Metal Gear Solid 2: The Document
|Price:||$49.95 + $4.62 shipping|
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
The Document of Metal Gear Solid 2 is an interactive documentary that chronicles the development of the PS2 action game Metal Gear Solid 2: Sons of Liberty. Featuring never-before-seen aspects of the games development, five playable VR training missions, original concept plans, rare video footage, trailers, and programming secrets, The Document of Metal Gear Solid 2 is divided into two sections: Making and VR Training. The Making section consists of the following categories: characters, mechanics, background, polygon demos, program, sound, game plan, script, staff, chronicle, special footage, and items. The VR Training section comprises five different missions, giving fans an exclusive sneak peek at some of the new missions included in the upcoming game Metal Gear Solid 2: Substance while sharpening their skills in weapons proficiency, stealth, and subterfuge.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
Honestly, this should have been part of the original game in the first place, instead of on a separate disk. It should also be available on the PC. This strange novelty is sort of a collecter's item now, so unless you can pick this up cheap I wouldn't recommend it. However, if you're part of the extremely niche market that would like this sort of thing, it's great.
Well, anyway, Document is basically an interactive DVD presented in two (almost three) parts.
The first is the game-like part. We are presented with five VR training levels that will be featured in Substance. They are pretty fun and challenging, but on the whole pretty disposable.
The second part actually has two smaller parts. The first is an in-depth look at the actual game content itself. You are allowed to examine the character, vehicle, and background models with almost unlimited camera control. You even get to 'play dolls' with some of you favorite characters; changing hair-colors, adding sunglasses, and the like.... You also get the average, run-of-the-mill Background Music Test.
The coolest feature in the content section is easily the Polygon Demo section, in which you are not only able to view the in-game cut-away scenes in their entireity, but you also have the option to, at any point in the scene, pause the action and move the camera around literally anywhere in the entire scene. This makes for a pretty good resource for directors (film and otherwise) who are interested in blocking actors. The only drawback (four stars) is the fact that these scenes are presented without sound (except for the Dual Shock vibration cues). I guess it was either an issue of space on the disk or an issue of using either the Japanese or English voiceovers. Anyway, the absence of sound is the ONLY disappointing feature to the disk.
The second section of the Making-of has to do with development of the game, from the original proposal draft (presented only in its original Japanese---perfect if you are interested in translation), to the team's research trip to New York, to the lectures on soldier movement, and finally to the celebration video of the final check approval from SCEI. It really gives you an appreciation for what went into the long development cycle of the game.
So, on the whole, this pretty much is a For-Fans-Only deal. But if you have ever been curious about what goes into a game (it is much more meticulous than most any movie you are ever going to see), the price could not be more perfect.