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Metroid: Other M

3.8 out of 5 stars 449 customer reviews
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Rated: Teen
Metascore: 79 / 100
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Platform: Nintendo Wii
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • 1st and 3rd person play options
  • Classic Metroid action
  • Beautiful in-game cinematics
  • 2D & 3D puzzle-solving
  • Players can switch immediately to Wii Remote pointer controls to examine and explore the environments

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Product Description

Product Description

Metroid Franchise’s Heroine Gets Personal. For decades, Samus Aran has been known as one of the first female protagonists in video games and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.

From the Manufacturer

Metroid: Other M is a single player shooter for Wii that takes the beloved Metroid franchise into uncharted and exciting new territory. Set between the events of Super Metroid and Metroid Fusion, the game features unprecedented access to the backstory, thoughts and in-game interactions of the usually closed off heroine of the series, Samus Aran. Developed jointly by Nintendo and the celebrated Japanese development studio, Team Ninja, the game also features exciting play options, including the ability to switch between first-person and third-person perspectives, pointer and sideways Wii Remote controller orientation, stunning in-game cinematics and a classic blend of Metroid action and puzzle-solving gameplay.

Metroid: Other M game logo
Cinetatic image of Samus Aran from Metroid: Other M
Continue the Metroid saga and learn much more about Samus Aran.
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Metroid Franchise's Heroine Gets Personal
For decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.

Key Game Features

  • Metroid: Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between gameplay, storytelling and dynamic cinematography, that feels like a movie the player can control. Players hold the Wii Remote controller sideways while navigating and battling in 3rd-person. However, at any moment, players can switch immediately to Wii Remote pointer controls to examine and explore the environments in 1st-person perspective.
  • Metroid fans know more about Samus' suits and weapons than they do about what drives her. That's about to change. The story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus. With voice acting and a rich story, players learn the engaging backstory of Samus as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility. As she hurtles into this new adventure, Samus will encounter her first mentor and Commanding Officer of the Galactic Federation, Adam Malkovich.
  • The development of Metroid: Other M is an exciting collaboration between Nintendo's Yoshio Sakamoto and Team Ninja. Sakamoto was the director of Super Metroid in 1994. Team Ninja is the renowned action developer of Ninja Gaiden. Metroid: Other M pairs Sakamoto's expert level design and exploratory focus of the classic Metroid series with Team Ninja's signature stylish, no-holds-barred action.
Additional Screenshots:
Samus taking on hordes of enemies in side-scrolling platforming action in Metroid: Other M
1st & 3rd person play options.
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Samus battling enemies in expansive environment in Metroid: Other M
Classic Metroid action.
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Samus interacting with other characters in Metroid: Other M
Beautiful in-game cinematics.
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Samus firing on enemies from a raised angle in Metroid: Other M
2D & 3D puzzle-solving.
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Product Information

ASIN B002BSC4ZS
Release date August 31, 2010
Customer Reviews
3.8 out of 5 stars 449 customer reviews

3.8 out of 5 stars
Best Sellers Rank #3,651 in videogames
#116 in Video Games > Wii > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.5 x 7.4 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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By M. Weekley on November 19, 2010
Format: Video Game Verified Purchase
Metroid Other M is an enigma of sorts. You have a legendary video game icon who has a new story introduced into the series and makes noble attempts to take the formula in the past and evolve it through creative bursts. While I have always embraced the creative benchmarks in this series (ie Metroid Prime) and can acknowledge there are some good elements of this game, in the end Metroid Other M loses any sense of identity as it borrows from other games without understanding its roots while at the same time not committing to being its own game. The end result is like eating at a buffet style restaurant...there are many good things in the mix but they don't compliment one another and won't leave you with a memory of an amazing meal but rather something that filled you up.

Starting off with the good, Metroid starts off with some top of the line graphics for the Wii. In the era of HDTV's and graphical prowess, Other M taps into all of the resources of the Wii and creates some gorgeous environments. The gameplay is creative and unique with first person/third person gameplay and tries to spice up things with more quick action timing sequences and physical gameplay. I thought it was a nice touch that Samus sometimes had a more physical approach to attacking her enemies and gave the game a harder edge. The story of the game I thought was pretty solid and fit well within the Metroid universe while the script of the story was lacking, the voice acting was, for the most part, very well done.

One of the biggest letdowns of this game is the emotional disconnect the player has with Samus. Metroid games to me create a universe of solitude and abandonment.
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Format: Video Game Verified Purchase
*Introduction*
The Metroid series is one of Nintendo's finest, and the new entry, Metroid: Other M, is finally here. After the excellent first person Metroid Prime series by Retro was concluded, it was announced that Metroid was returning to both third person view and Japanese development. Many fans were made uneasy when it was announced that Team Ninja would be heavily involved in the project, but the fact that it was being headed by Yoshio Sakamoto, who has been heavily involved with Metroid from the beginning, gave hope that the game would live up to its classic name. Sakamoto promised that this game would flesh out Samus's character as the most story heavy Metroid yet, but has this decision ultimately backfired?

*Story*
The story is the most controversial aspect of this game. Rather than opt for the minimalist approach of the other titles in the series, Metroid: Other M inserts a full blown Final Fantasy XIII style cinematic experience. The story begins with a recap of the events that took place in Super Metroid's final moments and leads into Samus receiving a distress signal from a space station called "the bottle ship." She arrives to find out that the Galactic Federation has already sent a squad of soldiers, led by her old commanding officer Adam Malkovich. She ultimately joins up with them and politely agrees to follow Adam's orders.

The most jarring aspect of the story is the way it fleshes out the character of Samus. While Samus has had spoken lines before in Metroid: Fusion, but they were never overly intrusive and didn't reveal a whole lot about her. However, in Other M, she not only talks, she talks a lot. For a series that has largely lived on letting the player form their own ideas about the character of Samus, this is a bit disconcerting.
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Format: Video Game Verified Purchase
I really liked the action in this game. I liked how they gave Samus excellent melee & finishing moves. The weapons were good as usual like they were in past Metroid games. I really enjoyed the boss battles. The graphics looked great to me, even in 2013. The controls were done well for the most part. I like the idea and feeling of switching between 3rd and 1st person. In first person mode I had fun blasting enemies with missiles, charge shots, and locking the grappling hook before swinging back to 3rd person mode. My only issue was not being able to move in first person mode. Scanning large areas was quite a chore. A few of the enemies were tough to lock as well. If there is anyway the possible that they can allow you to move in 1st person mode while still keeping the 3rd person element, I would have given this game 5 plus stars! I really enjoyed the level designs. The sounds were really good. They didn't have the eerie music that I like playing as much as past metroid games. When the music is playing it's great! I personally didn't like how Samus had to get permission to use weapons she already had. She is a bounty hunter that plays by her own rules. I understand that she had to agree to follow her former superior officer's rules to participate in the mission, but she shouldn't have to consult with him when it was life or death or the only way you can advance in the game. The power bomb was the only thing I can see her getting permission on. I can understand why the story irritated many. I didn't mind the emotion of the story. I didn't mind Samus narrating her past at the beginning to set the story line. Samus is a loner bounty hunter and really has no one to interact with. I have to have interaction in my video game story lines.Read more ›
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