, if you're so inclined, and of a temperament that enjoys a challenge, you'll have plenty of punks to practice on while improving your hand eye coordination.
The Lobby mode is arguably the most insulting part of the game -- you cannot watch other competitors while waiting for your turn; only their ridiculous gamer card or whatever, bouncing around the screen. It's dizzying.
As a fan of the Marvel and Capcom franchises, I get particular enjoyment when certain matchups pop up - Mega Man versus Wolverine = Awww Yeah! For my family, however, they couldn't care less and to them it's a short guy with a gun versus a guy with claws. But for them, it's a guy with FLASHY claws and a short guy with a LAZER on his arm. It's great fun to see my aunts and uncles little kids again and this game brings out the inner child in all of us and a little of that childhood show-off mentality as well.
10 out of 10
The online actually has seemed to improve recently. Matches are found pretty quickly (some bad lag, but only every few matches). The ranking system could use some work, they seem to throw you up against whoever is available even if you search to fight your own rank. But my biggest complaint with it is their approach to an online lobby system. The fact that you cannot watch the fight that occurs while you are waiting your turn is lame. SF4 is so much more entertaining, simply because you can actually see how the person plays before taking them on for yourself. Instead, MvC3 leaves you to stare at some bouncing cards while you watch the 3 character's health bars diminish. Not. Fun.
Honestly, I could not care less about it lacking a solid story. The fighting is very enjoyable, and that is all I ask for in a fighting game. Sure, other fighting games like MK had a story, silly, but a story nonetheless. I am fine with their 'Arcade' mode approach to story.
As for the character roster, of course not everyone got their favorite person in the game. I did not get Ghost Rider, but I just use Dormammu (close enough) when I am missing him and deal with it. So what if you are missing Gambit/Cyclops/Strider, there are plenty of fun playstyles to be had in this roster, just have fun with it or feel free to continue playing MvC2.
Overall, I would highly recommend this game. It is great to go back to every once and awhile and really is much more enjoyable to play for me than SF or MK (much faster, more fluid). Then again, that is just my opinion.