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About the Product
- Profit from chaos in this explosive, open-world action game
- Take on only the assignments you want
- Jam-packed full of colorful characters and environments
- Jump in and out of the game at any time
- Play solo or in cooperative multiplayer mode
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A Mercenary's Rule: Everyone Pays
Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. When a power-hungry tyrant messes with Venezuela's oil supply he sparks an invasion that turns the country into a war zone. But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the contract, no matter what. If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new co-op multiplayer mode. And remember rule #1 for mercenaries: EVERYBODY PAYS.
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Play by your own rules
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All the destruction you can handle
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Build your own military company
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Top Customer Reviews
-Lots of vehicles (170+)
-Game world is very large
-It is easier to control faction opinion than the first game. You can kill whomever you want, as long as you don't get reported (the games gives you 10 seconds to take out reporting units)
-Physics engine is very realistic
-Everything actually CAN be destroyed (though most respawn at some point)
-You can afford all the vehicles and airstikes you could ever want without having to "work" for money
-BUGS. This game literally locks up my Xbox 75% of the time when I try to load a save. However, it appears this has been fixed through Xbox live.
-Missions are too redudant. Most missions actually have you repeat the exact same task 3 times, though increasing difficulty and increasing reward.
-Voice acting is annoying. Everyone says the same things over and over again.Read more ›
however, I did get frustrated with the game somewhat because some things that you must do in order to equip yourself for proper gameplay are not completely spelled out. You need to keep your fuel supply up, by taking from enemy bases, to fuel your partners so they can supply you with weapons deliveries and airstrikes. this was not immediately clear to me, I had to stumble across that. I'm kind of a ADHD player so I don't always listen to cut scenes and AI team members drone on about possibly important game tips.
overall the graphics and gameplay are nice. I think its worth full price new. there is some funny dialog. and the game has good replayability I LIKE THAT ALOT!
- Money is far more abundant, the player no longer needs to be frugal
- Support Items can now be added to the support 'wheel' from a large stockpile of items, allowing the player to build up a surplus without overflowing their interface
- The handling of wheeled vehicles is far more responsive and satisfying, and each vehicle actually seems to have a suitably weighty feel
- Weapons in general are more satisfying. Some are even reliably accurate
- Visuals are quite good, though perhaps not 'excellent', even for its time
- Explosions are very gritty and satisfying
- Transportation is rarely ever an issue. Helicopters can be bought quite easily and if all else fails you can instantly catch a ride to friendly faction bases for a token fee
- The player can utilize a GPS-like routing feature by placing a waypoint at their destination, though this feature is occasionally buggy
- There is a lot of fun to be had by messing around with the big helicopters and the enormous weight they can carry
- Some of the lines by the main characters are legitimately funny
- The player receives repetitive radio communications from Fiona /far/ too often. They quickly become grating and ruin what comedy the voice overs may have provided. I actually disabled voice overs more than once simply to get some peace and quiet
- The draw distance for infantry and vehicles is suspiciously low. This hints at sloppy graphics disguised with a band-aid solution. Consequently, sniping is basically impossible (targets simply do not appear at a reasonable distance)
- Enemies are basically omniscient, eliminating any possible interpretation of stealth.Read more ›
I am the danger.
Most Recent Customer Reviews
I didn't like the game I find it kinda boring I like the first one more then this one.jsPublished 4 months ago by Amazon Customer
Burn the world which this game. Still one of my favorite of all time.Published 16 months ago by Ana Casanova