3D Math Primer for Graphics and Game Development, 2nd Edition 2nd Edition, Kindle Edition

4.4 out of 5 stars 100 customer reviews
ISBN-13: 978-1568817231
ISBN-10: 1568817231
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
eTextbook features:
  • Highlight, take notes, and search in the book
  • Page numbers are just like the physical edition
  • Create digital flashcards instantly
Sold by: Amazon Digital Services LLC
Digital List Price: $76.95

Deliver to your Kindle or other device

eTextbook features:
  • Highlight, take notes, and search in the book
  • Page numbers are just like the physical edition
  • Create digital flashcards instantly
Sold by: Amazon Digital Services LLC

Today through selected date:

Rental price is determined by end date.

Deliver to your Kindle or other device

Price
New from Used from
eTextbook
"Please retry"
$61.56

The Amazon Book Review
The Amazon Book Review
Author interviews, book reviews, editors picks, and more. Read it now
click to open popover

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your mobile phone number.


Editorial Reviews

Review

"With solid theory and references, along with practical advice borne from decades of experience, all presented in an informal and demystifying style, Dunn & Parberry provide an accessible and useful approach to the key mathematical operations needed in 3D computer graphics."
—Eric Haines, author of Real-Time Rendering

"The book describes the mathematics involved in game development in a very clear and easy to understand way, layered on the practical background of years of game engine programming experience."
—Wolfgang Engel, editor of GPU Pro

About the Author

Fletcher Dunn has been programming video games professionally since 1996. He served as principle programmer at Terminal Reality in Dallas, where he was one of the architects of the Infernal engine and lead programmer on BloodRayne. He was a technical director for the Walt Disney Company at Wideload Games in Chicago, where he was the lead programmer for Disney Guilty Party, which won IGN's Family Game of the Year at E3 2010. He is currently a developer at Valve Software in Bellevue, Washington.

Ian Parberry is a professor in the Department of Computer Science and Engineering at the University of North Texas. Dr. Parberry has more than a quarter century of experience in research and teaching and is nationally known as one of the pioneers of game programming in higher education.


Product details

  • File Size: 259925 KB
  • Print Length: 846 pages
  • Publisher: A K Peters/CRC Press; 2 edition (November 2, 2011)
  • Publication Date: November 2, 2011
  • Sold by: Amazon Digital Services LLC
  • Language: English
  • ASIN: B008KZU548
  • Text-to-Speech: Not enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Lending: Not Enabled
  • Enhanced Typesetting: Not Enabled
  • Amazon Best Sellers Rank: #299,188 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
  • Would you like to tell us about a lower price?


Customer reviews

Rated by customers interested in
Math Books
4.5 out of 5 stars
4.5 out of 5 stars
Computer Science
4.5 out of 5 stars
4.5 out of 5 stars
Computer Books
4.6 out of 5 stars
4.6 out of 5 stars

Top customer reviews

on January 20, 2013
Format: Hardcover|Verified Purchase
0Comment| 5 people found this helpful. Was this review helpful to you?YesNoReport abuse
VINE VOICEon September 20, 2006
Format: Paperback|Verified Purchase
0Comment| 4 people found this helpful. Was this review helpful to you?YesNoReport abuse
on November 28, 2014
Format: Paperback|Verified Purchase
0Comment|Was this review helpful to you?YesNoReport abuse
on August 31, 2013
Format: Kindle Edition|Verified Purchase
0Comment|Was this review helpful to you?YesNoReport abuse
on June 29, 2015
Format: Paperback|Verified Purchase
0Comment|Was this review helpful to you?YesNoReport abuse
on April 27, 2016
Format: Paperback|Verified Purchase
0Comment|Was this review helpful to you?YesNoReport abuse
on August 15, 2009
Format: Paperback|Verified Purchase
0Comment|Was this review helpful to you?YesNoReport abuse

Most recent customer reviews

Set up an Amazon Giveaway

3D Math Primer for Graphics and Game Development, 2nd Edition
Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more about Amazon Giveaway
This item: 3D Math Primer for Graphics and Game Development, 2nd Edition