- Hardcover: 368 pages
- Publisher: Cambridge University Press; 1 edition (July 28, 2014)
- Language: English
- ISBN-10: 0521764513
- ISBN-13: 978-0521764513
- Product Dimensions: 7 x 1 x 10 inches
- Shipping Weight: 2 pounds (View shipping rates and policies)
- Average Customer Review: 1 customer review
- Amazon Best Sellers Rank: #2,940,753 in Books (See Top 100 in Books)
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Multimedia Computing 1st Edition
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"This book fills a critical need in multimedia computing by offering a comprehensive, authoritative, and holistic review of key principles, state-of-the-art technologies, and open issues in this vibrant field. Authored by two renowned pioneers and educators, it will be a wonderful book for students and anyone interested in learning more about multimedia."
Shih-Fu Chang, Columbia University
"The multimedia field needed a textbook, and it is finally here. This is a comprehensive textbook covering a diverse set of topics in modern multimedia. Each chapter is very accessible; this book will be an excellent resource for beginning graduate students and for practitioners."
Mubarak Shah, University of Central Florida
"This is the long-awaited textbook on multimedia. The authors, both senior members of the multimedia community, have managed to produce a book that is useful not only to students and practitioners but also to many of us in the field. The book is comprehensive in its coverage of the subject, and it is structured in an easy-to-read way. I particularly like the fact that the exercises are meant to solicit the readers to think beyond the actual content of the book."
Nicu Sebe, University of Trento
"Teaching multimedia is challenging because it encompasses concepts and technology from many areas, including human perception, digital representation of continuous and discrete data and behavior, synchronization in space and time, and distributed real-time software/hardware systems. Applications range from multimedia authoring, analysis, and retrieval to interactive entertainment and distributed collaboration. Multimedia Computing covers a wide range of material suitable for a one- to two-semester introduction to multimedia. It covers the fundamentals of human perception that produce multimedia experiences through the systems and applications used to produce these experiences. Friedland and Jain do an excellent job of presenting enough details and enough guidance to further sources for students to understand the scope of the field and to learn more about topics of interest."
Lawrence A. Rowe, Professor Emeritus, University of California, Berkeley
"Multimedia Computing is indeed an excellent resource - a one-stop resource - for students, young researchers, and professionals. The authors have provided the basics from the physics concepts of sound and light to user interface design for multimedia systems. A must-read book."
B. Prabhakaran, University of Texas, Dallas
This innovative textbook presents current techniques in computing and communication, developing a holistic approach to multimedia computing using heterogeneous data sources in the same way humans understand information through the perspective of our five senses. The authors describe fundamental properties and algorithms, relating these emerging applications that use multifarious information sources.