Mordheim: City of the Damned - Xbox One Digital Code
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- Supported Platforms: One - Microsoft Xbox
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My phone just deleted the nice long review I wrote while waxing the philosophical about it's fine and not so fine points... So pardon me if I rant a little, I'm not typing all that again because I've been out here for 45 minutes and I want to drink inside again.
The pluses are gloss, the game is pretty for a low budget game, the artistry of games workshop is always slick and cool looking, the game can be fun and very addicting; it's more often frustrating to the point of occasionally enraging.
The negatives are a dysfunctional, flat probability based RNG, it's not "random". You shouldn't need a sample size of "thousands" of rolls to determine lack of bias. Tracking 8 missions today I found that by simple math I was more likely to fail rolls at a 96%+ plus probable success rate than the computer at a reliable 67-75%. As well, I might accept that a single string of 7 above 98% rolls in succession was Murphy's law flexing its muscles... But I had chains of 5+, four times in two hours. That is not clean randomosity. And to be clear, I'm aware that there are both hit and dodge rolls, while I never played Mordheim specifically on tabletop, I have played Necromunda and until it became so hard to find a game shop that has an active player base, I also played WH 40k at least once a month; because it's not the neuroscience degree that makes me a nerd, it's the fact that I'm a nerd that got me through that degree. I get that your 98% chance to hit is countered by an x% chance to dodge. That's ONE chance to dodge unless the defending unit is trained up with expensive skills. Meaning that if you get 4 attacks at the same target, each one 98%, you should miss 2 at worst, it's pretty common in this came to miss all 4; while the AI retaliates with multiple successful hits on a 70% or less probability of success.
You factor in the wounds system, and having such a run of "bad luck" twice in the same game saw my rank 10 hero go down for the first time and be rendered useless with the loss of an arm... You now have 60 hours of my life better spent doing anything but playing this game.
Every bit of fun I'd had to that moment, gone. It's not an XCOM style death, you level so slowly, skills are so expensive, a good character is a chore to make as they are laborious to build up. It's literally draining to have all your enjoyment wrecked over an abusive RNG; this is exacerbated by the fact that the AI obviously doesn't suffer these hardship.
I rarely get empty weekends where I can refuse to do anything productive and pretend I'm in my freshmen year of college again... I've been stressed out with work, the wife was nice enough to give me the go ahead to shut myself in the room for the weekend and even hung out with me while I was playing Monday night... I regret wasting that time playing this game because in the end, it just me angry.