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About the product
- New location based damage system allows for targeting of key weak points, blasting off limbs, igniting enemies, or cripple and disable enemy troops.
- Collector's Edition items including: Mass Effect 2, art book, Mass Effect Redemption #1 comic book, exclusive in-game weapon and armor, behind-the-scenes and making-of DVD and Cerberus Network card granting access to bonus content.
- Improved NPC conversation system where Commander Shepard can take matters into your own hands by interrupting or using force to get the answer required.
- Integration with the original Mass Effect game allows players to import saved files and continue play with those files in Mass Effect 2.
- Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.
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Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced. To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong. The Collector’s Edition includes: • The full version of Mass Effect 2 • 48-page hardcover art book • Limited edition Mass Effect Redemption #1 comic book • Exclusive in-game Collectors’ Edition weapon and armor • Bonus DVD with behind-the-scenes and making-of videos • Limited edition Cerberus Network card granting access to bonus content
Top customer reviews
This is an amazing game that has set new standards for the whole industry, and will be remembered as one of the best games for this generation of console platforms. I would compare it to the likes of Fallout 2, Baldur's Gate 2, Final Fantasy 7 in their prominence in gaming history, and I have no doubt that ME2 has elevated/will elevate the Mass Effect franchise into the crown jewel for Bioware's empire of Western RPGs.
Speaking of RPGs, this game is genre redefining, and perhaps, some would argue genre breaking. It got rid of the (cumbersome) inventory system that was present in ME1, and most associate with RPG games. It also got rid of experience gain from killing enemy, and only awards experience for completing quests. To me at least, I felt this daring move was completely fitting for the goal that Bioware set out for the Mass Effect from the start, which was to make an RPG/shooter hybrid. By ridding the "traditional RPG elements" such as inventory management, or stat crunching, the game instead focuses on extremely well implemented and fun third person shooter combat, that is seemingly straight up shooter action oriented, but, in my opinion, is still well grounded in RPG principles such as certain skills/weapons being more effective against certain defenses, and has enough nuances and depths to keep most RPG fans happy. I'm inclined to think this blurring of the line between RPGs and shooters that we saw not only in Mass Effect, but also in Fallout 3, Bioshock, is a sign for the future of both genres.
The overall quality and work that went into this game is just amazing, and it oozes with style in every line of dialogue, every cutscene, and even in mundane details like ordering drinks. The voice acting and writing are just amazing, and more or less previously unseen in video games.
Really, if you like games, there is no excuse not to play ME 2.
that said, it is the most unique backstory for shepherd and plot in general I've ever seen, not even Ultima or Baldur's Gate can stand up to ME2!
You can play the DVD version w/o an account yet need one to play the download. I have an account for patching/collector's promotions only. With an account you can upload also your statistics/accomplishmnets, but nobody cares. So whatever. I can be a "headhunter" but so do amillion or so other people with equal or greater skill so why bother bragging about it online to strangers anyhoo.
You require some skill as a player on higher difficulties and as said above, you need to be a good shot and have a quick mind your stats won't do that for you. You guide Shepherd(unlike Baldur's Gate where your stats do it all) you make combat/tactical and also scocial choices virtually "on-the-fly" and if you mess up, you'll see repercussions late in the game.(not that it's actually "wrong" to mess up, just different).
Jennifer Hale and Mark Meer again reprise the role of "Shepherd" both are decent Meer is more upplayed and Hale downplays it like she's got some "grudge on life" which she should, she was bio-reengineerd from a bag of meat under conditons of her services to the "Cerebrus" people, so would I be bitter and flat if that happend to me! Meer plays it better than he did in ME1 where a lot of people said he wasn't that good.(IBt Differ) Hale is more edgy, yet not necessarily "better" in ME2.
other roles are played by celebrities like Martin Sheen, "Illusive Man" and Seth Green(Family Guy/Adult Swim cartoon network) "Joker" and Claudia Black doing a number of roles. though Jennifer Hale is somewhat of a "celebrity" to the gaming community.
this game is not one thing or another thing, you have some pretty serious RP choices and also a layered plot and action requiring the player to target, not the character.(unless you choose "target assist" and a lesser difficulty level) you also make the choice of where your ship is to travel and most planets are as elabourate as a single "setting" in most other games where it takes plays on only one place. Knights of the Old Republic was also very elabourate but not like this.
each "world" is a game in it'self. You want to find your ole turian buddie, it will take lots of (game time) hours to both track this troublemaker turtle-ass down and then get him to safety. he benifits the crew. that is one of many goals on a single place(station). you also have add ons that are nice editons and somewhat elabourate, though "Finding the old NOrmandy" is a pretty vista it entails merely finding your dead crew and some equipment though it will effect some plot areas of the game. Zaeed is a new editon to your team though I can't seem to get certificate verification to feel comfortable downloading it.(Vergisigned???) it will probably be fixed later who knows?
You get a new ship with lots of new areas to explore(aboard) and a larger "universe" to expore with it. Though ME was pretty large scale the "Elusive Man" has you going on all sorts of "wild goose chases" around the galaxy. you old crew reprises thier roles at times as well as new team mates like "Miranda Lawson" and "Jacob Taylor"(Cerebrus ops) and a nest of others you must then track down via thier leads.
the fun and games is virtually limitless and like another said, it is the second thing down from a holodeck experience.
you can pick what your character looks like right down to a dopple of yourself or some celeb you like or whatever. the tools are easy to use and unlike oblivion or "URU", you have a bit of limitations and guidelines, and if you use comon sense you won't look like a "plaster-geek!"
if you want to have fun and be emersed but don't like syrup and over beleivablity, just mature belevability this is the one!