Microsoft Xna Unleashed: Graphics and Game Programming for Xbox 360 and Windows 1st Edition

3.1 out of 5 stars 20 ratings
ISBN-13: 978-0672329647
ISBN-10: 0672329646
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Used: Very Good | Details
Condition: Used: Very Good
Comment: Very good condition, wear from reading. Pages are intact and are not marred by notes or highlighting. The spine remains undamaged but may have spine creases from reading.
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Editorial Reviews

From the Back Cover

Foreword by Tom Miller Developer, XNA Game Studio Express, Microsoft Corporation "Microsoft XNA Unleashed "provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D objects. In addition to providing coverage of 2D programming, the author shows you how to create sophisticated 3D games. All the important topics such as physics, artificial intelligence, and special effects are covered in detail. Chad Carter is the CTO at Robertson Marketing Group. Many Fortune 500 companies use the ecommerce system he architected and developed from the ground up for the promotional business sector. He has been creating DirectX applications since 1996 and has developed games using Managed DirectX. Chad created a 3D locomotive simulator for Norfolk Southern that is used to teach children to obey railroad crossings signals. Chad's website devoted to the XNA Framework can be found at www.xnaessentials.com. Learn how to install and use XNA Game Studio Express Discover how to build, deploy, and debug games for the Xbox 360 and Windows Examine the XNA Framework in depth: 2D, 3D, sound, input, and HLSL Learn how to create game components and game services Delve into performance tuning techniques Discover how to extend the Content Pipeline Learn how to use the Microsoft Cross-Platform Audio Creation Tool (XACT) to add sound and music to games Create a full 2D parallax side-scroller game Discover how to use sprite batches Learn to make the most of sprite fonts Create 2D components such as splash screens and progress bars Examine the different sprite batch blending modes Discover 2D cel animation Examine the High Level Shader Language (HLSL) in detail covering basic HLSL as well as vertex deformations and post-processing effects Create a full 3D game that includes a 2D radar in the Heads Up Display (HUD), and much, much more CD-ROM includes - All C# examples and source code presented in this book. - Explosion Generator tool for generating explosion animations. Introduction Part I Get Up and Running with XNA on Your PC and Xbox 360 1 Introducing XNA and XNA Game Studio Express 2 XNA and the Xbox 360 3 Performance Considerations Part II Understanding XNA Basics 4 Creating 3D Objects 5 Input Devices and Cameras Part III Content Pipeline 6 Loading and Texturing 3D Objects 7 Sound and Music 8 Extending the Content Pipeline Part IV 2D in XNA 9 2D Basics 10 2D Effects 11 Creating a 2D Game Part V High Level Shader Language 12 HLSL Basics 13 Advanced HLSL Part VI Physics and Artificial Intelligence 14 Physics Basics 15 Finite State Machines and Game State Management 16 AI Algorithms Part VII 3D Effects 17 Advanced Texturing Techniques 18 Special Effects 19 Particle System Part VIII Putting It Into Practice 20 Creating a 3D Game 21 Improving the Game 22 Finishing Touches Index

About the Author

Chad Carter is the CTO at Robertson Marketing Group (RMG). RMG services many Fortune 500 companies that utilize the e-commerce system he architected and developed from the ground up for the promotional business sector. He has been creating DirectX applications since 1996 and has developed games using Managed DirectX. Chad created a 3D locomotive simulator for Norfolk Southern that is used to teach children to obey railroad crossing signals. Chad&;s Web site devoted to the XNA Framework can be found online at www.xnaessentials.com.



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Product details

  • Publisher ‏ : ‎ Sams; 1st edition (July 18, 2007)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 524 pages
  • ISBN-10 ‏ : ‎ 0672329646
  • ISBN-13 ‏ : ‎ 978-0672329647
  • Item Weight ‏ : ‎ 1.96 pounds
  • Dimensions ‏ : ‎ 7 x 1.25 x 9.25 inches
  • Customer Reviews:
    3.1 out of 5 stars 20 ratings

Customer reviews

3.1 out of 5 stars
3.1 out of 5
20 global ratings
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Reviewed in the United States on February 8, 2008
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Reviewed in the United States on June 21, 2008
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Reviewed in the United States on August 24, 2007
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Behnam Nasiri
4.0 out of 5 stars Microsoft XNA Unleashed
Reviewed in Germany on September 15, 2014
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