Buy new:
$19.70$19.70
FREE delivery: Monday, Feb 20 on orders over $25.00 shipped by Amazon.
Ships from: Amazon Sold by: direct outlet
Buy used: $12.95
Other Sellers on Amazon
+ $3.99 shipping
96% positive over last 12 months
+ $3.95 shipping
100% positive over last 12 months
+ $7.99 shipping
92% positive over last 12 months
-
-
-
-
-
-
-
2 VIDEOS -
-
Metal Gear Solid V: The Phantom Pain - Xbox One
| Price: | $19.70
Get Fast, Free Shipping with Amazon Prime
FREE Returns
Return this item for free
How to return the item?
|
Enhance your purchase
About this item
- Open-World game design allowing players ultimate freedom on how to approach missions and overall game progression
- Explore mature, challenging themes, such as the psychology of warfare and the atrocities that result from those that choose to engage in its vicious cycle, as you unfold layers of cinematic, compelling storytelling
- Online connectivity that carries the experience beyond the consoles to other devices to augment the overall functionality and access to the game
- Enter a stunningly realistic world with photorealistic visual fidelity, powered by the Fox Engine
Frequently bought together

- +
- +
Customers who viewed this item also viewed
Product information
| ASIN | B00JKM06FI |
|---|---|
| Release date | September 1, 2015 |
| Customer Reviews |
4.5 out of 5 stars |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.7 x 5.4 x 6.5 inches; 2.4 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | ZAF-1004 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Manufacturer | Konami |
| Date First Available | May 26, 2014 |
Warranty & Support
Feedback
Product Description
Open-World game design allowing players ultimate freedom on how to approach missions and overall game progression Explore mature, challenging themes, such as the psychology of warfare and the atrocities that result from those that choose to engage in its vicious cycle, as you unfold layers of cinematic, compelling storytelling Online connectivity that carries the experience beyond the consoles to other devices to augment the overall functionality and access to the game Enter a stunningly realistic world with photorealistic visual fidelity, powered by the Fox Engine
From the manufacturer
Metal Gear Solid V: The Phantom Pain
The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke.
Now, Snake's former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone. That first step will lead to a path of vengeance against the very Cipher that slaughtered so many of Snake's men, and to a battle that will embroil the whole world...
What started in Ground Zeroes must finish with "V".
Evolution
- MGS goes open world
- A new breed of stealth
- Unparalleled strategic freedom
- Deeper stealth action
- Realistic passage time
- Real-time weather
- Blistering action and CQC
- The cardboard box is back!
- Buddy system
- Procure a variety of resources
- Expand Mother Base
Metal Gear Online
Metal Gear Online (MGO) returns as the online multiplayer mode for Metal Gear Solid V: The Phantom Pain. Developed by Kojima Productions' studio in Los Angeles, MGO offers players the chance to conquer enemies in an online battlefield.
MGO represents the third iteration of the popular multiplayer game, redesigned with the familiar gameplay and aesthetic styling of its companion single-player campaign. With a focus on Tactical Team Operations, the game features a class system that more uniquely defines the strengths and abilities of player characters on the battlefield.
Key characters from the series, including Venom Snake and Ocelot, will also make appearances in the anticipated multiplayer feature.
Videos
Videos for this product

5:25
Click to play video

Metal Gear Online TGA Trailer with Commentary
Merchant Video
Videos for this product

5:48
Click to play video

Metal Gear Solid V: The Phantom PainE 3 Trailer
Merchant Video
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviewed in the United States on April 1, 2022
-
Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
While completing missions, you have the ability to free roam the wilderness before returning to base, or continue on to more missions. The world is very large and the choice is yours to pursue whichever course of action to complete an objective, you may so desire. When you complete story related missions, you will become involved in the cut scenes that fail to disappoint. However, unlike MGS4, cut scenes are not 20-30 minutes a piece. (Although there was nothing wrong with that either)
While exploring, you may come across resources that can be used to fund you home base, or fill it with bodies. Each soldier you capture has different stats which makes their placement on mother base crucial. While some may be great at engineering, they fail miserably in medicine, but they can also double as a defending force. You can also pick up wild animals which will boost your GPM for future researching expenses.
During the day, your a soar thumb, and at night your are invisible, however both come with their pros and cons, and they made it so hard to choose that I find myself playing 50/50 night and day scenarios, which by the way, you can choose to start your missions ASAP (as fast as the chopper can get you there), 0600 hours, or 1800 hours, so you are not limited by waiting for the right scenario. You are also near invisible in dust storms which help A TON when wanting to travel a semi-long distance quickly without cause for alarm.
D-Horse functions like a dream, people said that it would be hard to top Red Dead Redemptions horse controls, but I feel this game beat it and buried it. D-Horse will navigate mountains and small obstacles without the need to gain speed. He comes immediately when you call him, and doesn't act up when around obstacles, causing you to have to chase him down. (Witcher 3 cough*).
I am only 5 hours into the story, and unlike those who received their copies early, I've had mine since the release so this may be just repeat news for some who have already completed the majority of the game. However, to those who have yet to venture into the depth of the Metal Gear series, it would help story wise if you already had some mileage on it, but this game is also welcoming to new combers and future fans of HIDEO KOJIMA.
I will update more as time goes on.
***UPDATED 9/3/15***
Been getting more reckless while on missions while getting "too" comfortable with just running and gunning. Been getting killed a lot....my fault. Loving the weapon upgrades, the abilities to customize drabs and helicopter colors.
I am starting to feel however the locations are very redundant, as this game was hyped to be an open world, well so far it certainly is but open within a limited space. Not really a big deal, scenarios keep changing and the enemies keep bringing new weaponry and are also becoming more elite as the game goes on, so it brings a fresh perspective and tactical disadvantages that make me want to play more.
Online capabilities are yet to be available, but when they are, I will continue to update this review.
***UPDATED 9/10/2015***
Still no online capabilities yet, however I have spent over 40 hours into this game already and have only reached a 30% completion. I have yet to finish the story as I have been completing all side quests and S ranking all missions before moving forward.
There have been zero hiccups in frame rates dropping and this game runs extremely smoothly for how beautiful it looks.
It's very well put together how the more elite weapons will cost certain amounts of GMP and other material resources every time you set off onto a mission. It makes it so you have to scavenge every plant and resource container in your area. Every materials has it's usefulness, whether its deployment costs or development costs, you will always be looking for resources throughout the game, and the best part about it, is that it doesn't hinder gameplay, it just adds another element to the fun factor.
Again, still awaiting the online portion of the game, but I have plenty to do while I wait.
***UPDATED 10/7/2015***
So with the "TRUE" MGO (Metal Gear Online Multiplayer) going live, I had to immediately go home after work, ditching the fiancé for the evening and play Metal Gear for the rest of the night.
The online portion is very limited as of this moment. I'm not sure if they are adding more in the future or if this is all were getting. But there are 3 game types online. I would go through detail mentioning all of them, but honestly for those who have already played it, we'll just stick with team deathmatch.
So for the fun side of it all, its nice to be able to play as your own avatar just as you would in the main game with Snake. It's satisfying to knockout an opponent and folton them away, adding to your teams tickets.
Now for the bad part
-Micro transactions (not mandatory to use, but it's stupid they would add such a thing)
-Invisibility...I can't tell you how many times I got killed just because a guy is running out in the open across the map to get me while invisible, and unlike most game, the invisibility is rather difficult to see, especially in the night maps.
-When the host disconnects...either through gamer rage or bad connection, everyone is booted and all experience earned is basically thrown out.
-There are points where the game would freeze for a good 3-7 seconds from terrible lag.
-I can shoot through steel plates with a heavy machine gun but I can shoot through a tarp with an AR.
I took 2 stars away from my rating of the original 5 star because of micro transactions and all the online issues. I will update again if anything changes.
The gameplay is fantastic. This is the best stealth game of all time. Gone are the non-intuitive controls of the old MGS games. This is like the classic Splinter Cell games but improved to today's standards. In other words, the control and options when sneaking are great. Maybe for the first time ever you really can approach a situation in a number of different ways. Large bases are basically blank canvases for you to infiltrate exactly how you please. You are given everything you need and the game almost never feels cheap when you're spotted. The AI is probably the best out there right now. Their reactions are usually reliable but not TOO consistent, making it very organic.
The problems with this game are (at least generally) the same with the past entries. Half of what it does is amazing, and the other half leaves you wondering if Kojima & Co. had ever made a video game before. It's really baffling. The "open world" aspect is okay, but you visit the same locales multiple times, especially if you do a lot of side missions. Many times I would perform a side mission and just by coincidence the next main mission would be at the same exact location. That's disappointing. Also, traversing the map is a royal pain sometimes. If you happen to pick the wrong landing zone get ready to travel around a huge mountain, because the devs didn't think it was necessary to cut any pathways to allow easy access over top of it. If you don't have the horse with you, you're going to be sprinting for 5 minutes just to get to where the mission is. Also, the story is almost non-existent so far and I've been playing for 12-15 hours.
Like I said it's so hard to pin down a score for a game like this. To me, the gameplay is there. When you're in the midst of sneaking it's one of the better games I've played in a long time. It's just everything else that's so haphazardly executed. If you like Metal Gear you'll like this game and you'll probably expect it to have some glaring imperfections. If you've never played one before I'd probably just as well recommend you don't jump in now. It's just too much of a mish mash of stealth, exploration, base building, and erratic story. For those that know what you're getting into though it's a great game despite its faults.
EDIT: After completing the game I won't change my initial score, though I think 3/5 stars may be more appropriate. The story was definitely lacking, however the more you play it becomes apparent that the game simply wasn't finished. Plot threads are left dangling, some make no sense, and the story arc everyone was expecting is basically completely ignored. The entire second and final act is a mish mash of random half-baked missions and ideas.
Top reviews from other countries
This game is so far and above any of his other games in the series. I can't take away from the masterpiece that is MGS1 or 2, but this game could be stand alone and still be great. The controls were hard to get used to at the beginning just because going from the conventional FPS to this was such a shock. This is a must for anyone a fan of Kojima games, or the metal gear series.
It pains me that we'll probably never see all of the greatness that the Metal Gear series could be. Some people say the series was only straying from its roots, while others say it was only just getting to the point. I agree with the latter. I can only imagine where the story would have went had Kojima not left Konami and was able to work on the MGS series.
Kojima's fox engine is amazing. I really hope it is the basis for all of his near future games.
Also, as much as it pained me to lose David Hayter as the voice of snake after around 17 years as snake, Keifer Sutherland is a great replacement.















