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Meta Quest 2 — Advanced All-in-One Virtual Reality Headset — 128 GB with Active Pack

4.7 4.7 out of 5 stars 75,516 ratings

Bundle Price: $346.99
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128GB
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Purchase options and add-ons

Brand Meta
Special Feature Hand Tracking
Connectivity Technology HDMI
Included Components Wrist Straps, Adjustable Knuckle Straps
Specific Uses For Product Gaming, Entertainment
Model Name Meta Quest 2
Operating System Oculus
Connector Type Micro HDMI
Platform Meta Quest 2
Display Type Virtual Reality Display

About this item

  • Keep your experience smooth and seamless, even as high speed action unfolds around you with a super-fast processor and high-resolution display.
  • Experience total immersion with 3D positional audio, hand tracking and haptic feedback, working together to make virtual worlds feel real.
  • Explore an expanding universe of over 350 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive blockbuster releases and totally unique VR experiences.
  • Enjoy the perfect combination of comfort and safety with a wipeable facial interface, wrist straps, and adjustable knuckle straps.
  • Protect your system (and the room around you) when the action gets gripping as wrist straps and adjustable knuckle straps help keep your controllers firmly in your hands.
  • Wipeable padded interfaces let you easily remove sweat and dirt after each active session and get right back to your next workout, gaming session or presentation.

This bundle contains 2 items (may ship separately)

Bundle Price: $346.99
(75,516)
$318.00
  • Experience total immersion with 3D positional audio, hand tracking and easy-to-use controllers working together to make virtual worlds feel real.
  • Explore an expanding universe of over 500 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive releases and totally unique VR experiences.
  • Enjoy fast, smooth gameplay and immersive graphics as high-speed action unfolds around you with a fast processor and immersive graphics.
  • Travel universes in blockbuster fantasies, scare yourself witless in horror adventures or squad up with friends to save the universe.
  • Come together in incredible social spaces and multiplayer arenas as you take in live events with friends and family, find your new workout crew or join adventures with fellow players.
  • Be truly free to explore in VR With a wireless headset, intuitive controls, a built-in battery, easy setup and no PC or console needed.
  • Play without worries by setting your designated play space and get alerts if you move outside it.
  • With no extra equipment needed, Quest 2 is portable to take with you, wherever you go in the physical world.
  • See child safety guidance online; Accounts for 10+. Certain apps, games and experiences may be suitable for a more mature audience.
(554)
$28.99
  • Enjoy the perfect combination of comfort and safety with a wipeable facial interface, wrist straps, and adjustable knuckle straps.
  • Protect your system (and the room around you) when the action gets gripping as wrist straps and adjustable knuckle straps help keep your controllers firmly in your hands.
  • Wipeable padded interfaces let you easily remove sweat and dirt after each active session and get right back to your next workout, gaming session or presentation.
  • Reconfigure your headset and controllers in seconds as you move in and out of active experiences with easy installation and removal.
  • Engineered for use with official Meta Quest 2 hardware and accessories (sold separately). Active Pack does not include controllers.
  • Meta Quest materials, colors and finish throughout

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What's in the box

  • Wrist Straps, Adjustable Knuckle Straps
  • Product information

    Warranty & Support

    Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.

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    Meta Quest 2 — Advanced All-in-One Virtual Reality Headset — 128 GB with Active Pack


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    Customer reviews

    4.7 out of 5 stars
    75,516 global ratings

    Customers say

    Customers like the fun, quality, and ease of use of the virtual reality headset. They mention it's a great idea to pass the time of day, an amazing experience to play with, and a thrilling escape from the mundane. Some are also satisfied with the graphics quality. However, some customers disagree on the value for money and functionality.

    AI-generated from the text of customer reviews

    675 customers mention "Fun"665 positive10 negative

    Customers find the virtual reality headset fun. They say it keeps kids entertained and happy, and is a great idea to pass the time of day. They also appreciate the breathtaking visuals that enhance every moment of gameplay.

    "...And as my age indicates, fun for all ages.Oh, and one other cautionary note for those of a certain advanced age...." Read more

    "...good indoor activity that seems to require some body movement/exercise and can play with other friends virtually." Read more

    "...swords and spells or whatever it's called is crazy immersive and a ton of fun, just be careful you don't trio and don't do this drunk lol" Read more

    "I have absolutely enjoyed the heck out of this headset. It's fun and the fact that someone on my budget could afford it is really something...." Read more

    671 customers mention "Quality"671 positive0 negative

    Customers are satisfied with the quality of the virtual reality headset. They mention it's impressive and well worth considering. Customers also say it makes for good, healthy exercise. They mention the controllers are hardy and don't break easily.

    "...The good news is that it makes for good, healthy exercise." Read more

    "...takes up a very small space, seems very durable, and they said it's higher quality than the meta quest 3 model...." Read more

    "...It's also pretty sturdy. I've punched my table so hard my knuckles bled and the controller barely had a mark on it...." Read more

    "...The controllers are highly responsive, with precise tracking and haptic feedback that enhance the sense of immersion...." Read more

    357 customers mention "Ease of use"273 positive84 negative

    Customers find the virtual reality headset easy to use. They mention it's quick to set up, has a user-friendly interface, and intuitive controls. They also say it integrates with Oculus to make using the operating system a breeze.

    "...I love how Facebook has integrated with occulas to make using the operating system a breeze...." Read more

    "...Pro:FunSimpleEasy setupComes with batteriesAnd chargerPackage nicelyHelps you forget reality...." Read more

    "...With its expansive content library and intuitive controls, the Meta Quest 2 is poised to provide countless hours of entertainment and exploration...." Read more

    "...for setup of the headset itself, and 2 stars for not really introducing the user properly to a set of apps that shows them the power of the medium..." Read more

    294 customers mention "Graphics quality"218 positive76 negative

    Customers like the graphics quality of the virtual reality headset. They mention it has impressive visuals, a beautiful VR world, and a minimalist white design that is aesthetically pleasing. They also say the display and performance are astonishing.

    "...Visuals are clear and immersive and it keeps up with my movements very well...." Read more

    "...Design and ComfortThe Meta Quest 2 features a sleek and modern design, with a comfortable and adjustable head strap that ensures a secure fit..." Read more

    "...The headset's minimalist white design is aesthetically pleasing and modern.Display and Performance:..." Read more

    "...It is far from weightless and fairly noticeable.-If you need glasses to see things far away, you will need glasses for the VR headset too...." Read more

    721 customers mention "Value for money"440 positive281 negative

    Customers have mixed opinions about the value for money of the virtual reality headset. Some mention it's within the reach of many people, works great for the price, and is worth buying for gaming. However, others say it's not worth the difference in price and you have to pay for most apps that you want to add to the system.

    "...earbuds they have a good balance of highs and lows and there not that pricey either (around 30 bucks) overall the quest 2 does have some kinks but..." Read more

    "...It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a..." Read more

    "...in the door to worlds you've always wanted to see in person at a pretty cheap price compared to it's competitors...." Read more

    "...Price and Value:Starting at a competitive price point, the Meta Quest 2 is one of the most affordable high-quality VR headsets on the market...." Read more

    708 customers mention "Functionality"337 positive371 negative

    Customers have mixed opinions about the functionality of the virtual reality headset. Some mention it works well with streaming services, while others say the left controller stopped working right.

    "...More enough memory for headsetCons:Dies quicklyTakes hours to fully chargeLittle heavy on head...." Read more

    "...• Air link was awesome and worked great but was broken within a week of receiving the headset likely due to a patch (0.37 I think)...." Read more

    "...Battery life: Not bad, but not good. It dies after only 2 hours of games, and I use VR regularly...." Read more

    "...Its high-resolution display, powerful performance, and all-in-one convenience make it an excellent choice for both newcomers and seasoned VR..." Read more

    A startling, occasionally disquieting virtual reality experience for all
    5 out of 5 stars
    A startling, occasionally disquieting virtual reality experience for all
    First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC).It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try.The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them.And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes.I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones.There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time.Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger.It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV.I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR.I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with.And as my age indicates, fun for all ages.Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
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    Top reviews from the United States

    Reviewed in the United States on October 17, 2022
    Style: Headset OnlySize: 128GBVerified Purchase
    First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC).
    It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try.
    The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them.
    And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes.
    I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones.
    There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time.
    Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger.
    It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV.
    I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR.
    I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with.
    And as my age indicates, fun for all ages.
    Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
    Customer image
    5.0 out of 5 stars A startling, occasionally disquieting virtual reality experience for all
    Reviewed in the United States on October 17, 2022
    First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC).
    It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try.
    The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them.
    And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes.
    I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones.
    There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time.
    Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger.
    It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV.
    I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR.
    I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with.
    And as my age indicates, fun for all ages.
    Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
    Images in this review
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    Customer image
    5,051 people found this helpful
    Report
    Reviewed in the United States on September 22, 2024
    Style: Headset OnlySize: 128GBVerified Purchase
    my kids bought this with their money and love it. takes up a very small space, seems very durable, and they said it's higher quality than the meta quest 3 model. they are saving up for another 2, but apparently they're hard to get and went up in price. good indoor activity that seems to require some body movement/exercise and can play with other friends virtually.
    One person found this helpful
    Report
    Reviewed in the United States on August 13, 2022
    Style: Headset OnlySize: 128GBVerified Purchase
    I spent a few weeks deciding on if I wanted to get the quest 2 and a finally decided to pull the trigger years ago I had the occulas gear for my galaxy s8 and that was when VR was still working out it's kinks something that I always had a problem with when it came to old VR headsets was motion sickness and I didn't have any at all with the quest 2 I love how the quest 2 rests on your face with the cousin, I rarely get face strain when I use it for long periods of time. I love how Facebook has integrated with occulas to make using the operating system a breeze. I have heard complaints from other users shaming Facebook for requiring a Facebook account to use the quest but I've never seen the big deal in that. Facebook bought occulas and they have the right to require an account to use there product. People use the excuse that Facebook is trying to steal data but if you use the internet at all your going to have your data exploited no matter what 🤷‍♂️ that's just the way it is. If you don't have anything to hide then what's the problem? If you do decide to bite the bullet and get the quest some games I would recommed are beat saber, hand physics lab, and horizon worlds. Some things I'd like to point out for new users is 1 the head strap that comes in the box. It's a good headstrap but it does cause some problems every now and then. Due to the lightweight nature of the headstrap it makes the occulas a little front heavy and forces you to tighten the headstrap so the unit stays on your head and after time can start to give you a headache. If your looking to get a different hadstrap I'd warn you not to get the elite strap from occulas there prone to breaking due to some weak points and it's not worth the 150 bucks in my opinion. Instead I'd recommend looking around at 3rd party headstraps and selecting one based on what you think would work best for you. Personally I use a 3rd party headstrap from kiwi that has some weight on the back of it to counterbalance the weight from the front of the unit I've found it miles more comfortable then the stock headstrap. One other think that I would recommend is investing in a pair of wireless earbuds. The quest has Bluetooth functionality and is able to pair with anything Bluetooth including earbuds. I love to workout with my quest and I love good audio it gets my in the zone and really gives me the immersion I'm looking for. So with that being said I would recommend a pair of skullcandy earbuds they have a good balance of highs and lows and there not that pricey either (around 30 bucks) overall the quest 2 does have some kinks but nothing that some creativity can't fix. If you read this all the way through thanks! I hope you found it helpfull!
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    Grmo
    5.0 out of 5 stars No me arrepiento de haber dado el salto al "metaverso"
    Reviewed in Mexico on June 27, 2023
    Style: Headset OnlySize: 128GBVerified Purchase
    Llevo 1 año con el producto y me encantan mis meta quest 2. Realmente tener un producto que tenga una dimensión como experiencia es fascinante, y más aún pensando que es algo que puedes tener en tu recámara y en formato stand alone. Es una pena que poca gente conozca y tenga un dispositivo de estos. Espero que ahora con el anuncio de Apple la gente se anime a comprar dispositivos de realidad virtual /mixta, sobre todo de meta, ya que el dispositivo tiene un precio bastante accesible por una tecnología realmente maravillosa. Definitivamente compraré los meta quest 3 en cuanto salgan y animo a las personas a adquirir una experiencia de estas, no se arrepentirán.

    Cosas que podrían cambiar en un futuro:
    1. la visión.
    Aunque es buena, aún es borrosa y a veces poco clara. Estuve probando y las imágenes dejan de distinguirse con claridad a una distancia de 40 a 60 metros, que es bastante, después de eso las imágenes se tornan borrosas y difíciles de ver. Claro que todo se puede hacer: ver películas, videos, jugar, descansar, etc. La visión no es impedimento de nada, solo podría mejorar bastante. Está característica definitivamente mejora en las quest pro 2 y muy posiblemente en las meta quest 3 cuando salgan.

    2. La correa: la correa es muy incómoda. Ajustarla para diferentes personas es tedioso además de que es incómoda en largos periodos de uso y resbala bastante sobre la cabeza. Ocurre que si no está muy apretada a la cabeza (lo cual es muy incómodo), al momento de girar los visores resbalan. La solución es comprar otra correa más cómoda, aunque al principio si te quedas sin dinero por la adquisición tendrás que aguantar un rato con esa correa.

    3. Precio de la tienda: los juegos dentro de la tienda de oculus pueden llegar a ser 2 veces más caros que en Steam por ejemplo. Se entiende porque están optimizados para un dispositivo stand alone. No obstante, a veces este precio de verdad puede llegar a estar muy inflado, tanto que podrías preferir comprar la versión de PC y sacrificar un poquito el movimiento libre con un cable tipo c que se conecte a tu PC. Cabe recalcar que el dispositivo cuenta con un sistema que permite la conexión vía WIFI con tu computadora para poder acceder a los juegos de PC sin cable, lo único que necesitas es tener una muy buena conexión dedicada únicamente para los visores. En mi caso preferí conectarlo con cable para tener menos lag.

    4. Calor. Después de un uso de aproximadamente 30 - 40 minutos, tal vez un poco más (dependiendo de la aplicación que se esté usando) el dispositivo puede llegar a calentarse haciendo que realmente sudes adentro de los visores. En climas más fríos esto no es problema, pero si vives en un lugar cálido podría llegar a ser bastante incómodo.

    En resumen, las meta quest 2 han Sido unos visores que han cumplido, satisfecho e incluso superado por mucho lo que esperaba del producto. Es una experiencia completa cada vez que te los pones. Siempre es la misma emoción que sientes la primera vez que los usas y más si te aventuras a probar experiencias de diferentes géneros: terror, aventura, sci fi, etc.
    También ha Sido una gran herramienta de visualización para cosas de trabajo. Por lo que, las meta quest son más que una consola, son una herramienta para aquellos que quieran usarlas para este enfoque.

    Recomiendo ampliamente la adquisición de unos visores.
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    Majed
    5.0 out of 5 stars Very great and intresting
    Reviewed in the United Arab Emirates on April 12, 2024
    Style: Headset OnlySize: 128GBVerified Purchase
    It so much fun playing VR feels like a different reality, would recommend playing calm games first and then moving on, and if you have a great powered pc/computer I would totally recommend you to connect the VR to it to experience the games in much-improved graphics, would recommend for the price tag over the quest 3. but if you have some extra bucks I don't see a problem not getting the quest 3
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    sangeet khatri
    5.0 out of 5 stars Well worth the asking price, but can expect some big improvements in the upcoming years..
    Reviewed in India on January 6, 2022
    Style: Headset OnlySize: 128GBVerified Purchase
    ## Pros:
    - Cheap, Meta is selling at this price probably at a loss to attract more people. 128GB for around 33-35k is a great price.
    - Relatively higher resolution compared to a non-existent competition in this price range.
    - The quality of sensors is top notch. The tracking is extremely accurate.
    - It's relatively lightweight and can run off battery which means no cables. Very convenient and definitely the future direction.

    ## Areas for improvement:

    - The displays could use OLED for better blacks. Though using OLED will hurt longevity so this one gets a pass. Currently blacks are like gray and that is something you will notice if you look for it.
    - The resolution could use an improvement. Again, it's an extremely competitive resolution for the price, but since it's so close to your eyes, even this feels pixelated and low res. It's early VR tech so expect that to improve with time.
    - The battery life is barely 2 hours on a full charge depending on what you're viewing. It's reasonably good, but in the future we could be looking at more efficient devices.
    - There should be a OS level simulated way to rotate when sitting still. It's tedious to have to get up just to rotate to other side of a 360 degree video. Allow simulating that via controls or something on OS level.
    - The headset strap is not comfortable for long wearing sessions. I should not have to spend more money to get a better quality strap. Wearing this device is a primary function and you shouldn't have to buy an accessory to make it better, regardless of the price. Only possible con I an think of, but it gets a pass this time.
    - On a related note, as this tech gets better, I expect components to shrink and this to get lighter and sleeker.
    - Would be nice to not have to create a Facebook account for this, but let's be honest, that's why they're selling this at a loss. To collect more customers and collect your data to target ads at you. That's how they make money, by selling ads and services.
    - Remotely installing apps from mobile is a hit or a miss. Most times it doesn't start downloading and I have to manually trigger app downloads. I think it's a temporary bug which they can easily fix.

    ## Other notes:
    - Use Firefox reality browser. Way better than default and support ad blocking, multiple window and is also far more convenient and reliable with Web XR experiences.
    - Give Oculus TV a try. It's like YouTube VR but the interface is much nicer and the recommendations are also extremely good.
    - You can cast your Oculus view to your phone. This is super convenient when showing this to a friend or family member. Just cast to your phone so that you have a sense of what your friend/family member is seeing and guide them accordingly.

    ## Summary:
    Great stuff honestly. Making VR affordable (regardless of the intentions) also opens it up to more developers across the world and that will only help give us better VR experiences over time. Looking forward to develop some WebXR and native oculus experiences using this.
    91 people found this helpful
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    iamironcat
    5.0 out of 5 stars Immersive experience, takes a while to get used to it
    Reviewed in Singapore on June 5, 2022
    Style: Headset OnlySize: 128GBVerified Purchase
    Amazing, it arrived faster than expected. Still trying to adjust and get used to the headset. I still haven't found the comfortable fit due to my spectacles despite adding the spacer. Will likely get those VR lens since they also have a blue light filter. Really excited to try out some VR games.
    Efren Ventura
    5.0 out of 5 stars Mejor de lo que esperaba
    Reviewed in Mexico on May 28, 2024
    Style: Headset OnlySize: 128GBVerified Purchase
    Tenía mucho tiempo con ganas de un visor de VR qué se pudiera conectar a la PC y aprovechar su potencia. Ahora que el Quest 2 se puso en alrededor de $3900 me pareció un precio muy accesible de entry level.

    Mia impresiones no podrían ser mejores, el visor funciona muy bien y hay más experiencias VR de calidad qué las qué hubiera esperado ojo principalmente en PCVR en Steam más aparte que los precios son más bajos qué en le Meta Store y hah páginas de keys.

    El visor creo que tienen una resolución aceptable y con mi PC con una 3070 ha podido con cualquier juego aun con los mas potentes como Stormland exclusivo de Oculus.

    Después de probar este Quest 2 creo que hice la mejor elección y para un Quest 3 creo que ideal tendría que tener una mejor GPU quizás una 4070 TI.

    Estamos en un momento muy bueno para el VR por que tenemos ha mejor hardware qué cuando salieron muchos de los juegos más aparte que los han estado actualizando constantemente y los devs estan en constante comunicacion a través de discord o email.
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    Efren Ventura
    5.0 out of 5 stars Mejor de lo que esperaba
    Reviewed in Mexico on May 28, 2024
    Tenía mucho tiempo con ganas de un visor de VR qué se pudiera conectar a la PC y aprovechar su potencia. Ahora que el Quest 2 se puso en alrededor de $3900 me pareció un precio muy accesible de entry level.

    Mia impresiones no podrían ser mejores, el visor funciona muy bien y hay más experiencias VR de calidad qué las qué hubiera esperado ojo principalmente en PCVR en Steam más aparte que los precios son más bajos qué en le Meta Store y hah páginas de keys.

    El visor creo que tienen una resolución aceptable y con mi PC con una 3070 ha podido con cualquier juego aun con los mas potentes como Stormland exclusivo de Oculus.

    Después de probar este Quest 2 creo que hice la mejor elección y para un Quest 3 creo que ideal tendría que tener una mejor GPU quizás una 4070 TI.

    Estamos en un momento muy bueno para el VR por que tenemos ha mejor hardware qué cuando salieron muchos de los juegos más aparte que los han estado actualizando constantemente y los devs estan en constante comunicacion a través de discord o email.
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