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Meteos - Nintendo DS
| Price: | $86.98
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About this item
- Defend over 30 planets, each with its own alien race, theme music, block style, and gravitational laws
- Universe of game modes -- Explore planets in Star Trip, challenge CPU players of any skill, play Multiplayer, survive Endurance Mode, or spend your launched Meteos to unlock new planets and features
- Link wirelessly with up to three friends and have a war of the worlds as you select which planet to launch your Meteos toward
- Share the fun Using Download Play, you can take on three friends with only one Game Card
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Product information
| ASIN | B0009ENA2W |
|---|---|
| Release date | September 8, 2006 |
| Customer Reviews |
4.1 out of 5 stars |
| Best Sellers Rank | #78,027 in Video Games (See Top 100 in Video Games) #938 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5 x 5.2 x 0.75 inches; 0.85 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | 45496735739 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 0.847 ounces |
| Manufacturer | Nintendo |
| Date First Available | May 7, 2005 |
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Product Description
In Meteos you're the last line of defense, in a bad case of planetary overload. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back up into the sky to form planets on the upper screen.
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Top reviews from the United States
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This game, while inspired in Tetris, is another thing upon itself. Sure, you have the same setup: big rectangular container, blocks come falling down from the top of the screen to the bottom, you have to rearange them somehow in order to clear them. But this is as close as it gets to tetris.
As the blocks (Called "Meteos") fall from the sky, you have to rearange them to form groups of three or more blocks, either vertically or horizontally. The trick? you have to do this with the stylus, and you can only move blocks in a vertical line. Once you do this, the Meteos "fuse" together and are shot upwards, back into the sky. Any other block that stands in its path is propeled into the sky too.
sounds simple enough, right? Well, it is, but several factors come into play. Every "World" where you play has it's own physics: The Meteos fall faster or slower, and when fused, they can fly upwards faster or slower. The amount of loose Meteos above the fused Meteos also factor in: they have an inherent weight, so if you have too many loose Meteos, then the fused Meteos won't be able to make it to the top, and will ball back down. There are bombs, hammers, lasers, and all sorts of items that can make your life easier or harder, depending on when they strike. And, of course, as the game progresses, it gets faster.
That's not including the multiplayer factor. You can play with up to 4 other players, and when you shoot some Meteos into the sky, you can choose which player gets them. This can allow groups to "gang up" on others, and have a lot of fun. Only one cartridge is needed for multiplayer games, and if you don't have any friends nearby, you can play against CPU players. Wi-Fi is no go, but it wasn't available when the game was released, so it wasn't an option then.
All in all, this is a great game. And that's not even mentioning all the extras and unlockables. When I pick it up, I can play for hours without realizing it. I highly recommend it.
I've owned it for a grand total of 5 hours and can declare it to be one of the best games I've ever played.
The object of the game is simple: match same colored blocks in order to launch them off the screen.
Simple, right? As simple as clearing out four rows at once in Tetris.
It's hard to call this game anything other than action packed. As the game progresses, you realize you're using the stylus to whip blocks up and down columns in order to make a match before your screen fills up.
The use of the stylus is great. There's the option of using the buttons and keypad, but I'm not even going to bother. Being able to simply point and drag a block to where you need it is an absolutely great convention. It's amazing how not getting to your goal is a lot less taxing when you realize the controls aren't screwy, you just have bad hand eye coordination.
There's a ton of unlockables. Some you can buy, others are given when you beat certain stages, and others are based solely on how much you play the game. You unlock something just for logging your first hour of game time.
There's tons of replayability in this, which should keep people entertained for hours... and hours... and hours and hours and hours.
Meteos is a game every DS owner should have in their game library.
If you do not know this game is a different take on tetris. Blocks fall from the top of the screen and it is your job to line up 3 alike horizontally. Once you have done that they will fly upwards, depending on the level your playing on they will fly off the screen. This will create a bunch of blocks on your opponents screen. The blocks will first appear as nothing but eventually change to the normal blocks. If at any time one of the rows of blocks gets full to the point where there is no room for another to fit you/your opponent will lose. This is the basic premise of the game, and its terribly addicting.
Top reviews from other countries
Visually it's very nice, and doesn't try too hard to be flashy at the expense of game play. It's also clear that the game would only work on the DS, since the touch-screen is essential to the way the game is played (particularly when it's going really fast).
It's addictive, entertaining, varied and overall very enjoyable. For some reason, though, I find myself not wanting to go back to it as often as I would have imagined. I think that although there is variety, once you've played it for long enough you've more or less experienced everything, and the only thing left is to try to beat all your high-scores.
Probably good for competitive types, but for me it knocks one star off the score.
Das Spiel hebt sich komplett durch seinen eigenen Stil, die vielen Ideen und die gut funktionierende Touchscreen-Steuerung vom Einheitsbrei ab.
Deshalb ist das Gameplay auch ein wenig schwierig zu erklären:
Der Bildschirm ist gefüllt von vielen verschiedenen Blöcken, genannt Meteos. Man muss nun versuchen, durch verschieben der Meteos drei oder mehr gleiche nebeneinanderzubekommen, denn dann werden sie abgefeuert.
Von oben fallen jedoch immer mehr Meteos nach, sodass man schnell sein muss: Denn braucht man zu lange, haben sie oft nicht genug Kraft, auch wirklich aus dem Bildschirm geschossen zu werden, sondern sinken wieder ab. Dann hilft nur noch eines: Und zwar Combos zu machen, indem man noch mehr gleiche Meteos nebeneinander bringt.
Unterschiedliche Spielmodi sorgen außerdem noch für Abwechslung und in einigen lässt sich der Schwierigkeitsgrad auch noch anpassen:
Da gäbe es erst einmal das normale Spiel und die Sternenreise (die in 3 verschiedenen Varianten am meisten für Langzeitmotivation sorgt, denn hier muss man gleich öfter nacheinander gegen den Computer gewinnen und bekommt auch neue Planeten zum Freispielen).
Für zwischendurch gibt es auch noch vier kürzere Spielvarianten:
2 Minuten bzw 5 Minuten: Man muss innerhalb der vorgegebenen Zeit so viele Punkte wie nur irgendwie möglich erzielen
100 Meteos bzw 1000 Meteos: Hier geht es darum, so schnell wie möglich 100 bzw 1000 Meteos abzuschießen.
Highscores werden in den verschiedenen Spielmodi selbst natürlich ebenfalls noch gespeichert.
Laut Statistik habe ich inzwischen schon etwas über 35 Spielstunden und langweilig ist mir das Spiel noch lange nicht geworden. Ich habe es mir vor rund 2-3 Jahren gekauft und hab alle paar Monate mal wieder eine "Meteos-Phase", in der das Spiel dann wieder eine Woche lang täglich gespielt wird.
Das mit der Statistik ist sowieso eine sehr interessante Sache: Hier kann man sich ansehen, wie viel Zeit man in einem Spielmodus verbracht hat, wie oft man das Spiel bereits gestartet hat und wie lange man insgesamt schon gespielt hat.
Also ist Meteos ein Spiel, bei dem alles richtig gemacht wurde?
Ich würde sagen, JA ! Zumindest fällt mir nichts, aber wirklich auch gar nichts ein, was man noch hätte besser machen können. Das Spiel macht süchtig, hat einen guten Umfang, lässt sich genauso gut zwischendurch spielen, wie es jedoch auch zum Längerspielen motiviert und ist dank verstellbarem Schwierigkeitsgrad für Anfänger genauso wie auch für Zocker-Profis gleichermaßen geeignet. Und das kann ich wirklich bestätigen, da Meteos eines meiner ersten DS-Games war, als ich selbst noch nen Gelegenheitsspieler war. Und ich hab es damals schon genauso geliebt wie heute, wo ich mich mit meinen über 30-DS-Spielen doch eher zu den erfahrenen Spielern zählen würde^^
Netter Soundtrack.
Langer Spielspaß.
Empfehlung für alle die Block-Puzzle-Games mögen.

