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Domaine

4.8 out of 5 stars 11 customer reviews

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  • For 2-4 players
  • Takes about an hour to play
  • Family strategy board game
  • Tons of replay value
4 new from $168.46 2 collectible from $54.95

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Product Description

Product Description

Domaine

Features include:

•Domaine is an intriguing new game of domain building by the creator of The Settlers of Catan.
•The king shall return. But before he does, the realm falls into anarchy and chaos. Can you control enough territory to become the most prestigious duke before the kings return?
•Klaus Teuber has created a game that is easy to learn, yet offers enough strategic depth to draw players back again and again.
•This family strategy board game is for 2-4 players and takes about 60 minutes to play.
 



Recommended Ages:10 – 14

From the Manufacturer

Domaine is an intriguing new game of domain building by the creator of The Settlers of Catan. The king shall return... But before he does, the realm falls into anarchy and chaos. The lords of the kingdom struggle to improve their place and standing. New borders are drawn, and expanded through strength of arms and subtle maneuver. Each duke seeks to establish a claim over the most valuable parts of the kingdom before the king finally returns... In the dark of the Middle Ages, control of the land was the key to wealth and power. Can you control enough territory to become the most prestigious duke before the kings return? With the love for detail that has distinguished all of his designs, Klaus Teuber has created a game that is easy to learn, yet offers enough strategic depth to draw players back again and again. Are you clever enough to control the land, marshal your wealth, and seize the power and prestige of your own Domaine? This family strategy board game is for 2-4 players, ages 12 and up. It takes about 60 minutes to play

Product Information

Product Dimensions 2.9 x 11.6 x 11.6 inches
Item Weight 14.4 ounces
Shipping Weight 3 pounds
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
ASIN B0006HCA6O
Item model number MFG4102
Manufacturer recommended age 10 - 14 years
Best Sellers Rank #388,531 in Toys & Games (See Top 100 in Toys & Games)
#63,512 in Toys & Games > Games
Customer Reviews
4.8 out of 5 stars 11 customer reviews

4.8 out of 5 stars

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Customer Reviews

Top Customer Reviews

By Christopher K. Halbower on November 19, 2009
Domaine is a medieval land conquest game. The designer is Klaus Teuber whom many of you will recognize as the designer of the ubiquitous "Settlers of Catan". After designing the revolutionary game "Settlers of Catan", Klaus has given us "Domaine". And "Domaine" is an engaging and deep game!

Players vie for victory points. The player with the highest total at the end of the game is declared the winner. Players score points for the territories they control within a domaine. A domaine is created when a player has completely surrounded one of his castles and knights with borders. Forests are worth 1 point, villages are worth 3 and the royal city is worth 5. If a player controls all the mines of one type (all the diamond, gold, silver or copper mines) he scores 5 points. The game ends when a certain victory point total is reached (variable depending upon the number of players)or when the action card deck is exhausted.

Domaine uses a card driven action/combat engine. All action cards have two values on them: one is the value when sold the other is the cost when played. Players have a choice on their turn: sell an action card to get ducats or play an action card by paying the ducat cost. There are five different action cards: build borders, recruit knight, expand, deserter and alliance. Build borders allows a player to place borders and create domaines. Recruit knights lets players expand the military power of a domaine so they can expand or resist enemy expansion. Expand is used to increase the size of one of your domaines by up to two squares. The action card deck has a few "deserter" cards in it. For a substantial cost, the deserter lets you remove an opponent's knight and gain a knight of your own.
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I LOVE this game! If you are a fan of the settlers of catan you the settlers of the stone age or any other games by Klaus tember(forgot how to spell it sorry) you will be sure to like this game. Each time you play the board is in a differnt possion, just like the settlers. There are nine tiles and you can put them togather any way you want so each time you play the board is differnt!!! It's not as hard as the settlers of cantan and it only takes about 1 hour to play. You can also play with only two pepole if the is a factor to you. It doesn't seem like many other pepole know about this game cause I couldn't find any review so I decided sence there are no other reviews I'd wright one. I hope you found this reviw helpfull and I would recomend buying this game!

Mikey Lamb

River Falls, WI

Age 14
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I'm a board & video game freak addict. If it's new & good it's mine. And laidies & gents this is mine. It gets played at my house about once every 2 weeks. Depending on if we have a craving for dominion, domaine, or catan. Plus a few other ones every once in a while.

The great thing about this game is that anyone can play, and while you might think you're winning you can still lose at the last second.

Like catan the board chages each time, although setup is considerbly faster as their is only 9 square to lay out. the goal is to take teritory by making domains & gather enough Victory Points to win before other players. mines are your means for income/ resources which you then use to play cards from your hands to delvelop you castles.

Heres a quick rundown.

2-4 players.
layout board
shuffel cards in order A-E (or maybee D)
place castles & knights at start of game (depening on number of players = # placed)

at the start of your turn you get income for each different type of mine you control (maximum of 4)
silver = 1
copper = 1
gold = 1
dimanond = 1

There are 5 types of cards to aid you
Wall / border = build wall / border
Expand = Expand a currrent domain's border
Knight = increase army size
Steal Knight = decrease a neighbors army size & increase yours (expensive card)
alliance = truce (expensive card)

victorys are garnished from the following
forest = 1pt
village = 3pt
Royal City = 5pt
Mine Monopoly = 5pt (holding 3 of 1 type of mine)
Every 5 coins = 3pt (If the game runs out of cards)

First to the set number of points wins (determened by the number of players)
Or when you run out of cards in which case coins add to vicory points
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This is a set collection and area/majority control game. In this game players each take turns drawing cards from one of two decks. One deck is used to "pay" influence in one of four different countries to take control of a city and an official in that city. The other is used to wrest control from other players who have already claimed that location. You can also draw from face-up cards or a face-down deck in Ticket to Ride fashion.

There are a lot of different areas where control scores you points. You score points for being the first to take control in particular cities as well as first to take control of all cities in a country. There is also end of age scoring giving points to whoever has the most influence in a given country and end of game scoring giving points to whoever has the most influence over specific officials across all countries.

Everything about this game is well designed to make it accessible and easy to absorb and understand. If you don't have the cards you need and can't seem to draw them, fret not, because you can use 3 other cards as a wild. Are you like me and every time you play Ticket to Ride you need to recount all the points at the end of the game because you constantly forget to give them out? Well here all points you collect are printed on little chits so you can just add them all together at the end of the game.

The artwork is very minimal but I do like how all the information is portrayed on the board without looking crowded and cluttered. The aforementioned chits are a great way of keeping score (although they are a little bit fiddly to put out at game start) and it comes with a custom insert to store everything properly.

This is a great lighter weight game with a decent amount of strategy and decisions to be made.
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