Top positive review
Free running gone wild
on October 16, 2013
Come to find out, even my virtual-self has no balance. This game is designed to allow the player to navigate through the zones using similar techniques shown in free running videos. Any wall, surface, or jump point can be used to get from point A to point B. The game makes it a bit more convenient by marking the items you can use red, but that doesn't make the game easy by any stretch of the imagination (at least not for this gamer).
Unlike most first person shooters (FPS), this game is designed to avoid the fight. Sure you can disable, knockdown, and if needed, even fire at the bad guys, but the main goal is to avoid the fight and get from the start to the finish of any particular puzzle using your wits, your speed, and your uncanny ability to balance (and time jumps).
That's where my stability comes in. If you playthis on the PS3, you balance your character with the PS3 remote, by holding it steady and moving it slightly left/right to keep yourself upright on narrow beams. That being said - I may need to get checked out, because of all the puzzles in this game, balancing on the beam seems to be my weakness. Shoot at me? No problem? Have me jump 50 feet between buildings w/a tuck and roll thrown in for fun? No problem? Have me walk across a 6in wide beam approximately 10-15ft long...holy cow am I in for a world of hurt (and likely a fall or three).
Overall, Mirror's Edge redefines what a fun FPS type game can be like. Not everything is about invincible powers and unlimited ammo. Sometimes it is about doing what man has been innately programmed to do - flee. Graphics are nice enough and the storyline is well scripted. As stated - the red "hint" markers on items you can jump on/off is fairly helpful, but you'll eventually become a pro at picking things to use as you progress, not relying solely on the red markers. If you can pick this up at a reasonable rate, I'd say go for it.