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About the product
- Experience the latest and most grim chapter to date in the Max Payne saga, in crystal clarity of a Next-Gen console
- An explosive multiplayer experience, bringing Max Payne's signature Shootdodge and Bullet Time gameplay, along with a range of new and expanded special abilities into the arena of competitive online multiplayer
- A wide range of firearms and other weapons that can be dual-wielded
- A dark storyline full od seedy characters and gangs to interact and battle with
- Enjoy special game-related features including soundtrack info, PlayStation Trophies, and special events and contest opportunities for fans and Rockstar Games Social Club members
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For Max Payne, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.
Combining cutting edge shooting mechanics with a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience from Rockstar Games.
Top customer reviews
If you enjoy duck and cover style action games, be sure to check this one out.
Overall, I thought Max Payne 3 is a nice story-driven game with good action and good music.
so why is the game unpolished? these two things irritate me and happen frequently:
i don't know if all ps3 users experience it, but i frequently experience a bug that disables most of max's actions, including shooting and moving, when he is behind cover. i have to wait to die or reload the checkpoint to make the game playable again. playing on harder difficulties can be very frustrating since i have had well-executed fights turn around on me because of this bug. supposedly, this bug was fixed on the 27th of november, but i still experience it.
the bullet time on death feature is annoying and not well thought out. if you take enough damage to kill you, you can be given the opportunity to shoot your would-be killer and instead of you dying, he will die. you will consume painkillers automatically. what is annoying is that the game puts you into what seems like an uncontrolled dive (you cant pick the direction), so when you kill the target, you're in motion when coming out of the kill. i've actually been slammed into walls several times or have been put right into direct fire because of this feature. you lose control for a brief period if you hit a wall, and you can end up taking more damage or dying anyway. also, if you go into the dive with an empty or near-empty clip, you cannot reload and will eventually die anyway. the bullet time dive will just make you take 5-8 seconds longer to restart the checkpoint unless you force it from the start menu.
i have also experienced a bug that required me to quit the game and reload the save in order to progress the storyline. i've read about more bugs that inconvenience the player in this way but i haven't experienced them. mostly, i am forgiving of stuff like this but the game obviously needed more testing