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Monster Hunter Freedom - Sony PSP
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- Multiplayer action allows players to join hunting parties to bring down the beasts
- Choose from tons of different and exciting quests to complete
- Hunt alone or with up to four players in Ad Hoc mode
- Customizable characters give each player unique experiences
- Become a treasure hunter in a two player co-op game - Collect and deliver treasures in this fast paced timed game
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In Monster Hunter: Freedom, non-stop adventures await you in the land of ferocious bloodthirsty beasts. Master a dynamic, ruthless game world and carve out a name for yourself, through immersive gameplay and action packed battles. New Felyne Kitchen - Hire feisty chefs to produce unique meals to help enhance your abilities
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Although it is technically an RPG, there is really no storyline as such. MHF plays more like a fantasy hunting game, but don't let the hunting game stigma deter you.
You have a few choices on weapon types that you can use, and this actually makes a tangible difference on gameplay. The great sword, for example, will do plenty of damage but one has to master striking then moving out of range of your target wyvern, while the crossbow guns have different tactics entirely. The gameplay gets deeper from there as you explore the benefits of elemental weapons compared to straight damage, and how sharp a weapon needs to be to penetrate the wyvern's armor.
The weapons and armor both are visible on your character, and both are very well done. There is quite a selection of both weapons and armor, many with very creative and cool looking designs, and I found myself motivated to make as many weapons as I could just to see what nice combinations of armor and weapons I could cook up, visually speaking.
Most of the game is spent mastering the habits and tactics of each specific beast you must face. It's for this reason I said it plays more like a big game hunter type of game than a traditional RPG (that and the lack of a backstory).
The game is clearly designed to be heavily multiplayer, though I've put in 100+ hours of fun single player so far, with lots left to do. Capcom elected not to have an infrastructure multiplayer (that is, a standard system for finding other people to play with), so you'll have to convince a buddy to buy the game and use the adhoc mode.
If you manage to do that, though, you'll be pleased to find that the depth of combat in the game goes even deeper when you start mixing in teamwork and various weapon combinations.
All in all, the game has a truly epic feel with some awesome battles in it, that shooters just can't replicate with scores of enemies. You get a nice feeling of accomplishment when a dragon many times your size lies defeated at your feet.
I would recommend this game without reservation to any owner of the psp who likes either action or roleplaying games at all.
I like to follow a line, upgrade my armor and weapons while I improve my skills. I love the whole idea of collecting items if I want to upgrade something.
The quests are pretty frustrating sometimes when I can not complete them due to my gear.
I just can't stop playing it.