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About the product
- Explore the real history of the OSS and WWII, through a compelling storyline crafted by a famous Hollywood screenwriter
- Your choices shape your experience as you navigate an open battlefield - forge your own path through the war
- Gather intelligence to defeat the enemy's top brass and unfold the story, gaining the intelligence advantage in future missions
- Simple controls give you the ability to direct your squad's movements in combat
- War gets personal as you cross paths with the most dangerous German leaders -- all armed to the teeth and gunning for you
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Europe 1942. These are desperate hours for Allied forces as the Nazi war machine rages across a devastated European landscape. You are US Army Lieutenant William Holt, hand-picked by William ?Wild Bill? Donovan to be the first field agent of the newly formed Office of Strategic Services-the OSS. Medal of Honor European Assault makes you the driving force in the struggle to liberate Europe.
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I do like some aspects of the game. I usually play stand-a-lone but recently my brother-in-law was visiting and we spent hours blowing each other up in the multi-player levels. That was a lot of fun! (Hmmm...maybe the Jack Daniels had something to do with it as well?)
The missions themselves are OK, but on some levels (Russian Front) I found myself running out of ammo, and then getting blown away trying to find the ammo that shows up when you knock off an enemy soldier. Yeah, crouching and ducking work well, but when you are out of ammo, butting an enemy (who, by the way, has a loaded weapon) on the head with your rifle stock will only get you so far. I notice the enemy soldiers never seem to run out of ammo!
My squad was basically a nuisance. I did note that now and then they would actually clear out enemies, but I spent most of my time positioning them behind me to keep the stupid-so-and-so's from running in front of machine gun fire. Healing them took up precious first aid kits and I really didn't see much value in keeping them alive (I think I did so out of guilt). At the very final level they walk with you to the bunker, then disappear. Thanks guys!
The "adrenaline" feature was of minor use. I don't think it was fair that if I lost one of my lives, my "adrenaline" went with it, leaving me to start popping at enemy soldiers until I could build it back up.
The lack of save points is my biggest gripe. I kept getting to the end of the game, that bunker on the final level, where in seconds I would go through all my "extra" lives and first-aid kits and still not have a chance. Then, it would be back to the start of the mission. No thanks. I finally beat the damn game, but unlike MOH: Frontline, it's off to Amazon Marketplace for this one.