|Item model number||74Z-00001|
|Item Weight||4.5 pounds|
|Product Dimensions||5.5 x 14.2 x 6.5 inches|
|Item Dimensions L x W x H||5.46 x 14.2 x 6.48 inches|
Microsoft Kinect for Windows V2
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- 1080p HD video
- Wider/expanded field of view and improved skeletal tracking
- New active infrared capabilities
- Improved Microphone (zero balanced)
- 25 Point Skeleton for a total of six people (each person has 25 skeletal joints)
- Thumb tracking, end of hand tracking, open and closed hand gestures
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Top Customer Reviews
2014-11-18 Added: Since this Kinect is an expensive and complex piece of equipment, I am careful as to where to store it when not in use. Instead of removing it from the tripod when I need the tripod for my camcorder, I bought another, smaller tripod for the camcorder. So the Kinect v2 has its own, permanent home on top of the 72" tripod, both when in use and when not in use. Poser Pro 2014 Game Dev with SR5, works with the Kinect v2 now. Also I've explored the Kinect SDK which can be downloaded free from Microsoft, and was amazed to see a 'top view' of my own, moving 'rigging skeleton' on one of the windows. This is done with only one Kinect v2 located IN FRONT of me! In full disclosure, I am a Hobbyist, not a developer.
2014-12-17 I am running Windows 10 Technical Preview, now. The Kinect v2 SDK has a 'Quality Checker' of my computer and it fell short on a couple of areas. The USB 3.O ports on my newer AMD computer were not good enough for Kinect v2. Solution: ORICO PRU3-4P 4 Port USB 3.0 PCI, on the Microsoft QVL, from Amazon fixed that. Next, the SDK also said the frame rate was was topping out at 23 fps. Solution: An EVGA GeForce GTX 750 2GB FTW, addon PCI_E GPU, again from Amazon, to replace my HD on-board graphics. This fixed not only the lacking frame rate, but also the 'Color and Depth' properties which had also been lacking. Now the SDK Quality Checker says my Quad Core 3.0 ghz Home Built computer is fully qualified to run Kinect v2!
Next Stop: Signing up for 'Unreal Engine 4'.
I purchased Kinect for Windows v2 for my graduation project, In order to develop Windows Store App.
The main hardware problem that i faced, that it requires a USB 3.0 port, and i've MBP 13" late 2011 that doesn't support USB 3.0; and to solve this problem i bought a new HP laptop with USB 3.0 port. You also need a good GPU, Because if you used Intel GPU you well faces a problem of Low FPS. The software problem that i faced was the lack of resources for developing Windows Store App using C#, most of the available resources is for Kinect for Windows V1 not for the newer version.
Like others. I've upgraded to windows 8.1, and downloaded their Kinect SDK 2.0. NOTHING WORKS.
Even their own applications (i.e. Kinect Studio) don't work.
My computer has the following:
Gigabytle F2A88XN-WIFI Motherboard (yes, it has usb 3.0)
AMD A10-7850k APU
Amd Radeon R9 270x graphics.
This machine is a beast, and meets all the Kinect requirements. But yet, the kinect still doesn't work. It just keeps restarting. Apparently this is a common problem, as Microsofts forums are flooded with complaints about this very issue.
At least I can return this piece of crap. Microsoft should be ashamed!
As a last ditch effort, I removed my AMD Radeon R9 Graphics card, and replaced it with the following:
Startech 2 Port PCI Express SuperSpeed USB 3.0 Card Adapter
Attaching this adapter to the PCI-Express x16 slot seemed to do the trick; now the Kinect works as it should. I will bumped my review to 2-stars because owners shouldn't have to go through this much trouble in order to get a device to work when their system already meets requirements.
Now what can I do with my AMD Radeon R9...sigh!
Most Recent Customer Reviews
Software driver and usb hardware limitations makes this product almost rage inducing.Published 17 months ago by Graham Herbster
WONDERFUL!!!!! Nothing but a fantastic device that you can let your imagination go wild. I can't stop using it <3 Thank you so much Microsoft for creating this device! Read morePublished 18 months ago by Cobalt B60
Can't get it to work. The software out there now works with Kinect for Windows. Must have a certified USB 3.0 not just any USB 3.0 and definitely not a USB 2.0. Read morePublished 18 months ago by Allan D.