- Hardcover: 256 pages
- Publisher: Green Ronin Publishing (September 23, 2008)
- Language: English
- ISBN-10: 1934547115
- ISBN-13: 978-1934547113
- Product Dimensions: 8.6 x 0.6 x 11.2 inches
- Shipping Weight: 1.8 pounds (View shipping rates and policies)
- Average Customer Review: 5 customer reviews
- Amazon Best Sellers Rank: #2,044,889 in Books (See Top 100 in Books)
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Mutants & Masterminds: Wild Cards
Use the Amazon App to scan ISBNs and compare prices.
Fulfillment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfillment centers, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime.
If you're a seller, Fulfillment by Amazon can help you increase your sales. We invite you to learn more about Fulfillment by Amazon .
See the Best Books of 2018 So Far
Looking for something great to read? Browse our editors' picks for the best books of the year so far in fiction, nonfiction, mysteries, children's books, and much more.
Customers who bought this item also bought
Customers who viewed this item also viewed
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
For me this was my formal introduction to the setting and I am now sorely tempted to pick up the literature surrounding it. I more than likely will pick up a few books and enjoy them. Whether you are new to the series or a veteran if you like superheroes in a fairly realistic fashion pick this one up.
The book is divided up about as you'd expect, with the first segment a thorough history of Wild Cards Earth, followed by a compendium of major characters, with the closing section a discourse on how to build roleplaying adventures in the Wild Cards setting.
Miller has done a topnotch job of making the world easy to grasp and game. Roleplayers eager to find (or rediscover) this terrific sf world should buy this book.Wild Cards: A Mutants & Masterminds Campaign Setting
And he has.
I've never played the game MUTANTS & MASTERMINDS, so I can't comment on the book's game-specific aspects. The book itself is a high-quality product. It's also beautifully illustrated, with some illustrations being taken from the books themselves and others done originally for this Campaign Setting. It's definitely easy on the eyes.
Whether you're a gamer or a reader, if you want to know about WILD CARDS - universe, places, events, and most of all the characters - this is the place. We writers of the series use this book as our encyclopedia (and wish we had something like it long ago): it's WILD CARDS canon.
Full Disclosure: I'm a long-time friend of John Miller and his wife Gail Gershner-Miller (another WILD CARDS contributor.) Feel free to discount my opinions on that basis.
The fact remains: this book is the guide WILD CARDS writers use.
And - thanks for reading (and gaming) WILD CARDS!
John Jos. Miller is the perfect author for this book because he has written and had a hand in many of the books in the Wild Card series. His experience and in-site make this book interesting and fun.
I very much enjoyed it, and would highly recommend it.