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Metal Gear Solid Portable Ops - Sony PSP

4.3 out of 5 stars 91 customer reviews
Rated: Mature
$ 17 98
$ 16 18
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Platform: Sony PSP
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About the Product

  • Extensive single-player storyline, unveiling a lost chapter in the Metal Gear Solid saga
  • New MGS gameplay elements such as the Surround Radar system
  • Online multiplayer mayhem - Team Death Match, Death Match, and Capture Mission
  • Acquire new squad members for use in single and multiplayer modes by connecting to Wi-Fi access points
  • Animated cinematic scenes illustrated by world-renown artist Ashley Wood

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Product Description

Metal Gear Solid: Portable Ops boasts ground-breaking online play that lets gamers recruit comrades to form a unique fighting force. The game follows the events of Metal Gear Solid 3: Snake Eater, as Naked Snake establishes FOXHOUND in an attempt to hunt down the treacherous FOX unit, which has started a bloody revolt in South America. Set in 1970, the game will be the missing link in the ongoing Metal Gear saga, as players will learn more about returning characters such as Para-Medic, Major Zero and Sigint and also witness Naked Snake's greatest tragedy -- a loss that sets into motion the events of later games in the Metal Gear Solid timeline. Full voiceovers for cinematics, performed by returning cast from MGS3 - Snake Eater

Product Information

Release date December 5, 2006
Customer Reviews
4.3 out of 5 stars 91 customer reviews

4.3 out of 5 stars
Best Sellers Rank #14,074 in videogames
#145 in Video Games > Sony PSP > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 6.8 x 4 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on December 16, 2006
Format: Video Game
"Metal Gear Solid Portable Ops" for the Playstation Portable is the first PSP Metal Gear game that is actually a part of the story. In it, Big Boss must lead a unit of comrades against his former unit, the now-rogue FOX Unit.

Most of the gameplay is similar to Metal Gear Solid 3 and its stealth-based gameplay, with a few new weapons added. Some things are limited by the PSP's buttons and systems, but for the most part it plays and looks like Metal Gear Solid 3. The camera is taken from Metal Gear Online, included with MGS3: Subsistence, and can be alternately helpful and annoying. A new sonar has been added, which shows the sound that both you and those near you are making, and gives a rough estimate of their position. The camouflage system is gone, now replaced with the "blending system".

The main concept of the title is the "Comrade system", where you can acquire new allies to use in your fight against FOX. In early trailers, it seemed like Snake would be leading a squad (and thus multiple people would be active at once), but in truth, it is closer to other games of the series. Only one soldier can be active at a time (and thus player-controlled); the others wait in cardboard boxes hidden around the level. These soldiers can be switched to for the use of specific items (as each soldier has only four slots for weapons and items) or if the current soldier is hurt. Soldiers also have different "sense" levels, which is represented by a blue circle around their location. If an enemy moves into that circle the soldier will detect them and they will be marked on the map. Thus, scattering your soldiers around a level can create a sort of "net".
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Format: Video Game
What made the Metal Gear series so wonderful was the concept of a lone operative sneaking into a base a la James Bond, but doing it realistically (crawling, hiding, sniping) instead of getting invited to a white-tie dinner by the bad guy. In the first PS1 game, you could be a novice player and still make it through the game, each time you play making you better and better. The PS2 games got more and more complex, sort of bloating up the concept with more complex controls and quick reaction scenarios where the average player would get creamed over and over again until the learning curve was passed. These "frustration points," as I call them got more and more numerous until MGS3, where the entire last third of the game was essentially one long frustration point (e.g., oops, stepped wrong, you die, oops, didn't make the shot, you die, oops, didn't lead the girl through 5 screens of bad guys safely, start over, etc.) To a hardcore gamer, these challenges are meat and potatoes, but to a casual gamer that can't play daily, the fourteenth time that 3 Metal Gears blow Snake into atoms is the time that the game gets shelved permanently. This is where MGS:Portable Ops puts itself: it's JUST hard enough to make the hardcore MGS fans want more, but JUST hard enough to frustrate the casual gamer into just shelving it.

First off, the game looks great and the sounds are perfect. How they crammed all of this into a UMD is spectacular and shows how well software developers can compensate for poorly-designed hardware. The controls aren't too bad, but the analog nub can be hard to control at times. The real permanent frustration point in the game comes with the camera, which seems to have a mind of its own.
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Format: Video Game
This is a terrific PSP game not to mention a terrific Metal Gear game. Kudos to Kojima for being willing to support the platform and for doing so with a game rooted in canon. The game does a terrific job of both providing an entertaining narrative as well as excellent gameplay despite the PSP's lack of a second thumbstick.

This game serves as a prequel to the original Metal Gear games (on the MSX system) as well as Metal Gear Solid 1 & 2. It is essentially a sequel to MGS3: Snake Eater, following the exploits of Naked Snake prior to his ascension as Big Boss.

I'm not sure why this game is so rare and difficult to obtain. Japanese publishers like Konami tend be more inclined to discontinuing a game, however, this game is an essential piece of the Metal Gear saga as well as one of the biggest selling and best reviewed PSP titles ever. The good news is, with the forthcoming release of Metal Gear Solid: Peace Walker, Sony has finally made this game (as well as it's expansion "Portable Ops Plus") available for digital download through the Playstation store. For those unable to obtain a reasonably priced copy of the UMD version, I highly suggest you download it for a mere $15. As a PSP owner, you'll be glad you did.
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Format: Video Game
I didn't see that many reviews up yet for this game, so I will just give you a quick run down about what I have seen so far.

Single Player.

This is true Metal Gear sneaking action. Just think of the previous Metal Gears and you have it. Hiding under the beds, trucks, boxes, (Yes the cardboard boxes are here!) Knocking on walls to get soilders to come investagate. Choke holds... The whole nine yards. This game does it well. The only grip is the camera. I still have a hard time getting use to only having one analog stick, but its getting better. Its the basic PSP *hit the left shoulder button to straighten camera*. But you learn to use it. (There were countless times where I would walk around a corner right into an enemy) You just have to learn to be more patient and look around before you move.

The way you can capture people and have them join your force is a really neat consept. If you need a medical person, go to the hospital, grab one and drag them back to your truck. You get to micro-manage your little army which I personally enjoy. You set what weapons you can have, items, rations, etc.

Besides the "little army" you can amass, the only difference between this edition and the normal console metal gears is that the environments are much smaller. You move to areas on the map and there is a small environment with soliders and buildings that you work through.(Unlike the console metal gears that have vast open levels that you move through) I believe they worked the game like this so people could pick at the game in small pieces if they wanted to. So if you have a short break at work, you can pick it up and play a few levels and then shut her down.
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