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About the product
- In addition to multiplayer the game features a deep single player campaign in which players guide the storyline of multiple Tier 1 operators
- Elite Special Forces combat set across the rugged Afghanistan landscape
- Developed by the world-class team at DICE (makers of Battlefield Bad Company 2)
- The game supports up to 24 players in online multiplayer modes
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Operating directly under the National Command Authority, a relatively unknown entity of Operators. Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community. Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan. There is a new enemy.
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MoH2010 is rough, raw, and way more violent than its older gen counterparts. It feels more real, more gritty, and more darker. Heck, I find it much darker than Medal of Honor: Frontline - which is bundled with this only for us PS3 owners. Speaking of "Frontline", when I was not playing the current 2010 game, I switch to Frontline HD to see some of the intriguing improvements over the PS2 original. Of course, Medal of Honor: Frontline HD (on MOH2010) has the same content from the originally released version of the game. Nothing has changed. Before I began playing the HD version, I had to set the aspect ratio of the screen to the 16:9 HD widescreen setting (kind of like in a more cinematic movie format). The reimagined visuals and contrast in that is so vibrant, it makes the PS2 version of Frontline (later also on Gamecube and Xbox when later released back in 2002) look so gaudy but the PS2 version will always be a legendary classic, even for those still at home like myself still playing Playstation 2 while most of us have moved on with the PS3 and the new PS4 console.
Trophies are present in both MOH 2010 and MOHFL HD, but I unlocked more trophies in Frontline PS3 than in "2010". The multiplayer in MOH 2010 I found the most complicated when playing against others online via PlayStation Network. It's good but I never win a multiplayer mode, but hey not everybody is a winner. It's a bias perspective. The Story mode (or as Career Mode as called in the game) was easy in the beginning but as continue playing it got rough. On the other hand, the story feels short and rushed much like in EA's other game property "Army of Two" and its sequels. After I finished the game, I played it again this time in its hardcore "Tier 1" Mode which is much more raw than the main portion of the game as a whole.
The soundtrack, now let me get this straight, I'm not really fond of. Ramin Dijawadi (who I recognized for composing the score for the Iron Man movie from 2008) did the music for this game, but none of the music in this MoH is as interesting as the ones composed by Michael Giacchino who expecially known from all old-school Medal of Honor fans who composed music for the original, Underground, Airborne, Allied Assault, and of course my all-time fave in the original WWII series "Frontline". While Giacchino's MOH game scores were very dramatic and operatic in the originals, Dijawadi's score for this signifies the game's overall "Modern War" setting. Suppose if EA does revive the franchise in another 10 years or so, I wouldn't be happy enough to see that if Hans Zimmer would do the score for a future installment.
Overall, this was the best, but final decent, Medal of Honor game I have played since the original. Although despite some of its flaws, like Rising Sun and European Assault with their dreckful flaws, all is forgiven with this one. This installment was the highest promoted game in the series when it was first released in 2010 and sold so many copies. I even remember hearing about a reboot of this and EA's other popular game franchise, Need for Speed, with a reboot of one of their older installments of that series, Hot Pursuit (also in 2010), for this day and age of consoles. There is only 2 exclusive content bonuses in this than in the Xbox 360 and PC versions, with the digitally remastered version of Medal of Honor: Frontline being the major of it all.
With that said, in conclusion, this isn't all that bad as you thought this would be. This game is worth of playing and a recommendation from me (or others following suit beside). If you're a Medal of Honor: Frontline fan and/or as a fan of the entire franchise, I suggest any one with a PS3 to pick up the aforementioned console port of this. Anyway, I come in close with much painful agony hearing, seeing and playing what the "WORST" the Medal of Honor series has to offer and that's why next time, I will see and play the game that *killed* the franchise for life and will pretty much put me in so much pain as I get ready for what is the final game of the franchise, Medal of Honor: Warfighter.
I have played literally ALL of the Medal of Honor ("MOH") games made, from the PS1 to current. I've always loved them all, except maybe Frontline, for either the replayability or multiplayer (the OLD "multiplayer" meaning with a buddy NEXT to you). Some have been better than others but they've all had their high points that made worth paying the price. MOH: Rising Sun, for example, was fairly short but when you played the split screen method with a friend next to you or the battle mode against each other, it was very fun.
MOH for the PS3 may ROCK with online multiplayer. I don't know. I am an "old school" person in that I prefer to do the simple one player "campaign modes" on games or multiplayer with a friend in the same room as me. To me regardless of how neat and fantastic a game's ONLINE features are, the regular features should be awesome and the primary focus of a video game designer, with the online features being a secondary as they can be updated later on anyways.
Medal of Honor for the PS3 seemed like it was made to try and "modernize" all of the previous WW2 PS1 & PS2 editions to compete with the Call of Duty games. It really does a good job in its authenticity and realism, but the problem is about 6-7 hours (give or take) after starting you're finished. When I passed it it felt like it should've been at about the half-way point. Seriously. It was over and I was waiting through the credits, thinking MAYBE there would be another sequence, but there was not.
This was REALLY frustrating, because it WAS a FUN GAME. It was intense, well thought-out, great graphics, solid storyline and was exciting.
I guess it is a "personal preference" thing as far as IF the online multiplayer gaming outweighs buying a game and playing it and having fun, but to me it felt like if there is a scale as to the importance of online multiplayer vs campaign one player, this would have been about 70% emphasis on online features to 30% actual one player campaign gameplay.
To editorialize a little, since I have loved MOH games SO much the past decade, after playing this game I am frustrated that the future of gaming is emphasizing basically what the internet provided years prior in non-personal gaming where you fight with 12 year olds in other countries online like in World of Warcraft. I'd rather pay for a game and be able to pop it into my system and play it and have it be worth the money without having to go online and engage with others. I wish they'd come out with two versions of games like this: 1 where the single player game is stupid and short but online is awesome, and the other where if there is online it is minimal but the single players game is long and worth paying for a CD game.
Bottom-line: if you like online gaming then look at other comments for feedback/reviews, but if you are like me in you like being able to sit down after a long week of work and just play a game then this one is not worth the money currently. Disappointed considering all of the past MOH games I played, still own, and still play when my buddies are over.