Medieval II: Total War - Gold Edition [Download]

3.9 out of 5 stars 190 customer reviews
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Rated: Teen
Metascore: 88 / 100
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Product Information

ASIN B0040V4T8O
Release date August 18, 2010
Customer Reviews
3.9 out of 5 stars 190 customer reviews

3.9 out of 5 stars
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
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Product Description

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From the Manufacturer

  •  
    • A grand campaign spanning 1080 - 1530 and based within Europe, The Middle East and South America
    • 21 factions and 250 new units
    • Play as a Christian nation and choose to obey or defy the pope
    • Play as a Muslim faction and wage Jihad upon the infidels
    • Establish trade routes, send spies to enemy territory, marry daughters to
    • Establish trade routes, send spies to enemy territory, marry daughters to ensnare rival generals or assassinate the Pope to place your cardinals within the Vatican
    • Outstanding, genre leading graphics
    • Vastly improved multiplayer making online faster to setup and enjoy
    • More than 75 hours of epic new gameplay
    • Four huge new campaigns - Britannia, The Crusades, The Teutonic Wars and The Americas
    • 13 new playable factions, including Aztec and Native American factions
    • Over 150 new units, including the devastating Greek Flamethrower
    • Follow in the steps of Hern'n Cort's and explore a vastly expanded New World map
    • Open up a wide array of new regions in the Americas, plus four brand new factions and a cast of new agent characters
    • Experience unprecedented detail, including 30 regions of Britain and a region map of Teutonic Europe
    • Control multiple armies in battle - command reinforcement armies
    • New hero characters feature powerful battlefield abilities - encounter a huge roster of new historical characters and events
    • Build permanent forts to garrison troops or seize control of key strategic points
    • New technology trees influenced by religion and prestige
    • Take on all-new mission types
    • Six new multiplayer scenarios and 20 new custom battle maps
    • Two players can now share a campaign with the new Hotseat multiplayer mode
  • Includes Medieval II: Total War and the expansion pack Kingdoms

    Medieval II: Total War is a truly epic strategy game that puts you in charge of one of the powers of the middle ages, allowing you to lead your soldiers on the field of battle, as well as plan the expansion of your empire across the Old World. Unlike most other strategy games, Total War games separate the action of battle from managing your empire's affairs. These are the battle and campaign sides of the game respectively.

    Medieval II: Total War offers the complete warfare experience, with realistic battle mechanics and historical accuracy. You will need to master the same tactics that actual field commanders used in real combat situations, and you will do it with exactly the same sorts of troops, armour and weapons that took to the field of battle in the middle ages. This is the time of great leaders such as Richard the Lionheart and Saladin. This is the time of noble knights, mighty castles, acts of chivalry, religious crusades and deadly treachery. This is your time to conquer the world!

    Medieval II: Total War features:

    Medieval II: Total War - Kingdoms (Expansion Pack) features:

    The latest patch can be downloaded here http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=866

    System Requirements
      Minimum Specifications:
    OS: Windows 2000 / Windows XP
    Processor: 1.5GHz Pentium IV, AMD Processor or equivalent
    RAM: 512 MB
    Hard Drive: 11 GB
    Video Card: 128 MB Graphics Card with Shader 1 support (DirectX 9.0c compatible); 1024x768 screen resolution or above
    Additional Info: Broadband internet connection or LAN for multiplayer
    Note! Some cards may not be compatible with the 3D acceleration.
Medieval II: Total War - Gold Edition
Medieval II: Total War - Gold Edition
Medieval II: Total War - Gold Edition


Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By M. Jewell on February 22, 2011
Verified Purchase
Read any review from a credible source and you'll see great scores.
Medieval II is a fantastic game. I believe that the "Risk" portion of
the game is actually more fun than the giant battles. Enjoy a wonderful game!

PS. This game works on windows 7 64bit.
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If you enjoy turn based strategy games this is an excellent game. Great survey of medieval history, cultures, commerce, religion, diplomacy, war and nation building. I've owned disc based versions of this game and got tired of repairing the scratches. When I have a weekend to kill or need a good strategy fix I love to pull this up and try to keep Spain from getting wiped off the map by the Moors and France. It, like the Civ series, can steal time from you though so beware. I set a kitchen timer to keep me from dying of starvation or forgetting to sleep. The game is great and I'd give it 5 stars if it had a timer like some others out there, also the in battle mode (while fun) is still a bit cumbersome at times - resulting in me auto-playing the battles about 80% of the time. Definitely worth the $10 download - never had an issue with install on XP, Vista or Win 7.

Peace.
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If you enjoyed Sid Meir's Civilization, you are going to love this game. I was up into the wee hours of the morning playing the very first Civilization game 20 years ago so the micro-management type of SG is a hit with me. However, I am also a big fan of history. This game gives me all of it!

Sure, you get the feuding and war crafting of the middle ages but you also get the war of assassins and spies, you get the political intrigue, the war between merchants and trade, the war of religion and the war to discover all of the new technology.

Wrap all of that into an overall turn based strategy game and you have a recipe for just playing 1 more turn when you have to go to work or school in a few more hours. You could lose a girlfriend or a wife or your entire social life! This game is well made and very addicting.

The graphics are amazing. Watching a dozen trebuchets pound a castle with flaming projectiles is something else. The same goes for a few hundred flaming arrows on a night assault. Watching charging knights plow into the ranks of peasant militia is hysterical.

One con would be that there isn't much detail for naval warfare. You can have navies and block ports and transport any land units but having a battle on the seas is handled by AI and is, therefore, a numbers game. It still adds to the game but not as much as it could. Still, not a big deal to me. The game is so deep that I don't have time to think about it really.

The only other drawback is that I don't have more time to spend playing it. This game is phenomenal.
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This is a good, solid entry in the strategy genre, though it does have a few minor blemishes that could and should have been fixed.

First, the good: The graphics are excellent, the ambient music delightful. You really do feel as if you are running a medieval kingdom. This is more than building armies and sending them off to kill things and take their treasure (though it does have an engaging, realistic combat system if that's your thing). Political and economic considerations are also paramount. This game is definitely worth the price of admission.

The bad: Sometimes the play system and rules show signs of perhaps not being tested quite enough. For example, a character can have both "Smart" and "Ignorant" attributes. When I had one of my priests try and denounce a heretic, the odds the first time he tried were 25%. I failed. I tried again. Odds 25%. And a third time--same odds, nothing happened. Seems to me my odds of success should have gone down each time, with perhaps some penalty attaching to my priest after the second or third failed attempt. The idea of having merchants develop and trade resources on the map was great--but then it was undermined by making it too easy for rival merchants to displace your merchant--even on your own territory. And while the game's treatment of female characters improved a notch from Rome: Total War, your princesses basically become unpeople once they marry: all they can do is have a child or die. I would have liked to see more improvement here.

But these are pecadilloes or relatively minor flaws. If you like empire-building and strategy games, don't let them hold you back.
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As a long-time TW:Rome fan, I was a little slow to get around to purchasing this. Medieval II closely resembles Rome, but offers several improvements in game play. The improvement in graphics is subtle, but nonetheless noticeable. My favorite feature is that you can queue up unit and building purchases even if you lack funds in your current turn. This reduces the time spent on micromanaging your cities. The strategy element is also more nuanced - with priests, merchants, princesses, the pope, crusades, and of course spies and diplomats. Dealing with the Pope is especially enjoyable (or sometimes dangerous). I also enjoy using early gunpowder - it adds a new element, particularly to siege warfare, yet without being totally dominant.

The game has been very stable. The only drawback, in my opinion, is that it lacks the variety of cultures and units that Rome had. This homogeneity of cultures is not a problem as such (it is more historically accurate that different Medieval civilizations utilized the same tactics, especially a heavier emphasis on cavalry). Nonetheless, it gets to be kind of the same thing a little quicker, because you're using essentially the same kinds of units and tactics against everyone you conquer, especially in the West. It just doesn't have the vast differences that Rome had between the Gauls, the Greeks, the Romans, the Parthians, Carthaginians, the Thracians, the Egyptians, etc..., who each had very unique armies. This is somewhat ameliorated in the Americas campaign, which features the unique Aztecs and the Mayans, but fighting against them seems like cheating. They suffer from the plague, they have no cavalry, no siege equipment to speak of, no navy or ports to blockade, and generally just have to rely upon numbers against the Spanish.
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