- Series: Electronics
- Paperback: 368 pages
- Publisher: McGraw-Hill Education TAB; 1 edition (December 8, 2010)
- Language: English
- ISBN-10: 0071741674
- ISBN-13: 978-0071741675
- Product Dimensions: 7.4 x 0.7 x 9.2 inches
- Shipping Weight: 1.7 pounds (View shipping rates and policies)
- Average Customer Review: 121 customer reviews
- Amazon Best Sellers Rank: #69,667 in Books (See Top 100 in Books)
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Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists (Electronics) 1st Edition
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About the Author
Dustyn Roberts is a traditionally trained engineer with non-traditional ideas about how engineering can be taught. She started her career at Honeybee Robotics as an engineer on the Sample Manipulation System project for NASA's Mars Science Laboratory mission, scheduled for launch in 2011. In 2006 she founded Dustyn Robots after consulting for two artists during their residency at Eyebeam Art + Technology Center in NYC. She continued consulting projects for students and artists while working full time at Honeybee, and eventually moved to consulting full time on projects ranging from gait analysis to designing guided parachute systems. In 2007, she developed a course for NYU's Interactive Telecommunications Program called Mechanisms and Things That Move that led to the book you see here. She also participated in the pilot of Battle of the Geeks where her team designed and launched a rocket across a canyon in Africa, and has attracted media attention by Time Out New York, IEEE Spectrum, and local organizations.
Dustyn holds a BS in Mechanical and Biomedical Engineering from Carnegie Mellon University with minors in Robotics and Business, an MS in Biomechanics & Movement Science from the University of Delaware, and is currently working on a PhD in Mechanical Engineering at the Polytechnic Institute of New York University. She currently lives in New York City with her partner, Lorena, and cat, Simba.
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Top customer reviews
In 'Making Things Move', Dustyn Roberts explains mechanical design principles and their applications in non-technical terms, using examples and a dozen topic-focused projects.
The book is a wealth of information:
* Introductions to mechanisms and machines
* Finding and using materials such as metals, plastics, & wood
* Basic physics
* How to fasten and attach things in a bunch of different ways
* Info on different types of motors and how to use them
* Converting between rotary and linear motion
* Using off-the-shelf components
* A wide variety of fabrication techniques
* How to have things made, if you can't do it yourself
* A primer on Arduino micro-controllers
* There is even a section on automata!
This is an outstanding book with a ton of useful material presented in a very accessible way. I believe it to be a classic-in-its-own time for makers. I wish I had owned it years ago!
I'm one of those people who are interested in doing many things but always had other things that took up my time. Business management, biology, and cancer detection paid the bills and was almost all I could handle.
I'm retired now and too old to take on college level engineering courses, and I'm more interested in my photography hobby anyway.
The reason I purchased this book is because all my life I've had a special invention circulating around in my brain. Problem was that each test unit I built broke as soon as I turned on the power. Still, maybe my brainstorm invention can actually be made. This book, Making Things Move, is more in line with what I can handle. Even if it doesn't help me make my brainstorm it's sure to provide fun activities.
This book is tremendously helpful, especially to kinetic-art newcomers. It is a well-written, well-organized, and altogether useful resource. Highly recommended!