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- Improved NPC conversation system where Commander Shepard can take matters into your own hands - interrupting or using force to get the answer required.
- The second act of BioWare's epic sci-fi RPG trilogy continues the story of Commander Shepard and humanity's first steps onto the galactic stage.
- Integration with the original Mass Effect game allows players to import saved files and contiue play with those files in Mass Effect 2.
- Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.
- New location based damage system allows for targeting of key weak points, blasting off limbs, igniting enemies, or cripple and disable enemy troops.
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Top Customer Reviews
In the past, Bioware has shown a tendency to surpass itself whenever developing a sequel (remember how much better Baldur's Gate II was compared to I - and the original Baldur's Gate was already excellent). Well, compared to this second installment, the original Mass Effect now seems like a typical space-RPG/Shooter.
Having played the original game will not only help you better insert yourself into Commander Shepard's boots (you can actually import your original character form the first game - choices and all) - but also appreciate the improvements more.
The story is darker and (without spoiling it) the choices harder to live with. Combat has been streamlined, with tactical decisions (using cover, taking the high ground) now being more important, without the game loosing its shooter character though.
Both the visuals and the sounds are exquisite. Not only are the graphics really impressive (and I am running WinXP so that is DirecX-9 mind you) and the sounds dramatic but the voice acting and dialogue integration should be taught in game-design seminars.
In this second installment there is no actual inventory to speak of (more on this later), loading times are shorter and better concealed (remember those endless elevator rides? Now forget about them), and accessing your special abilities menu has been simplified.Read more ›
The long awaited sequel to the much lauded, though admittedly flawed, Mass Effect is finally here - and it's already consumed over 30 hours of my life. In short, Mass Effect 2 is the most refined and presented action RPG I have personally played. The narrative is perfectly paced, guiding the player through a well-realized world that isn't exactly an open ended sandbox, but certainly isn't restrictive or linear (you're free to complete the major missions/story points at your own pace while you pursue other content, and your decisions along the way will shape the story). The game play has been calibrated to remove almost all tedium associated with the RPG hybrid genre. Combat is real time and plays smooth as butter. The visuals, especially at 1080i or 1080p, are nothing short of spectacular. This is an incredible game, it might just end up being my favorite.
Aspects that I enjoyed are preceded by a (+), things I disliked a (-).
(+) Bioware (the developer) has taken many of the elements common to the "RPG hybrid" genre (which they themselves have greatly forwarded over the years) and stream lined and calibrated the experience to better suit the action-oriented focus of the Mass Effect series. Itemization and character customization have been made less bulky, and yet magically remain robust and even more rewarding. Just as in their past games, there are still various vocations you can pursue (soldier, engineer, etc) and many ancillary skills to learn and improve. Each vocation feels wholly unique (though many abilities share similar animations), and there are no wasted skill points or useless abilities.
(+) Combat is a blend of third person shooter (Gears of War) and tactical RPG (Dragon Age).Read more ›
- You pick up where you left off in ME. You can import your character model, and the decisions he/she made, though no experience or skills transfer.
- The writing and voice acting are excellent.
- The universe of the original ME is still here, but expanded and enriched.
- Where you aim is where you hit.
- Graphics have been kicked up. Models are higher poly count, and textures are more detailed.
- You can customize your cabin now, as well as your clothing and armor color. It isn't essential to the plot, but it adds more personality to the game. Remember to feed the fish.
- Bypass and hacking mini-games are a little more contextual, and less forced than the "circular frogger" mini-game of ME.
- This is a different game engine than ME, and as others have said, many of the RPG elements have been stripped down. There are fewer skills, with fewer steps. Ammo types are now a skill, and after you've used one skill, you have to wait for the recharge time to use any other. So if you decide to switch ammo types in a fight, find a place to hide before you can use AI hack.
- Levels are smaller, and linear now. There is little or no 3rd person exploring. You will proceed from one "shoot house" (with liberally distributed cover, a few exploding barrels, and a few breakable boxes) to the next.Read more ›
Most Recent Customer Reviews
great follow up to the original Mass Effect. Thinking of getting Third installment.Published 3 months ago by c.ryan
What a disappointment. After finally playing Mass Effect 1 and hoping to plow through the whole series in preparation for the fourth upcoming title, I picked this game up for... Read morePublished 3 months ago by Kevin Smith
Everybody knows that Mass Effect is amazing. I'd recommend this to anybody.Published 4 months ago by James E. Brewer
I'm surprised my own self how much I am enjoying this story and the fighting and everything about it. Read morePublished 4 months ago by Denise
One of my favorite games of all time, glad to finally grab it on PC, and at such a steal (holiday sales)Published 6 months ago by Matteo S.