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Metal Gear Solid V: Ground Zeroes - PlayStation 4 Standard Edition

3.7 out of 5 stars 727 customer reviews
| 25 answered questions
Rated: Mature
Metascore: 75 / 100
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About the Product

  • THE POWER OF FOX ENGINE - Ground Zeroes showcases Kojima Productions' stunning FOX Engine, a true next-generation game engine which revolutionizes the Metal Gear Solid experience.
  • INTRODUCTION TO OPEN WORLD DESIGN - The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user.
  • UNRESTRICTED STEALTH - Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing.
  • MULTIPLE MISSIONS AND TASKS -Ground Zeroes boasts a central story mode and Side-Ops missions ranging from tactical action, aerial assaults and "covert" missions that will be sure to surprise.
  • REDESIGNED INTERFACE - Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience.

Frequently Bought Together

  • Metal Gear Solid V: Ground Zeroes - PlayStation 4 Standard Edition
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Total price: $58.96
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Platform: PlayStation 4

Product Description

Platform: PlayStation 4

World-renowned Kojima Productions showcases the latest masterpiece in the Metal Gear Solid franchise with Metal Gear Solid V: Ground Zeroes. Metal Gear Solid V: Ground Zeroes (on sale Spring 2014) is the first segment of the 'Metal Gear Solid V Experience' and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter. MGSV: GZ gives core fans the opportunity to get a taste of the world-class production's unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation. The critically acclaimed Metal Gear Solid franchise has entertained fans for decades and revolutionized the gaming industry. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the Metal Gear Solid universe. This is the experience that core gamers have been waiting for.

Product Information

Platform:PlayStation 4
Release date March 18, 2014
Customer Reviews
3.7 out of 5 stars 727 customer reviews

3.7 out of 5 stars
Best Sellers Rank #1,345 in videogames
#201 in Video Games > PlayStation 4 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 6.7 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 4 Verified Purchase
Metal Gear Solid 5: Ground Zeroes was released to show off the new Fox engine and let players get accustomed to the new control scheme. It delivers on those two goals. It offers fun gameplay and beautiful graphics (minus one complaint that I have). Considering that MGS 5: The Phantom Pain is two hundred times larger than Ground Zeroes, it is self evident that the price for Ground Zeroes is a bit high. The main mission and the five side missions all take place at the same location. Stealth reaps the highest rewards, as far as scoring goes, but players have the choice of being loud and proud if they so desire. I preordered this game because I thoroughly enjoyed MGS 4 on the PS3, I was anxious to see the new Fox engine in action, and I was ready for a new PS4 game.

The graphics look amazing. Cut scenes are in-engine. Everything looks realistic, and it's easy to suspend disbelief and be drawn into the action. I do have one problem with the graphics, though, and it really stood out to me. I know I'm nitpicking here, but since everything else looks so great, I was disappointed to see this. The issue I'm speaking of concerns the tires on vehicles, mainly the helicopters. The tires look like stop signs, not tires. There were round tires on last generation consoles, so why not on these ultra-powerful new ones? Side view mirrors on the jeeps look just as bad. While this may not matter to a lot of players, I expect more.

The A.I. is okay (normal difficulty), but there is room for improvement. I ran myself into a dead end and there was only one box to hide behind. A group of soldiers saw me go back there, but they did not engage me, nor did they try to draw me out. They simply ran off and said into their radios that they didn't see me anymore. I think the A.I.
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Platform for Display: PlayStation 4
The real meat of MGSV comes next year. As a huuuge MGS fan, I can say that the game IS worth buying if you're a fan. The length is what you make of it. I played it tonight, after getting it as a Christmas gift, and I was playing JUST the story bit, and it clocked in about 4 hours, with a completion rate of %8. Haven't even touched the extra missions yet. As a prologue, it's kickass. Just don't expect a full MGS game (like all the whiners did) and you'll love the game and be hyped as all hell for The Phantom Pain.
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Platform for Display: PlayStation 4 Verified Purchase
Most of the reviews shown here are angry due to the overall amount of content you are getting for your money here. You will see people complain that they finished it in one day...many in one sitting. I won't say that these people are saying anything that isn't true; the game's storyline can be completed (or should I say "experienced") in under an hour.

However, I offer a different perspective. In my first play through, I completed the story in 176 minutes. Yes, it took me 3 hours to complete it on my first try. My ending grade was a D. This is when the typical "Dur hur...u suck at metal gear lolz" comments come in, and I welcome them. I haven't played a Metal Gear game since the HD re-release of 2, 3, and Peacewalker. The idea that I wasn't immediately acclimated to the new interface, the new sneaking system, and the new controls combined with having not played the franchise in years makes me quite comfortable with whatever shortcomings I had during current gameplay.
Also, with my D rating on my first run through, I got a whopping 6% completion rating.

With all of that said, I put 3 hours into the game and have completed 6% of it and finished the story with an unsatisfactory grade. My second play through lasted half the time and I got an A rating...completion percentage: 9%.

My questions are for the people who can't come to grips with the brevity of the game:

Would you have felt any better if the game took you, at the rate in which you complete video games, over 12 hours to complete? If you blaze through video games at this rate, is the experience you had with Ground Zeros really that uncommon?
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Platform for Display: PlayStation 4 Verified Purchase
Couldn't disagree more with dissenters on the price. There's single missions in nearly all the MGS games I've spent countless hours on the get everything or at least get everything non lethal and this has that feeling. I'm three missions in and I think it was totally worth it. For me, it's unfair to call Ground Zeroes a "demo." In our modern revisionist history, nobody seems to remember the original labyrinthine Metal Gear Solid on the Playstation One could be completed entirely in a couple hours on the lower difficulties. Even then, it's still a great game today.

GZ is clearly a slice of the Phantom Pain but if you know MGS, you know it's never about a straight play through. There's tons here to do, if anything, it's a great platform for out and out speed running by design. While a newcomer may dismiss this as a third person shooter, MGS has really just been a puzzle game series packed with character and a monster story nobody really understands. That's part of the fun!

Graphics-wise, it looks fantastic if bare at times, plays at a smooth 60fps and there's plentiful objects to keep you busy on repeated mission trials. If you're into One And Done games, go pick up Call of Duty or any number of disposable shooters gathering dust on the discount rack. Ground Zeroes is a fantastic foundation for Phantom Pain and a total riot to play over and over again. You'll miss a huge portion of the story impact if you never went through Snake Eater or in particular, Peace Walker. But that's just the incentive to go back and try those in the mean time.

The only downsides I can nitpick come down to matters of taste. At this point, even in limited exposure, I'm not into Sutherland as Big Boss.
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