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Maya 2008 Character Modeling & Animation: Principles and Practices 1st Edition

4.3 out of 5 stars 4 customer reviews
ISBN-13: 978-1584505563
ISBN-10: 1584505567
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Editorial Reviews

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Chapter 1 The Animation Production Process Chapter 2 Fundamentals of Computer Animation Chapter 3 Modeling and Texturing a Simple Character Chapter 4 Rigging and Animating a Simple Character Chapter 5 NURBS Modeling and Path Animation with Dynamics Chapter 6 Modeling a Biped Character Chapter 7 Rigging a Biped Character Chapter 8 The Art and Science of Animation Chapter 9 Facial Expressions

About the Author

Tereza Flaxman teaches 3D modeling and animation at the Harvard Extension School and Northeastern University. She has been teaching animation for the past seven years at both undergraduate and graduate levels and is a Certified Alias Maya Instructor. Additionally, she has taught at both the School of Film and Animation at the Rochester Institute of Technology - RIT and at the State University of New York (SUNY). She also works as a freelance animator. She has more than fifteen years of experience with high-end 3D animation software, and has used Maya since version 1.0. Her work has been published in several books and magazines and exhibited in shows throughout the U.S. She has a MFA in Animation from the School of Visual Arts in New York City and a BFA from the University of Oregon.
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Product Details

  • Series: Maya
  • Paperback: 464 pages
  • Publisher: Charles River Media; 1 edition (January 7, 2008)
  • Language: English
  • ISBN-10: 1584505567
  • ISBN-13: 978-1584505563
  • Product Dimensions: 9.2 x 7.3 x 1.1 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #2,396,730 in Books (See Top 100 in Books)

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Top Customer Reviews

By Sarp Suerdas on December 12, 2008
Format: Paperback
the book is a complete guide from launching the application to ending your animation.. i find all the answers i am looking for and they are explained briefly by the screenshots of the software, so you never get lost.. maybe this book is more of a beginner/intermediate style book, however any advanced character modeler or animator can find what they are missing at the point, and dont waste hours searching for it on the net, whereas the book already has the brief explanation and tutorial for what you are doing.. in addition to all of this, with the cd given with the book, you do not only read the book and try on your own, you experience with the given examples in the book live..
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Format: Paperback
This is a very clear combination of theory and tutorial. Very good start for understanding 3D and animation. Much more clear then the Maya manual... Must have it to make your life easier. Maya 2008 Character Modeling & Animation: Principles/Practices (Maya)
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Format: Paperback
This is a great introductory book. I started it knowing little about Maya and it was easy to follow and engaging, giving a clear, detailed explanation of how to use the software while still challenging. I recommend it to any beginners and intermediate students.
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Format: Paperback Verified Purchase
This is a good book for beginers in the 3D world, is like a 2nd step from the learning maya foundation. Usless for advanced 3D artist.
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