Take a clueless magical girl, throw her into a world populated by critters that kinda resemble Pokemon, then add a few staples like dungeon crawling, and you might end up with Moco Moco Friends.
The basic gameplay is pretty simple. Go explore dungeons, fighting and collecting Plushkins. The dungeon part of the game reminds me somewhat of Rogue, but at a very basic level. The overworld consists of a shop which I've yet to use. There's a garden to grow materials you'll need for various upgrades. The sewing shop turns those raw materials into necessary components, and you'll use those in a third building to train, evolve, etc, your Plushkins. The towns "people" will sometimes give you quests, and over the course of the game, you'll unlock other NPCs.
As simple as it is, I find it charmingly addictive. I'm up to chapter 20 now, and I think I'm getting close to the end. The difficulty slowly ramps up once you get into the higher teen chapters. There are a few things which I could point out, but they don't reduce my score. Mainly the repetition and tedium of doing the same thing again and again. Go into a dungeon, which so far, typically consists of no more than 6 rooms and I've yet to see anything bigger than three floors. Fight some Plushkins on your way down to the boss, and collect materials Once you beat the boss, you're taken back to the overworld, where you'll repeat the process. Some dungeons are story-based and some are special timed dungeons that give bonuses to material collection or experience.
The game keeps the original Japanese voice acting but there is English text and there are a few funny anime-style references thrown in. Some of the interactions are genuinely funny. One of my favorite reactions is Moco's face when her Plushkins are hit in battle. The Plushkins don't die. They're just stuffed animals and you kinda beat the stuffing out of them during the battle (yes, you can actually see the stuffing popping out as they take damage). When the Plushkin faints, you might have a chance to befriend them once the battle is done.
Given the nature of the game, it makes me wonder why the original publisher didn't team up with some plushie manufacturer to create some unique tie-ins.
Moco Moco Friends - Nintendo 3DS
Platform :
Nintendo 3DS
|
Rated:
Everyone
Only 1 left in stock - order soon.
- Battle against your rivals, scavenge items, venture through massive dungeons
- Evolve your Pushkin's and travel with your companions across the magical realm of
- Lead your Pushkin's to victory in turn based battles Fight befriend and evolve Pushkin's on your quest to banish evil from Dream
- 120 types of Pushkin's to collect
- Teleport to dungeons using the town portal/gate. The garden allows the player to grow crops or collect items
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Product description
An exciting twist on the adventure RPG genre build your skills and amass loads of cuddly monsters to become the ultimate Plushkins Master
Product information
| ASIN | B013HMNNI8 |
|---|---|
| Release date | November 17, 2015 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank |
#72,431 in Video Games (See Top 100 in Video Games)
#3,419 in Nintendo 3DS & 2DS Consoles, Games & Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.4 x 4.9 inches; 2.08 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Everyone |
| Item model number | 3DS-011 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.08 ounces |
| Manufacturer | Aksys |
| Date First Available | August 5, 2015 |
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Customer reviews
4.3 out of 5 stars
4.3 out of 5
33 global ratings
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Reviewed in the United States on February 21, 2016
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12 people found this helpful
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Reviewed in the United States on July 8, 2021
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This game is super awesome. It is easily in my top 5 best 3ds rpgs of all time. I love the fact that you use plushies to fight other plushies, and the side quests are easy to do, and tons of fun. Also they have an npc that has the same name as a anime main character. Which one you may ask? Well you’ll just have to play this super ultra awesome game and find out.so in conclusion, if you have a 3ds and you want a new fun rpg to play on it, I would highly recommend this game. It’s awesome.
5.0 out of 5 stars
This game is awesome.
By tylerrussell on July 8, 2021
This game is super awesome. It is easily in my top 5 best 3ds rpgs of all time. I love the fact that you use plushies to fight other plushies, and the side quests are easy to do, and tons of fun. Also they have an npc that has the same name as a anime main character. Which one you may ask? Well you’ll just have to play this super ultra awesome game and find out.so in conclusion, if you have a 3ds and you want a new fun rpg to play on it, I would highly recommend this game. It’s awesome.
By tylerrussell on July 8, 2021
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Reviewed in the United States on February 4, 2016
Verified Purchase
This game came quickly and I am absolutely addicted! It's super cute, all pastel magical girl (of the smol witch variety) pokemon/fantasy life, and hella anime in tone and dialogue, but also pokes fun at itself, like joking about a tsundere character and making dumb puns. It suits me so well, and I just love it, omgg!! If you're into the cutesy pastel aethetic and like pokemon, you'll love this! Plus, the creatures are living plushies. How friggin' adorable is that???
4 people found this helpful
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Reviewed in the United States on February 17, 2016
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This game is just as cute as I'd hoped it would be! The game-play is simple and the characters are well-designed! It can get a little tedious like most dungeon-crawlers but it's still something I enjoy playing in my down-time. (n_n)
4 people found this helpful
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Reviewed in the United States on January 4, 2020
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It's honestly so cute and I love it so much. If you're in the mood for Pokemon but don't want to actually play Pokemon, try this game out!
Reviewed in the United States on August 7, 2017
Verified Purchase
Hiya! Game arrived intact and safely!!!
Thankyou!!! ( I am playing it now! )
Poppy in Georgia
Thankyou!!! ( I am playing it now! )
Poppy in Georgia
2 people found this helpful
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Reviewed in the United States on April 28, 2016
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Let me start my review off by saying this: I am a huge fan of pretty much anything pastel and cute that comes from Japan. In particular, two of my favorite things are magical girl anime and Pokemon video games. When I first found out about this game before it was released, I was incredibly excited for it. A monster collecting game that has a magical girl protagonist? Sign me up!
Unfortunately, this game fell flat in many ways.
First, the gameplay... I knew going into this that it was a dungeon crawler, but I wasn't aware of how tiny those dungeons were. They were literally two floors with five or six tiny rooms each, and then a boss floor. That was it. Every single time. The layout of the dungeons changed slightly each time, but they were all so small that I didn't really feel like I was exploring anything at all. And dungeon crawling is pretty much all you do. Every story mission involves crawling yet another dungeon, sometimes multiple dungeons. It's repetitive, and gets dull really quickly.
Well, at least the Plushkins are cute, right? I would say that... Except actually GETTING Plushkins was downright impossible! In Pokemon, if you see a Pokemon that you like in the wild, you can choose to catch it. Here, the only way you can catch something is if it approaches you after a battle -- which is a very low chance. If you want a particularly rare Plushkin? Have fun trying to run into one in a dungeon, and then hoping it approaches you when you're done. The only other way you can get Plushkins is by having them spawned for you in exchange for an item, but of course, which ones you get spawned for you are entirely random. Which leads me to my next complaint...
The method of making your Plushkins stronger was absolutely ridiculous. I forget the specifics -- it's been a while since I last played this, and for that, I do apologize -- but I remember that it involved using craftable items. That sounds okay, until you remember that the the items you get from crafting are also completely random. So you could end up with loads and loads of items that you don't need, constantly farming for more materials to craft more items in the hopes that you get the one you're looking for. Generally, if a game has a crafting system, there should be some type of way to craft something specific that you need, and not just be at the mercy of the RNG.
And what makes this even more frustrating is that making your Plushkins stronger is entirely pointless! When I got the items to evolve my strongest Plushkin that wasn't my starter, I was very excited! Until I saw that evolving her actually reset her level back down to level 1, and she immediately became my weakest Plushkin. WTF?! What's the point of evolving it if it's going to get WEAKER?! That makes no sense!
The bad gameplay would at least be excusable if the characters and the story were good. But they're not. They're really not. Shizuku was easily my least favorite character -- she was your stereotypical shy, moe character, so naturally, everyone in the game loved her and constantly talked about how amazing she was because she was so "cute". My favorite character was Lin, a fiery, rambunctious type, and she was constantly being put down by the cast for being annoying, and was always being unfavorably compared to Shizuku. Kaede was just plain annoying. She had this incredibly obnoxious catchphrase that she would say CONSTANTLY, and since the game has voice acting, you have to hear the seiyuu say it over and over. It got to the point where I would turn down the volume any time Kaede talked.
Actually, I take that back. Shizuku was not my least favorite character. The worst character, by far, was Moco. I had heard before I started playing this that she wasn't very smart, but I was expecting her to be like Sailor Moon -- you know, ditzy and not book smart, but still competant when she needs to be. Unfortunately, she was less like Sailor Moon and more like Patrick from Spongebob. Nearly every single word that came out of her mouth was in some way about food. She literally never stopped talking about food. And every time she did something dumb, I thought to myself, what could she do to get even dumber? And then she would do something even dumber, and I would just be amazed. To give you an example of how stupid Moco is: in one scene, she attempted to eat Lin's Plushkin, because it looked like a pig, and therefore, she thought it would taste like pork. I am not even joking. She literally tried to eat a live Plushkin because she thought it was pork. Another, less horrifying example was the time that the other characters needed to explain to her what the word "buddy" meant. I honestly dislike playing games where the player character has dialogue outside of your control, and Moco is exactly why.
I honestly can't think of any redeeming qualities this game has. The cutesy aesthetic was nice, but the dungeons are so repetitive, and the overworld is so small, that the scenery gets boring very quickly. The music was okay, nothing to really write home about, but that too got boring after a while. The battle system was pretty lackluster -- to be honest, I found that the battles were way too easy most of the time.
If you want a better monster battling/collecting game, play Pokemon. If you want a lighthearted dungeon crawler, try Pokemon Mystery Dungeon. If you want a cute game with a pastel aesthetic, play Animal Crossing, or Fantasy Life if you'd rather have an RPG. Just don't play Moco Moco Friends. It's honestly not worth the money.
Unfortunately, this game fell flat in many ways.
First, the gameplay... I knew going into this that it was a dungeon crawler, but I wasn't aware of how tiny those dungeons were. They were literally two floors with five or six tiny rooms each, and then a boss floor. That was it. Every single time. The layout of the dungeons changed slightly each time, but they were all so small that I didn't really feel like I was exploring anything at all. And dungeon crawling is pretty much all you do. Every story mission involves crawling yet another dungeon, sometimes multiple dungeons. It's repetitive, and gets dull really quickly.
Well, at least the Plushkins are cute, right? I would say that... Except actually GETTING Plushkins was downright impossible! In Pokemon, if you see a Pokemon that you like in the wild, you can choose to catch it. Here, the only way you can catch something is if it approaches you after a battle -- which is a very low chance. If you want a particularly rare Plushkin? Have fun trying to run into one in a dungeon, and then hoping it approaches you when you're done. The only other way you can get Plushkins is by having them spawned for you in exchange for an item, but of course, which ones you get spawned for you are entirely random. Which leads me to my next complaint...
The method of making your Plushkins stronger was absolutely ridiculous. I forget the specifics -- it's been a while since I last played this, and for that, I do apologize -- but I remember that it involved using craftable items. That sounds okay, until you remember that the the items you get from crafting are also completely random. So you could end up with loads and loads of items that you don't need, constantly farming for more materials to craft more items in the hopes that you get the one you're looking for. Generally, if a game has a crafting system, there should be some type of way to craft something specific that you need, and not just be at the mercy of the RNG.
And what makes this even more frustrating is that making your Plushkins stronger is entirely pointless! When I got the items to evolve my strongest Plushkin that wasn't my starter, I was very excited! Until I saw that evolving her actually reset her level back down to level 1, and she immediately became my weakest Plushkin. WTF?! What's the point of evolving it if it's going to get WEAKER?! That makes no sense!
The bad gameplay would at least be excusable if the characters and the story were good. But they're not. They're really not. Shizuku was easily my least favorite character -- she was your stereotypical shy, moe character, so naturally, everyone in the game loved her and constantly talked about how amazing she was because she was so "cute". My favorite character was Lin, a fiery, rambunctious type, and she was constantly being put down by the cast for being annoying, and was always being unfavorably compared to Shizuku. Kaede was just plain annoying. She had this incredibly obnoxious catchphrase that she would say CONSTANTLY, and since the game has voice acting, you have to hear the seiyuu say it over and over. It got to the point where I would turn down the volume any time Kaede talked.
Actually, I take that back. Shizuku was not my least favorite character. The worst character, by far, was Moco. I had heard before I started playing this that she wasn't very smart, but I was expecting her to be like Sailor Moon -- you know, ditzy and not book smart, but still competant when she needs to be. Unfortunately, she was less like Sailor Moon and more like Patrick from Spongebob. Nearly every single word that came out of her mouth was in some way about food. She literally never stopped talking about food. And every time she did something dumb, I thought to myself, what could she do to get even dumber? And then she would do something even dumber, and I would just be amazed. To give you an example of how stupid Moco is: in one scene, she attempted to eat Lin's Plushkin, because it looked like a pig, and therefore, she thought it would taste like pork. I am not even joking. She literally tried to eat a live Plushkin because she thought it was pork. Another, less horrifying example was the time that the other characters needed to explain to her what the word "buddy" meant. I honestly dislike playing games where the player character has dialogue outside of your control, and Moco is exactly why.
I honestly can't think of any redeeming qualities this game has. The cutesy aesthetic was nice, but the dungeons are so repetitive, and the overworld is so small, that the scenery gets boring very quickly. The music was okay, nothing to really write home about, but that too got boring after a while. The battle system was pretty lackluster -- to be honest, I found that the battles were way too easy most of the time.
If you want a better monster battling/collecting game, play Pokemon. If you want a lighthearted dungeon crawler, try Pokemon Mystery Dungeon. If you want a cute game with a pastel aesthetic, play Animal Crossing, or Fantasy Life if you'd rather have an RPG. Just don't play Moco Moco Friends. It's honestly not worth the money.
19 people found this helpful
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Reviewed in the United States on August 29, 2016
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My daughter loves it!
2 people found this helpful
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The corrupted one
5.0 out of 5 stars
It’s geared to kids
Reviewed in Canada on August 28, 2018Verified Purchase
So if your like me, and you love Pokémon. Sometimes you want to find more games similar to Pokémon while your waiting for team Pokémon’s new release. While this is for kids, it’s very fun. I would highly recommend this for kids of age 7 and up. I say 7 because it requires a bit of reading to understand what you need “to do” for missions and such. You get fun critters to find and try to get your own of your faves. Very cute!
Mami Chan
5.0 out of 5 stars
Why is this not more popular?
Reviewed in Canada on November 28, 2017Verified Purchase
I was interested in this game because of it's cute design. What I got was a rather interesting turn-based monster RPG where you raise plush creatures. There's a lot of dungeons to explore, and it was fun to just get lost in the game for a few hours at a time. One bad thing about this game, however, is that it suffers from some bad glitches the developers don't seem too interested in patching. There were moments where I got stuck in walls and unable to move, forcing me to reset. While this glitch is rather rare, it's still important that you save your game often just in case. If you are a fan of Pokemon or magical girls, you really should look at this underrated gem.
Christine
4.0 out of 5 stars
Pretty okay
Reviewed in Canada on December 16, 2015Verified Purchase
Honestly this game is pretty good. You crawl through dungeons as a girl and her talking cat staff and the plushkins are adorable and get more adorable as the game goes on. I bought this with a friend because we thought it would be fun to play in tandem. This game is a dungeon crawler and a monster capturing game. Akin to Pokemon, but capturing the plushkins feels more like Yokai Watch. The 3D could be better, when you see close ups of the main character's model it kind of reminds me of a regular DS' 3D capabilities. It's easy to put that aside though since the monsters are so dang cute. My main gripe with this game is that the main character is annoying. She never really participates in conversation, she screams about food all the time and she falls asleep when people are trying to give her information - even the other characters ask her not-human staff to translate her ramblings into something coherent. It's incredible. But if you find those kinds of character traits endearing, that's great for you because you can't pick any of the rival characters to play as even though they feel like more developed characters honestly. Besides that and sometimes being weirded out by the 3D models this game is pretty good and very, very cute.
jfpom
5.0 out of 5 stars
Excellent game, I have played between 6 and 9 ...
Reviewed in Canada on July 19, 2017Verified Purchase
Excellent game, I have played between 6 and 9 hours now and i find it so cute, hilarious with great characters, story line, mechanics and so lovely and fluffy hehe.
ginger
5.0 out of 5 stars
Gift
Reviewed in Canada on January 14, 2019Verified Purchase
Came on time and she loved it.
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