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About the product
- Remastered with the well-known developer, Black Hole, and in close partnership with the game's numerous fans.
- Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops and ready them for combat on exclusive battle maps.
- Lead the Heroes of the Griffin dynasty within intriguing scenarios. Choose your path, assume your choices and customize your gaming experience thanks to a brand new reputation system.
- Discover fantastic landscapes and creatures from the world of Ashan. Enjoy revisited 3D designs and an exclusive new bestiary.
- Post content and compete with your friends, using a new and intelligent, online community interface.
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The new M&M Heroes VI blends turn-based strategy & RPG elements to offer the award-winning M&M Heroes strategy system with a new graphic engine and new storyline to all the fantasy fans. Lead a family of Heroes in a thrilling, epic story where Angels plot to revive an unfinished war. A legendary Archangel General, killed during the war of the Elder races, is resurrected. Under the cover of preparations for an upcoming Demon invasion, he wants to recover his powers and take control of the world while eradicating his ancient enemies. He underestimates, however, the power of the all-too-human Griffin dynasty.
Might and Magic Heroes VI is multiplayer Turn-based Strategy game for the PC platform. The sixth game in the fantasy based Might & Magic series, Might and Magic Heroes VI is a prequel to the previous game in the series. Set in the realm of Ashan, it revolves around the resurrection of a long-dead Archangel, needed in a current time of war, but who may also have his own ideas and ambitions in a brave new world. Game features include: an extensive list of building possibilities, RPG elements, a deep list of possible artifacts and relics to discover, a reputation system, a sizable selection of factions and more.
The Might & Magic Heroes VI adventure starts 400 years before the events in Might & Magic Heroes V, showcasing a family of heroes in a thrilling, epic story where Angels plot to revive an unfinished war. A legendary Archangel General, killed during the war of the Elder races, is resurrected. Under the cover of preparations for an upcoming Demon invasion, he plots to recover his powers and take control of Ashan while eradicating his ancient enemies. Yet he underestimates the power of the all-too-human Griffin dynasty. The Griffin family at this time contains five distinct and powerful representatives. These are the main heroes of the Might & Magic Heroes VI campaign, and they will lead its different factions to battle. The destiny of each of these heroes are for you, the player, to decide.
Key Game Features
- Classic Gameplay - Remastered with the well-known developer, Black Hole, and in close partnership with the game's numerous fans.
- Unique Action - Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops and ready them for combat on exclusive battle maps.
- Take Control - Lead the Heroes of the Griffin dynasty within intriguing scenarios. Choose your path, assume your choices and customize your gaming experience thanks to a brand new reputation system.
- The Rich Might & Magic Universe - Discover fantastic landscapes and creatures from the world of Ashan. Enjoy revisited 3D designs and an exclusive new bestiary.
- A Strong Community - Post content and compete with your friends, using a new and intelligent, online community interface.
An RTS/RPG play blend.
Unique faction based attacks.
A rich gameworld to explore.
Challenging boss battles.
Top customer reviews
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Why it did not get five stars.
1. Micromanaging. It takes a LOT of focus and attention to a) acquire towns and build them up, b) acquire forts and barracks (to increase creature production), c) not lose too many creatures per stack. If the player is not careful during a battle, one or two losses (even light ones) could spell the difference between victory or defeat. It is possible to quick attack target towns/cities. But then you leave yourself VERY vulnerable and spread out. A player CAN NOT focus on just one aspect of the game, you HAVE to manage your army size, how quickly you can build your towns up, and how often you fight neutral enemies for more resources or bonus way-points (i.e. monuments, pools, etc)
2. Long campaign. It ends up taking a looooong time to beat almost any map within the game. I was taking hours. But after careful managing, rewinding, and resetting maps multiple times, it would get to the point that by the end of the map, I started steamrolling everything, and leveling up heroes every other battle.
3. Skills/abilities. Once you choose them, you can't change them. REALLY!?!? I can't tell you how many times I chose an ability and realized it did NOTHING for my hero. I started figuring it out in the end... but not knowing how it would benefit, made it difficult to choose. Numbers and descriptions were given, but I couldn't tell if they would actually be helpful.
My second issue was that I did not want an online game. It clearly states in small print on the box that a one-time internet connection is required for first launch. OK I can live with that but what they really mean is that a connection to the UPLAY online interface is required one-time for every time you want to play the game then you can play it in offline mode which did not work!
1. When I installed the game, I was expecting to play Heroes VI. What I got was the UPlay server having me play Shades of Darkness, at least that is what shows up on my screen as the available game to play. I see now way at all to play Heroes VI as a standalone game.
2. You are not able to create additional characters. At least, I could not figure out how and I have been playing this franchise for years. I simply wanted to start a new game with a whole new character because I was getting my ass kicked even on the easiest level and I wanted to experiment with the myriad of character traits you can apply points toward.
3. The game is hard, even on the easiest level. I used only one hero to do all of the battles. I brought out other heroes to pick things up that I would leave behind, so I could use my movement points only on what I wanted to. Let me be clear. I used this one hero for all battles and for picking up any chests or other artifacts. Everything else, like random resources laying around, was picked up by a different hero. By the time I came into contact with an enemy player. I was level 12 and the enemy player was level 15, and was a deadly threat. This game is far, far too hard on the easy level.
4. You get points that you can apply to your character. There are a lot of traits that you can apply points to, but suffice it to say that there is a considerable learning curve. You really don't get a good understanding of how these traits affect your hero until you are already playing.
5. Read number 3 again.
One thing I really, really liked about the game was the new layout and navigation of the town screen and the way the game mechanics worked. Some people really don't like this, but I did. Also, I found the graphics to be nice and thought they were a good improvement.
Overall, I would not have purchased this game if I did not have the entire series. I never would have bought the game if I had been given a free trial opportunity. They game is simply not worth the time.
Most recent customer reviews
Stick with heroes III, V. VII is okay but not really great.