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You ARE Samus with Wii control! By moving around with the Nunchuk and aiming Samus's gun with the Wii Remote, you'll do more than look through the eyes of Samus—you'll experience a quantum leap in first-person control. Fire on the run, grapple enemies and yank off their shields, or manipulate machinery with movements of the Nunchuk and Wii Remote—it all adds up to a level of immersion only possible on the Nintendo Wii, and the best first-person controls on any platform, period. ** Corruption is everywhere... Dark Samus, Samus's longtime nemesis, is corrupting entire planets by launching enormous seeds called Leviathans into them. Samus must travel to multiple planets—each with unique alien landscapes and dangers—to fight the corruption and track several other bounty hunters, all the while fighting the spreading Phazon that threatens to take over her body completely. As it corrupts her, it also grants her incredible powers... ** Enter Hypermode! Samus will employ a never-before-used device called a Phazon Enhancement Device (P.E.D) that harnesses the Phazon within her and puts her into a state called Hypermode. In Hypermode, Samus can destroy Phazon impediments and annihilate enemies with superpowered weapons...but it drains her health to use it, and she risks utter corruption if she doesn't empty her Phazon meter within a certain time frame. You'll need to carefully balance your need for ultimate power with the inherent danger of corruption.
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The plot feels pretty cinematic, almost a combination between a game and movie. Unlike past Metroids, Samus actually talks to people and controls her ship to fly to other planets! There is a whole cast of characters, including other bounty hunters. Overall, it's probably one of the most intricate Metroid games.
Sometimes this makes means Metroid Prime 3: Corruption doesn't quite have that same feel of loneliness and exploration of other Metroid games. There's nothing about ancient lost civilizations (like the Chozo) or ancient ruins. Indeed, the entire ambience feels a bit less sinister - more like Halo than Metroid.
Also, the game is notably easier than Metroid Prime 2: Echoes. Missions are more straightforward and maps are fairly linear - not too much chance of getting lost. For me, Echoes was a bit too hard, but Corruption might be a bit too easy.
Overall, I wouldn't say this game is better than Metroid Prime (an admittedly high standard), but it is close. Definitely worth getting for any Metroid fans, especially since Metroid: Other M is delayed a few months.
The controls in Metroid Prime 3 are great, though not quite as fluid and exact as those found in Resident Evil 4 (another definite "must have" for the Wii), but that's not a fault necessarily as the controls are designed around a different set of objectives than you'd find in RE4. I'd say that it should take around 10 to 20 minutes to get familiar with the controls and maybe a total of an hour's play time to get totally proficient. That's not a particularly steep learning curve, and those more familiar with FPS games on the PC will likely cut those times down significantly.
The graphics and settings are done particularly well; though some might complain that the PS3 or the Xbox 360 games all look better, I haven't really come across any that actually PLAY better or are more entertaining, but to each their own I suppose. Each location is distinct from the others and the soundtrack helps to build the overall feel of each world. The story is well paced, though not quite perfect as it does get a little lame or cheesy sometimes. This does not detract from the overall feel of the game however, most people will be too busy searching for suit upgrades, engaging in fast-paced combat and completing objectives by solving some rather creative puzzles to even notice that the story is predictable and a little dry at times. Overall, the whole package comes together to make a stunning game that's good for at least 20 hours of entertaining play-time the first time around.
I personally did not find a whole lot of replay value after I finished the game (whereas I'm still playing Resident Evil 4 even though I completed the game a few weeks before I started Metroid Prime 3), but the options to rerun the game on a higher difficulty and unlock bonus content (sadly, none in the form of extra game play or mini-games that I could find) will keep hardcore Metroid fans and gamers that insist on completing every facet of each game they own busy for quite a while.
My one and only minor grip is that I took the extra time and effort to obtain 100% completion so I could get the continued bonus endings (one for 75% and one for 100%) only to be rewarded with two snippets that were short and uninspiring. Of course, that's just my opinion, the actual ending that everyone gets regardless of completion percentage is well done and closes the game well. Overall, Metroid Prime 3 was a great game experience, easily one of the best I've had in the last 10 years,