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About the product
- King Roland needs your help to revitalize his Kingdom
- Meet new MySims like King Roland, Princess Butter, and TOBOR. Then say hello to old friends with the return of Ginny, Buddy the Page, and the super-friendly Chef Gino to name a few.
- Traverse the vast and varied lands of the kingdom, each with its own unique theme. Visit the Kingdom’s Capital, explore Rocket Reef, hole up in Cowboy Junction, and more!
- In addition to houses, you can now build bridges, fences, and new contraptions such as windmills, water pumps, and more!
- In true MySims fashion, everything is customizable
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MySims Kingdom sets you on a story-telling journey of discovery and exploration to help King Roland and his subjects revitalize the Kingdom. Throughout this epic quest to bring the MySims Kingdom back to its former glory, you will hear new stories from old and new friends alike, discover fascinating new lands and build to the limits of your imagination. Your MySims Kingdom experience for begins in The Capital, the land at the center of your story-telling. After you have met King Roland you can venture off into the vast lands beyond. Along the way new characters and new lands are revealed. Newly-added building options will help you accomplish your tasks. And in true MySims fashion, everything is customizable, allowing every creation within your world to have a signature look! MySims Kingdom...embark on your own journey of discovery & exploration!
Prepare to embark on a journey of discovery to explore and customize the MySims Kingdom.MySims Kingdom sets you on a storytelling journey of discovery and exploration to help King Roland and his subjects revitalize the Kingdom. Throughout this epic quest you will hear new stories from old and new friends alike, discover fascinating new lands and build to the limit of your imagination. Your MySims Kingdom experience for the Wii begins in The Capital, the land at the center of your storytelling After you have met King Roland you can venture off into the vast lands beyond. Newly-added building options will help you accomplish your tasks. And in true MySims fashion, everything is customizable, allowing every creation within your world to have a signature look. MySims Kingdom…embark on your own journey of discovery and exploration.
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Top customer reviews
The game's story is a new-ish type, where you go about as a Sim and fix up the kingdom and make the people happy. You get 'chores' to do, and you get rep. points for completing them. It's a little like Animal Crossing and Harvest Moon that way, but the game play is drastically different. I don't want to give too much away, but suffice to say, the story is fun, and has a lot of different areas to explore.
As you complete tasks, you will get new items (clothes, building materials, and other things) as rewards for your good deeds. Character customization is very good. You have a few basic options when you start, but collect more wacky and zany costumes and things to truly make your Sim your own. It can be fun to play around with all the costumes that you get (ranging from animal suits to space suits and cowboy uniforms and much more).
The one downside to the game is that it MAY get a little repetitive after a few islands (for those of you who are really hard-core gamers) but kids (and adults who're looking for some fun down-time after the kids go to bed... ^_^) will find it fun, and with the change in scenery and characters, you might not notice that you're doing some of the same type from the last island.
Game Play: 9/10
Difficulty (1 being HARD): 9.5/10
Total: 42/50= 84% Grade: B
They liked exploring and building, "talking" (in game-speak gibberish) to others, pretending, solving, sailing, cooking, and earning materials and color schemes they could organize any way they liked using their wandolier (a bonafied magic wand!). I noticed they sometimes didn't follow the clues of the game at all because they could plant trees, rearrange existing houses, and go to the disco (after they'd found the materials to build it) or the pizza kitchen (or several other lands) as they pleased.
I think one appeal of this game for a younger kid is they fully control the game play and one game might be following directions and solving a building puzzle to unlock more clues or gain more items, but another time they might just do as they pleased by wandering or choosing to spend time solely as each pleased. I could see the appeal of making all your own decisions, going where you wanted, really having control of your own destiny and decisions -- which kids don't have in real life! That alone seemed addictive to the kids.
All three of my kids played some sessions where they accomplished little. But eventually they did build castles, fix waterways, dodge ghosts (not scary ones), sail the seas, and help King Roland fix up the kingdom. All tasks and clues are written so a reading person is necessary. I'd say about a 1st grade level is necessary, perhaps 2nd grade is easier though. But my pre_k kid didn't even care about the clues. He just liked wandering around, entering castles or climing fences and interacting with the enviroment as he desired.
Dad and the two older kids did eventually complete the game but it took several sessions (more than 20 each??) and added facinating hours of fun! We are shopping now for the next Sims game to continue on our journeys!
This is a game that can only be played one at a time. We were a little disappointed at first until we caught onto how fun the game was for one person and we often used the Wii-time-alone games as rewards for homework done, or kids dressed on time for school. We had to segement out time for these rewards each of our kids loved! It also was a little slow going getting used to the format and sequence of events. But with a little practice, it became infectious!
The Cons: You actually have to do some grinding in later parts to get all the items you need for the recipes. No matter how big the house is on the outside, the house will always be the same size on the inside. I have heard of some really bad glitches where NPCs disappear or get stuck. It takes way too long to go between the islands. No multiplayer mode (but then again, how would that even work, lol).
This was actually my first (and last, not counting the Facebook one) Sims game, but it has all the basic fun stuff. You can change your outfit (not your companions though) and the choices are pretty good. You get more outfits just through the story so you don't need to worry about getting enough money. You can build the houses from scratch and add in dance floors, games, music, etc and party out. You can't queue anything like in other Sims games, and you can't control the other characters.
It's a nice casual game, nothing to obsess over, but nice to have in your collection for a random lazy day.