- Paperback: 288 pages
- Publisher: Focal Press; 1 edition (October 15, 2012)
- Language: English
- ISBN-10: 0240825020
- ISBN-13: 978-0240825021
- Product Dimensions: 8.5 x 1 x 11 inches
- Shipping Weight: 2.9 pounds (View shipping rates and policies)
- Average Customer Review: 23 customer reviews
- Amazon Best Sellers Rank: #932,037 in Books (See Top 100 in Books)
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Mobile Digital Art: Using the iPad and iPhone as Creative Tools 1st Edition
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About the Author
David Leibowitz brings over thirty years of experience with photography, computer art, video art, and experimental filmmaking to his current position as a pioneer in the developing medium of Mobile Digital Art. With a multitude of images created in various mediums and the latest tools and techniques, Mr. Leibowitz, camera still in hand, continues his pursuit of new methods to match new visions.
Top customer reviews
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Every image is miniscule and highly compressed. Layouts are somewhere between minimal and nonsensical. The content itself seems decent, if a bit thin, but it is frankly impossible to judge this book fairly without being able to see the graphics upon which it depends.
I hate panning this book, because it is entirely possible the author had no control over the Kindle implementation, and I suspect he would be just as frustrated as any reader, if not more so. However, I also wouldn't want anyone to waste their hard-earned ducats on a nearly unusable document.
I like the book because I like these artworks which give me ideas of creations.
I like the book also because these artists show what apps they use and how they use. Some of the apps are new to me. I went to the app store to download them and try on my artworks.
I have to say that this is one of the books from which I really learned a great deal of digital art.
Large, lush-colored photos, step by step processes (and yes, it is all there) plus the dialogue to the side on why-wherefore. In fact, there was and is an amazing amount of things still to be learned for me as well. I've been enjoying re-reading how everyone did what and re-discovering old apps long in storage that work again in a different capacity.