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Metro Last Light - Xbox 360
| Was: | $46.86 Details The Was Price is determined using the 90-day median price paid by customers for the product on Amazon. We exclude prices paid by customers for the product during a limited time deal. Learn more |
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About this item
- A gripping, story-driven first person shooter, Metro: Last Light is the hugely anticipated sequel to 2010's critically acclaimed cult classic Metro 2035
- Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes - both human and mutant - and use stealth to launch attacks under the cover of darkness
- Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay
- Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC
- Wage post-apocalyptic warfare online, as Last Light delivers an intense multiplayer experience amongst the dark Russian ruins
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Product information
| ASIN | B00BU3WWOS |
|---|---|
| Release date | May 14, 2013 |
| Customer Reviews |
4.1 out of 5 stars |
| Best Sellers Rank | #67,912 in Video Games (See Top 100 in Video Games) #1,568 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.29 x 0.62 x 7.52 inches; 3.2 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | D1094 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Square Enix |
| Date First Available | September 1, 2004 |
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Product Description
It is the year 2034.Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside - and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival - the last light in our darkest hour. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside - and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival - the last light in our darkest hour.
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Concept: 9/10
You're a military ranger in a terrifying post-apocalyptic environment. The surface is uninhabitable and the radiation has contaminated the earth, air, and water. To make matters worse, Neo-Nazis, Communists, Mutants, Bandits, Aliens, and Traitors are around every corner. You're definitely near the bottom of the food chain in the wasteland.
Story: 9/10
Your faction, the Spartans captured an alien bunker, which contains technology that gives them an edge in surviving the apocalyptic wasteland. The other factions, the Communists and Nazis, want that bunker. Since the surface of the world is uninhabitable, the surviving humans live in the subterranean tunnels and use the metro to travel to different areas. But the tunnels are almost as deadly as the surface above.
Gameplay: 9/10
Metro is a linear level based game, where you complete missions. The missions are a mix of FPS battles, survival levels, and stealth missions, where light is both your friend and enemy.
When you are fighting humans, the dark is your friend. You can stealth kill them, or knock them out. If enemies spot you, a battle will erupt. Luckily, the checkpoints are fairly generous. You can carry 3 weapons at a time and they are well suited for different situations. Shotguns are great at close range, machines are good for battle, a silenced pistol is great for shooting out lights in stealth levels, rifles are great for long distances. This isn't the type of stealth game where you get overwhelmed and killed if you are spotted. The battles are fair and if you play a lot of FPS games, you can take out the enemies. Stealth just helps you tip the odds more in your favor.
When you are dealing with mutants, you'll want to hide in the shadows. When you are dealing with spiders in the tunnels, light burns their exoskeleton, and they skitter back into the darkness.
Graphics: 8/10
Overall, the graphics are pretty good. The characters are expressive, but look a bit fake. The dark and murky environments are well done. The effects like explosions, weather, fire, webs, mud, etc... really pull the player into the game.
Sound: 9/10
The music enhances the suspenseful scenes as well as the action scenes. The combat sound effects highlight the action, and the creature sounds make you fear the dark!
Immersion: 10/10
The graphics and sound come together to crate a really suspenseful and creepy environment. Because the world is so hazardous, throughout most of the game, you'll be wearing a gas mask. The mask gets splashed with blood if you shotgun an enemy at point blank range. If you craw through spider webs, you may get a spider on your face. If you walk past the dead, flies will land on your face. If you run through the mud, you'll get some on your mask. Tapping LB will quickly wipe your mask, which does a fair job at cleaning it. There will be times when you're getting attacked, when you can barely breathe, and hardly see.
Maturity: M
There are strippers, sex, nudity, alcohol, blood, gore, and death. It's not for kids, unless you want them to go through puberty while playing this.
Replay Value: 3/10
There are two different endings, based on the value you put on human life. If you make the most out of life, rescue others, and knock enemies out instead of stealth killing them when you have the chance, you make life more valuable. At the end of the game, if life is precious, you get the good ending. If you go out of your way to kill too many humans, you get the bad ending... which is still pretty good.
Overall: 9/10
This is a very good immersive FPS game with lots of action and suspense. The story is well done and your actions affect the ending. At times, some of the story driven scenes seem long, and you want to get back into the action.
Buy it if you love suspenseful shooters like Bioshock.
Buy it if you like FPS games with good controls.
Buy it if you like stealth.
Rent it if you have 10-12 hours to blow through it.
Avoid it if you just want to jump into the action and you think stories in games are boring.
Avoid it if you want to feel super-heroic. In the Metro, there are lots of things more deadly than you!
If you like the atmosphere, check out the Fallout Series.
If you like immersive FPS games, check out the Bioshock series.
The story is a blend of post-apocalyptic dark tunnels and classical sci-fi, and the premises of both are somewhat ridiculous. The storyline itself is convoluted, WAAAY over-dramatized, and impossible to follow (in part because the voices are quiet relative to the rest of the sound...with no way to change that). The entire game is wrought with campy horror movie imagery (literally groaning noises and arms coming out of walls) and a shockingly ineffective mix of jump-at-you scariness and psychological thriller. The gameplay is consistently interrupted by non-participatory (or worse, minimally so--requiring walking) cut scenes through underground communities that have no bearing on the game and no role in the story. There are several absolutely silly hallucinogenic dream-sequence levels that are...just a terrible chore to play. There are no meaningful interactions with, or relationships among characters. The most notable interaction the main character has is fondling the breasts of a boxily-rendered female (think Goldeneye 007 graphics), and ogling her exposed nipples. I mean, c'mon.
The game mechanics are the worst I have encountered in an Xbox 360 game. Here are a few examples:
- The graphics are so terrible, you can't actually tell what is water and what is wet ground. This is important to know, because walking into water will lead to a terrible cut scene, as well as instant death about 30% of the time. This quirk is the closest I have come to throwing a controller against the wall since playing Mario Tennis on GameCube.
- The jumping/ducking interaction with the environment is the worst I have encountered since the original Star Wars: Dark Forces, released as a first-gen CD-ROM game in the 90s. It's really very embarrassing.
- There is no map (ok, fine), but the game isn't totally linear, and the areas are dark and confusing enough that you spend some time simply lost.
- You have no health bar, and no way to know when you're going to die. When you take damage, the screen turns progressively redder, but there's no "final warning" of impending death. Also, sometimes you heal on your own, and sometimes you have to use a med kit. I never figured this out. This is a pretty flagrant, and obvious flaw.
- You can carry 3 guns, and quite limited ammo (sensu Resident Evil). That's fine, but some levels require non-stop video arcade blasting of monsters, which defeats the purpose of a conserve-your-ammo game. And of course, said monster's don't drop ammo, and there is typically none to be found in the environment. Furthermore, certain types of guns are more effective on monsters (shotguns), while others are needed against people (silenced scoped weapons). BUT YOU NEVER WHAT TYPE OF LEVEL IS COMING, SO YOU DON'T KNOW HOW TO PREPARE.
- Refill points for guns and ammo are entirely unpredictable (see above for why that's terrible).
- Guns and associated upgrades are expensive enough that they are useless. Hilariously, for the final level, all guns and upgrades unlock for free.
- Several weapons (e.g., throwing knives, sniper rifle) are absolutely, completely useless in this game.
- Several controls are totally unexplained. For example, I had an airgun for a while, but eventually it refused to fire, and I had to figure out how to pump it up. So many small annoyances like this.
- Your character doesn't level or improve in any way. Fine, but out of step with modern FPSs.
- Monster enemies are very silly, and many are effectively invulnerable, given ammo limitations. The monster "boss" enemies are arduous to battle. Again, it just feels like such a chore.
Pros:
- It was blissfully short--maybe 8 hours?
- The bad guy AI was quite good; a mission-oriented Rainbow Six-style version of this game would probably be very playable.
I actually hope you're not convinced by this review, because I'm about to list this game for sale.




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