Brand | Microsoft |
---|---|
Item model number | 74Z-00001 |
Hardware Platform | PC |
Item Weight | 1 pounds |
Product Dimensions | 5.46 x 14.2 x 6.48 inches |
Item Dimensions LxWxH | 5.46 x 14.2 x 6.48 inches |
Color | Black |
Manufacturer | Microsoft |
ASIN | B00KZIVEXO |
Is Discontinued By Manufacturer | No |
Date First Available | June 14, 2014 |
Microsoft Kinect Sensor V2 for Windows, Development Device, Requires a Dedicated USB 3.0 Port
We don't know when or if this item will be back in stock.
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- Required to run: Dedicated USB 3.0 USB port, 2 GB RAM, Dual-core 3.2 GHz or faster 64-bit (x64) processor, high powered graphics card
- Will not work if requirements are not met
- Unit is not Xbox compatible 1080p HD video
- Wider, expanded field of view and improved skeletal tracking Not for use with Xbox, this is the PC version intended for software developers Improved Microphone (zero balanced)
- New active infrared capabilities 25 Point Skeleton for a total of six people (each person has 25 skeletal joints)
- Thumb tracking, end of hand tracking, open and closed hand gestures
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Product Description
Microsoft Kinect for Windows includes Kinect for Windows sensor, USB Power supply cable, and Manual. NOTE: The sensor unit does not ship with any software and will only operate with an application developed for Kinect for Windows. Not for Gaming Use. Use the Kinect for Windows SDK to build applications with C++, C# or Visual Studio Basic by using Microsoft Visual Studio 2010. What availability of this product will do is facilitate the ability of developers and commercial customers to explore the limitless opportunities to transform products, processes, and businesses. Three important points regarding Kinect for Windows: This product is not the same product as Kinect for Xbox 360 product, and is not intended for use with Xbox 360s. This is not a consumer product. This is a Kinect development product for Windows, intended for commercial clients and developers. This product requires an application developed for Kinect for Windows in order to operate.
Communicate with computers naturally. Kinect for Windows gives computers eyes, ears, and a brain. With Kinect for Windows, businesses and developers are creating applications that allow their customers to interact naturally with computers by simply gesturing and speaking. Unit is not Xbox compatible.
Hardware requirements:
64-bit (x64) processor
Dual-core 3.2 GHz or faster processor
Dedicated USB 3.0 port
2 GB RAM
Extremely high powered graphics card & high end system
A Kinect for Windows v2 sensor
Operating system requirements
Windows 8 (64-bit) or later
Unit will not work if the above requirements are not met.
Product information
Technical Details
Additional Information
Customer Reviews |
3.2 out of 5 stars |
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Reviewed in the United States on September 4, 2015
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Like others. I've upgraded to windows 8.1, and downloaded their Kinect SDK 2.0. NOTHING WORKS.
Even their own applications (i.e. Kinect Studio) don't work.
My computer has the following:
Gigabytle F2A88XN-WIFI Motherboard (yes, it has usb 3.0)
AMD A10-7850k APU
Amd Radeon R9 270x graphics.
8GB Ram
Samsung SSD
This machine is a beast, and meets all the Kinect requirements. But yet, the kinect still doesn't work. It just keeps restarting. Apparently this is a common problem, as Microsofts forums are flooded with complaints about this very issue.
At least I can return this piece of crap. Microsoft should be ashamed!
UPDATE:
As a last ditch effort, I removed my AMD Radeon R9 Graphics card, and replaced it with the following:
Startech 2 Port PCI Express SuperSpeed USB 3.0 Card Adapter
Attaching this adapter to the PCI-Express x16 slot seemed to do the trick; now the Kinect works as it should. I will bumped my review to 2-stars because owners shouldn't have to go through this much trouble in order to get a device to work when their system already meets requirements.
Now what can I do with my AMD Radeon R9...sigh!
I purchased Kinect for Windows v2 for my graduation project, In order to develop Windows Store App.
The main hardware problem that i faced, that it requires a USB 3.0 port, and i've MBP 13" late 2011 that doesn't support USB 3.0; and to solve this problem i bought a new HP laptop with USB 3.0 port. You also need a good GPU, Because if you used Intel GPU you well faces a problem of Low FPS. The software problem that i faced was the lack of resources for developing Windows Store App using C#, most of the available resources is for Kinect for Windows V1 not for the newer version.

Reviewed in the United States 🇺🇸 on September 4, 2015
I purchased Kinect for Windows v2 for my graduation project, In order to develop Windows Store App.
The main hardware problem that i faced, that it requires a USB 3.0 port, and i've MBP 13" late 2011 that doesn't support USB 3.0; and to solve this problem i bought a new HP laptop with USB 3.0 port. You also need a good GPU, Because if you used Intel GPU you well faces a problem of Low FPS. The software problem that i faced was the lack of resources for developing Windows Store App using C#, most of the available resources is for Kinect for Windows V1 not for the newer version.




Buyer beware, the Kinect Sensor V2 for Windows is a radically different product than an adapted XBOX Kinect.
However, a little scratch on the product.