- Publisher: A Book Apart; First Edition edition (2011)
- Language: English
- ISBN-10: 1937557022
- ISBN-13: 978-1937557027
- Product Dimensions: 11 x 8.5 x 1.2 inches
- Shipping Weight: 4 ounces
- Average Customer Review: 4.9 out of 5 stars See all reviews (10 customer reviews)
- Amazon Best Sellers Rank: #107,532 in Books (See Top 100 in Books)
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Mobile First Paperback – 2011
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Our industry's long wait for the complete, strategic guide to mobile web design is finally over. Former Yahoo! design architect and co-creator of Bagcheck Luke Wroblewski knows more about mobile experience than the rest of us, and packs all he knows into this entertaining, to-the-point guidebook. Its data-driven strategies and battle tested techniques will make you a master of mobile-and improve your non-mobile design, too!
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Top customer reviews
He argues cogently for why the mobile design should be done first (i.e. before the laptop one) and then illustrates quickly the principles of good mobile design. It may take you only a few hours to read this book, but the ideas will become a permanent part of your design orientation. Anyone who designs apps or sites should read this - and it is very enjoyable, too. Wroblewski's points are well illustrated with examples.
A bit pricey but the info you get is priceless
Luke Wroblewski is my favorite author when it comes to UX/UI. His book on Web Forms changed how I thought about designing forms. And this book does the same with Mobile.
I also bought the e-book of this version. It's that good.
The second half of the book is full of really helpful interaction design insights, aimed at UX professionals who work mainly on websites for PCs, and are making a transition to designing for mobile. If that describes you, you should read this book. I also appreciated that its focus is on the mobile web, not of the design of native applications. He does a good job not focussing solely on iOS, and lets you know how the patterns he describes apply to Android and other devices. I'm working on a mobile application called Dicewalla and this book has helped me figure out and prioritize the product roadmap.
"Mobile first" is written as "starter guides" that is, for those who start switch designed for mobile applications. Therefore, along with a brief writing style of A Book Apart, the book consists of seven chapters and just wrapped in about 150 pages. Start with explaining "why mobile first" (sort of question), Luke direction immediately focus the reader on how to get started, or to think about designing for mobile applications. Of course, everyone understands mobile app design requires attention to many things, but the point of making the move from web design to starting mobile design is recommended by the author in a few brief important things.
It also offers plenty of resources to collect information on the status report using mobile apps as well as Internet access using handheld devices. However, for me personally, the most valuable information of the book is Constraints, mentioned in chapter 2. Value added by the idea of it stems from the encouragement of those who make the product (whether web or mobile) put yourself in situations to design for mobile first. By this way, you will have optimal (up to a maximum of) the most important functions, ways of organizing information, as well as the most affordable menu contents in accordance with the user's context.