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Meccano MeccaNoid G15 KS
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- The 2016 award winning Innovative Toy Of The Year Meccano Meccanoid G15KS Personal Robot comes with over one thousand phrases and voice recognition to make your personal robot more like your best friend!
- Download the free app from Google Play or AppStore. Works with iOS and Android.
- Build, program and play with this fully-operational, 4-foot-tall robot, with life-like articulated limbs powered by 10 motors for realistic movement.
- The Meccano Meccanoid G15KS Personal Robot is for ages 10 and up. 1800mAh NiMH Battery and charger included.
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Meet Your Personal Robot Meccanoid G15KS
More than a toy, the Meccano Meccanoid G15KS Personal Robot uses the most advanced technology and will become your new best friend. Using over 1,100 pieces and 10 motors, you can construct a 4 foot tall real working, moving, talking robot full of personality, a sense of humor, capable of responding to instructions and mirroring movements.
Powered by it's Mecca Brain, Meccanoid G15KS can be programmed in 3 different ways:
1. LIM (Learned Intelligent Movement)
2. Rag Doll Style
3. Motion Capture
Making it capable to capture your motions and even mimic them. You can even program its motions manually by hitting a record button, moving the robot's arms around and then watching it repeat those movements.
Free Downloadable App
Requires smart device (not included), and free downloadable Meccanoid App from Google Play or AppStore. iOS and Android compatible.
- Almost 4 feet tall (122cm)
- Ages 10+
- Voice Recognition, with 1000+ Pre-programmed phrases.
- Eight (8) Motors for realistic movements in arms and head
- Two (2) Motors to drive the feet
- LED eyes with over 500 colors
- Meccabrain 8 channel micro controller with 64Mb of flash.
- Power Supply: 4xC-cell alkaline batteries
- Rechargeable Ni-MH Battery Pack
- Open Source Programming
Voice Recognition lets the Meccanoid G15KS to respond to more than 100 pre-programmed voice commands like "Walk Forward". You can even program it to recognize unlimited user-recorded voice commands.
It knows thousands of phrases, tells jokes, knows fun facts, asks questions, starts conversations, plays games and can even remember names and birthdays.
LIM (Learned Intelligent Movement) and Motion Capture
Program movements and sounds and play them back with a push of a button.
For example, you can move its arms up and down, turn its head side to side and set it to replay those motions, and the Meccanoid G15KS will do the same.
You can even program it with motion capture, where it mimics your movements using the camera of a smartphone mounted to its chest.
Dial up the fun your your smart device, (not included) and download the free Meccanoid App from Google Play or AppStore.
Holding your phone or tablet, use your finger to swipe the on-screen Rag Doll avatar to make Meccanoid twist, turn or move any way you want.
Meccano Maker System allows multiple ways to build! Rebuild your Meccanoid as a dinosaur, a dog or anything else you can imagine. Comes with: 1,188 Parts, 1 AC/DC Wall Mount Charger, 1 Rechargeable 1800mAh NiMH Battery, 1 Meccabrain, 1 LED Module, 2 Hand Tools, 8 Servos, 2 Rear Wheel assembly, 2 Motor Gearboxes.
Compatible with classic Meccano parts.
For over 100 years Meccano has allowed you to explore real engineering, using real tools. Now, experience Meccano’s new innovation in robotics with its latest offering, the Meccanoid G15KS Personal Robot. When you build a Meccanoid G15KS Personal Robot, you’re building a friend. It’s easy, using the real tools included. When you’re all done building Meccanoid’s frame and have plugged in the batteries, it will use its Meccabrain to guide you through connecting its motors. You can even rebuild Meccanoid as a dinosaur, or anything else you can dream up. With your imagination and 1,223 parts to play with, the possibilities are endless! Standing almost 4 feet tall the Meccanoid G15KS uses advanced technology and 10 motors to deliver even more realistic movement to its arms head and feet. Watch as Meccaoids large LED eyes light up with over 500 color options! Programming your Meccanoid G15KS is easy and intuitive, no special skills required! Thanks to its Learned Intelligent Movement (LIM) technology, you can simply move its arms and head or speak to it and Meccanoid records what you’re doing and repeats it back to you! Meccanoid’s powerful, built-in Meccabrain is the key to its programming. It contains 64 megabits of flash memory allowing it to learn movements and record sounds that play back. For interactive fun use the Motion Capture feature on the Meccanoid app free for your smart device. Place your smart device into Meccanoid, activate the Motion Capture and marvel as Meccanoid mirrors your every action! Or swipe the on-screen Ragdoll avatar to make Meccanoid twist, turn or move any way you want! Meccanoid G15KS is your wisecracking best friend with an intelligence shaped by you! Its amazing voice recognition capabilities and over a thousand pre-programmed phrases, comments and witty comebacks will have you laughing as it tells jokes and plays games! With a friend like the Meccanoid G15KS Personal Robot, there’s no limit to the fun you can have!
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|Shipping||$5.98||$2.99||FREE Shipping||FREE Shipping|
|Sold By||S & H GENERAL MERCHANDISE||Fat Brain Toys||ToyBurg||SmilingSmiles|
|Item Dimensions||0.39 x 0.39 x 48.03 in||17.72 x 3.5 x 14.96 in||16.73 x 3.94 x 13.98 in||14.88 x 18.9 x 2.78 in|
|Item Weight||4.41 lbs||3.31 lbs||7.45 lbs||2.2 lbs|
|Number of Pieces||1,188||600||643||601|
Top Customer Reviews
I really thought that the customized movements and remote control via app would add to the pre-programmed novelty gestures. But those were very disappointing. The remote app is very difficult to control, and I can see it's for good reason: The app just shows you a picture of Meccanoid, with pivot points where the servos are. You drag them around to perform the movements you want. There are also forward/backward arrows that allow you to control his position in the room.
It's hard to get an arm to move in 3D from a 2D surface on a phone/tablet. Think about it: raise your arm up straight in front of your body, and back behind your body both look the same from a 2D perspective (the screen just sees 'up', it can't tell if you intend forward or backward). Granted, you can pan around via the screen and look at him from a side angle, which allows you to move his arm 'up/forward' or 'up/backward', but then if you do that, you loose access to the OTHER arm which is now out of sight. Furthermore, the lag between the app and the phone is significant. And finally, trying to get him to mimic moves is impossible - for some reason he can never see me through my phone. It's very possible i'm not doing it right, but there are little/no instructions to guide me in this mode. All I do is open the app, put him in mimic mode, then I can see me on the screen. There are notifications that say 'too close' or 'too many people' or 'too dark', but that's it. When I remedy all those issues, he just seems to sit there staring at me, but not copying me. There is no feedback from him, so I don't know what he needs me to do (if anything) to get him to start copying me. These inconveniences make me give up on trying to control/program him via remote.
HOWEVER, programming him via physical touch is pretty easy. We taught him new dances by living his arms up/down/left/right/forward/back manually, and he even records audio that you make while performing he dance. It makes it a cool novelty for little kids singing/dancing to music, more-so music that has commonly-known dances with it.
I wish there were some way to get him to sing with his robot voice. I also wish there were way to add customizable phrases, jokes, etc, in his robot voice. In my opinion, it loses all novelty when the custom movements are accompanied by your voice. I'd like to see Meccano put more effort into developing an app (preferably a PC app) that would help the user perform more detailed customization. If I could just have access to the movements of specific servos or customize his dictionary to get him to say what I want in his voice, I would rate this higher. The main problem is the fact that I have very limited access when it comes to programming Meccanoid. Most users probably wouldn't mind, and therefore wouldn't care for these features, but I'm a hardcore nerd and as of now am contemplating how to do this from a hacker/reverse engineering standpoint.
There is obviously some fine engineering put into the hardware/software onboard the Meccanoid. For example, none of the servos are labeled (the don't say elbow, shoulder, neck). There are 7 servos, but only plug into 3 ports on the mainframe. That leaves 3 open ports (for what use? I dunno!). Yet somehow, by daisy chaining the arm servos, the mainframe can tell which one is the elbow and which one is the shoulder. I'm guessing because it knows that the elbow is one more hop away than the shoulder, but still, very sophisticated and easy (there are minimal instructions, so in a way they HAD to make this easy). Yet almost all thought in the application layer for the user is misguided. They wanted to try and make it easy by using pictures and big icons to program/move him via the app, but this was executed poorly, and as a result I have little ability to add to Meccanoids movements/phrases.
But as you start to build, you realize the bags must just be for the system to put the correct bags into the box, since the directions have NOTHING whatsoever to do with the numbered bags. Things get pulled out of random bags and there's no note in the instructions to get this piece from A7 for example.
Build really is slick though. Nuts and bolts, and almost everywhere, the nut is in a recessed spot to keep it from spinning so it's a piece of cake to assemble, just quite time consuming.
I hit a problem others had, with the instructions for securing the battery case to the frame listing two incorrect screws, the ones they show for the bottom aren't long enough. I didn't use any there - it holds securely enough with the top two, and I figured I'd see if I had any that would fit after the build was done. Otherwise I can just use some glue at that point if I wanted, but as I said, it stays in place fine with just the two top screws secured.
There are a couple disparities between the actual result and the example on the front of the box, such as the forearms, so don't start undoing things and trying to redo them when you assume you made a mistake. ;)
At the very end I found I was short two of the larger nuts - not a big deal, the last step says to use four of them, so I just used one on each side for the brace between the feet, and one regular one. It's not like this is an automobile, fast speeds and tons of vibrations. I expect it'll be fine as is.
They also have small clips you screw at various points to help secure the wires from the motors. A bit annoying, those wires, and I may add my own conduit to the mix to help clean up the look.
My back was in agony by the time I was done on the floor building this thing. Took longer than I had thought, since the majority of those 1100+ parts are the tiny screws and nuts. So plan accordingly.
My son thought it was cool when finished, though. He loves the eyes. And this was all before we even plugged everything in and got the batteries in it.
Final steps are battery insertion, and hooking up the servos. But here's another point then where I realized they failed a few things in the steps. My instructions showed me linking the elbow to the outer most shoulder servo, but not the two shoulder servos together. Not hard to figure out, just annoying that they didn't have it. There's 8 spots on the back for servos, and 2 more then underneath for the wheel servos, but you only use the two wheel ones and three of the 8. Looks like this may hopefully have some room for expansion then. But it also never said what to do with the light wire for the eyes. So using their "every servo connects to the one in "front" of it on the path to the controller, I plugged the eye lights into the tilting servo for the head. That did the trick.
Power up has him going through is self test. He'll ask if arms are up and such, you press a button for yes or no so he can troubleshoot. If something is not hooked up, he'll know it and let you know. If it's all hooked up right, he confirms it and gets ready to work.
This was the part I wasn't sure about. I've had one of the R2D2 robots for over a decade now, the voice control ones, and it just never really worked that great. More annoying than fun. And this one has the potential for that, since the voice control motion commands are so limited, such as "forward" he rolls about a foot and a half to two feet, that's it. Now, it rolls fairly well on carpet, but it's enough of an issue that "turn around" really gets him rotated about 90 to 100 degrees. On the tile or wood floors, it responds better, and does an approximate 180.
You can set the time and date, voice command to say set time, then pressing buttons up and down to set hour, minute, and am/pm setting. Same for date. I'll have to see if there's some kind of on board battery besides the main one to keep the date and time right while charging, or if you'll have to set it every single time.
His voice is clear and easy to understand, although the voice recognition can be hit and miss - it works best from his front, so if he's driving away from you, odds are you'll have to raise your voice some.
I like how he asks for your name, and then modifies your voice recording to make it sound more like a robot saying it, so he can use your name but it sounds like he said it, not that he recorded you and you are hearing your voice. That would be too jarring, and break the illusion this is giving otherwise.
Voice recognition - really is spotty. And I'm still not sure why - sometimes the exact same phrase in the exact same tone with the exact same intonation is heard correctly one time, and not at all correctly the next.
There is nothing I found in the manual or online about how to connect this to your phone / ipod / ipad / etc using bluetooth, I had to figure it out via hit and miss. Once bluetooth is on the phone, you don't try to pair anything - open the Meccano app, click "Scan" on the bottom, and you'll see a "floating" thing about meccano and a number up near the top of the screen - click that number, it puts it down in the green scan circle, then you click that AGAIN and it'll find it. The robot will ask you to confirm the bluetooth connection by pressing the yellow button.
Timing for me testing the IOS app was horrible, as IOS 9 was just released, and apparently this app doesn't support that yet, and I hadn't realized that. So I wasted quite a bit of time trying to figure out why I couldn't get it to work right.
Fortunately I had a BLU device, which is Android based (I don't use it as such, it's just a power brick to me since I'm not a fan of the Android OS). This has a google play app, so I tried that, and the mirror option finally was available. Guess I'll have to wait for the update to the IOS version of the Meccano app for that to work.
I had thought it would mimic in real live who it sees, but apparently it's just a program of it. And since the app uses a small window to show who / what it sees, it's nearly impossible to position yourself in a good spot.
Even just the direct control was annoying via bluetooth with the app, since doing ONE thing, such as trying to raise one arm, also has the stupid thing raising the other arm or moving something else, even though the ONLY thing you grabbed in the control app was the one arm, and that's all you tried to move.
The only thing that seemed to work flawless was the ILM - when you put it into "program" mode and move it around, and it records what you did, and can play it back, including saying things or making sound effects. Downside - you can't move it. It is not sensing any motor movement in the feet. Just the arms and head. But with that lack in mind, it really does work well.
When the voice command works, you can play with the things like Karate, dance, high five, shake hands, etc. It'll even tell jokes. But again, it's spotty with how well it hears. And remember, it does NOT hear you when it's talking, so you have to wait for it to finish. Sometimes that really gets annoying when it starts going off about what menu it is in, what you need to do, etc... It can certainly test your patience. And when it's doing dancing and such, it has a tendency to whack itself on the head with its arms as if it didn't properly calibrate their position.
This would be a lot cooler if it could mimic your movement live, rather than just "watching" what you do and then trying to replay it. Especially as the replay options are limited, it doesn't have a lot of memory.
One thing that worked decently as well was the "Follow me" option - you grab a hand, and it senses if you're making the hand pull towards you (move forward), if you're pulling the hand to one side or the other (turn in that direction) or you put the hand back down, which is stop.
So ultimately, this is only marginally better than the R2D2 unit was, although it's a cooler factor for being so large. But for the price, I really would expect better from the voice control, or remote control. Doesn't seem like either is quite there yet. So for a unique factor, I'd give this a 4, but for a "engineering was finished with their job before they shipped" standpoint, maybe a 2.5. So for now, I'll have to settle for a solid 3. If it weren't so expensive it might have reached a 4.