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Middle-Earth: Shadow Of War - PlayStation 4
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Shipping & Fee Details
| Price | $8.99 | |
| AmazonGlobal Shipping | $10.46 | |
| Estimated Import Fees Deposit | $0.00 | |
| | ||
| Total | $19.45 | |
- Immerse yourself in the epic scale of Middle-Earth as you forge a new ring and siege epic fortresses to face the dark lord and Nazgul.
- Experience a richer and more personal world full of new enemy types, stronger personalities and deeper stories - anyone you face can now evolve from a lowly soldier to a mighty overlord.
- Go behind enemy lines and use strategy, cunning or brute force to conquer Sauron' s fortresses and turn them against him.
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Product information
| ASIN | B06WWDVBKT |
|---|---|
| Release date | October 10, 2017 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #26,723 in Video Games (See Top 100 in Video Games) #1,464 in PlayStation 4 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.3 x 6.7 inches; 4.16 Ounces |
| Type of item | Video Game |
| Rated | Mature |
| Item model number | 1000640755 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.2 ounces |
| Manufacturer | Warner Home Video - Games |
| Date First Available | February 27, 2017 |
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Product Description
The sequel to the critically-acclaimed Middle-Earth: Shadow of Mordor - winner of over 50 industry awards - arrives this August, continuing the original story of Talion and Celebrimbor, who must now go behind enemy lines to forge an army and turn all of Mordor against the dark lord, Sauron. Immerse yourself in the epic war for Middle-earth as you confront the Dark Lord Sauron and his Ringwraith's. Forge a Ring of Power to dominate your enemies and command your followers as you experience a unique, personal story brought to life by the award-winning Nemesis System.
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Shadow of Mordor was my first platinum trophy, and I truly adore that game. I bought Shadow of War during a 2017 Black Friday sale; so why am I just now playing it? The short answer is I just couldn’t get back into it. I actually tried playing it a couple different times in the past, but I always gave up on it after a couple hours. Finally, I decided to stick with it, and I’m glad I did. Granted, it pales in comparison to the first game (in my opinion), but I still mostly enjoyed my 60 hours.
[Combat]
Going in, one of my concerns was whether or not this type of combat would still hold up in 2021, and the answer is “sort of”? When I say “type of combat”, I’m referring to the button mashy style that the Batman games made popular. Early on, it felt button mashy, but I got better once I started unlocking upgrades. My biggest problem with the combat in this game is how imprecise it is. There were soooo many times where I was trying to target enemy “A” with a finisher, only to end up hitting enemy “C”. That’s infuriating, guys. Keep in mind there’s no enemy lock-on feature, and there are a ton of enemies on the screen at once. The only time I really enjoyed the combat was the rare 1v1 encounters. Overall, the combat felt loose and very imprecise at times.
[Enemies]
Orc, Orcs, Orcs, and more Orcs! As with the last game, this is a really good thing. Each one has their own unique personality and quirks, and that leads to each encounter feeling special. My only real gripe with the enemies in this game is I wish there were more 1v1 encounters with them. Many of the battles consisted of enemies being all over the place, and that prevented me from enjoying the battles as much as I should have.
[Gear]
By “Gear”, I’m referring to weapons and armor, and I like how it was handled in Shadow of War. You can’t buy gear from an in-game merchant or anything like that, but it doesn’t matter because gear drops are in abundance. More often than not, you’ll get a piece of gear that has a perk attached to it. For example, a sword that does more damage when your health is below 20%. You’ll also be able to slot gems that further improve your weapons and armor. The one thing I didn’t like about gear was that some of the perks were locked behind certain achievements. For example, a dagger perk might be locked behind performing a stealth kill on 5 enemies. At the end of the day, gear was handled differently than the first game, and I liked it.
[Open World]
I know this is officially considered an open world game, but I don’t think I agree with that. When I think of “open world”, I think of a game where I can travel from one end of the map to the other, without encountering a loading screen (think Witcher 3). This game is made up of zones that all look similar and feel congested. I believe there’s a photo mode, but I don’t know why it’s needed because I never felt compelled to take a picture of anything. This isn’t a modern day Assassin’s Creed game boys and girls, so don’t go in expecting to be in awe of the open world.
[Shadow Wars]
This is part of the name, so this is a big part of the end game. However, I can’t speak on it because I didn’t try it. Once I finished the campaign, I didn’t have the motivation to go back and defend all of the different fortresses that I previously conquered. I’m not saying this is a bad feature, but it’s not something for me. If you really love the game, then I think this is something you might enjoy.
It took me a bit to *finally* play Shadow of War. While I like the first game better, I still mostly enjoyed my 60 hours of game time. But, I didn’t enjoy it enough to play through the end game. If you liked the first game, you’ll probably like this too. Heck, you may even enjoy it more, as many people seem to. Immortals Fenyx Rising; you’re up next!
First off: don't be deterred by the microtransaction haters. I was quite skeptical myself, but I made it to the end without spending an additional cent. I even had extra gold (like real-world money) left over earned from community or weekly quests. By the end I had over 75000 spare Mirian and amazing gear, to the point where loot drops were more of a chore than a reward.
If you want to be deterred from playing your way through this fascinating Middle Earth side/back story saga, then be deterred by the fact that the story essentially ends about 2/3 of the time commitment required through, and then you will spend the rest of the time (15-30+ hours, depending on your skill etc.) defending sieges against your fortresses. These were fun and interesting at first, but it quickly became tedious when I realized that there are TEN stages to defend, with an increasing number of sieges in each stage (in the final stage, you must defend/hold ALL your fortresses to mercifully reach the conclusion).
I agree with the reviewers who think the frozen action during repetitive, long-winded taunting is silly. I don't mind a little verbal abuse, but it should flow along with the action, not suspend it. There should at least be a way to skip it with a button or something.
The conclusion itself is underwhelming and puzzling, if not totally deflating. Wait -- decades drag on, and Talion ultimately becomes a Nazgul? There's nothing I can do about it??! No showdown with Sauron? No reckoning with Celebrimbor? Booooo. But the first 2/3 of the game, with all the plot twists and turns and a lot of flexibility in terms of how to work your way through it, was lots of fun. By the end, though, I was plain sick of recruiting and training orcs orcs orcs and more orcs -- not a single Treant or Balrog or Nazgul or anything else is available to recruit/command (now THAT would be a fun game, would it not?)
Top reviews from other countries
Reviewed in Mexico on August 4, 2022
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