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NASCAR The Game 2011 - Playstation 3
| Price: | $44.99 |
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About this item
- Play as yourself or as one of the sport's real-world drivers and battle it out for the NASCAR Sprint Cup Series Championship
- Damage is meticulously detailed and multi-car wrecks are the most extreme ever experienced in an officially licensed racing game
- Includes in-depth multiplayer modes which allow up to 16 players to battle it out for the win online
- Earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode
- Features 22 real world tracks and full pit stop strategy action to capture the real atmosphere, sense of speed and spectacle that embodies NASCAR
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Product information
| ASIN | B0048C7S5G |
|---|---|
| Release date | March 29, 2011 |
| Customer Reviews |
4.0 out of 5 stars |
| Best Sellers Rank | #42,649 in Video Games (See Top 100 in Video Games) #778 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.69 x 5.31 x 0.59 inches; 3.83 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | 76533 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.83 ounces |
| Manufacturer | Activision Publishing |
| Date First Available | October 12, 2010 |
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Product Description
Product Description
NASCAR The Game 2011 has been built from the ground up to make a thoroughly new experience. The development team started by speaking with the people who know NASCAR best - the fans - and took that insight to the teams, drivers and officials to completely embrace what makes NASCAR America's #1 motorsport. Players can choose to play as themselves or as one of the sport's real-world drivers as they battle it out for the NASCAR Sprint Cup Series Championship. Each pro driver has the AI characteristics of his or her real world counterpart, setting the stage for intense rivalries played out on the track. Damage is meticulously detailed and multi-car wrecks are the most extreme ever experienced in an officially licensed racing game. From the 22 real world tracks to full pit stop strategy action, NASCAR The Game 2011 captures the real atmosphere, sense of speed and spectacle that embodies NASCAR. Players can even feel the thrill of a win with the interactive celebration mode. The game also includes in-depth multiplayer modes which allow up to 16 players to battle it out for the win online. In both online and offline races, players earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode. Everything you do on the track counts! With a fresh infusion of real world detail and blistering racing action, NASCAR The Game 2011 completely redefines what fans can expect from a NASCAR racing game.
Amazon.com
NASCAR The Game 2011 is a Simulation Racing game that brings the true excitement of world famous NASCAR racing to home gaming consoles. A departure from earlier NASCAR games, this all-new racing series focuses much more closely on realistic aspects of NASCAR racing. These include: a deep career mode, advanced AI allowing for realistic driver appearances, extensive tuning abilities for vehicles, pit stop and spotter functionality allowing for crucial race strategy, severe in-game damage and improved online play.
The Redefinition of the NASCAR Racing Game
NASCAR The Game 2011 completely redefines what fans can expect from a NASCAR racing game. In this all-new rendition players have the choice of creating their own driver from the ground up, or to race as one of the many real-world drivers included in the game as they roll through the NASCAR Sprint Cup Series Championship. Each of the pro drivers available resembles his or her real world counterpart, making real-world rivalries played out in the game all that much more real. The game also contains 22 real world tracks, full pit stop strategy, ferocious damage and wrecks as well as a range of other on-track actions. In the end, regardless of the driver or the race NASCAR The Game 2011 has something for both longtime and new fans of the NASCAR game series.
The initial game in the new, more Simulation oriented NASCAR game series.
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Extensive car tuning and custom driver creation abilities.
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Key Game Features
Career Mode
Players progress through the grandeur of the NASCAR racing championships – the adrenaline-pumping NASCAR Sprint Cup series. Career mode provides the opportunity to compete at all the real-world NASCAR tracks alongside 42 other NASCAR legends - battling for points, victories, cups, and other race rewards. Drivers perfect their pit-stops, and master their racing reflexes in order to make 'The Chase', the final 10 races towards stardom and the NASCAR Sprint Cup Series Championship.
Ferocious Damage and Wrecks
Using the Eutechnyx Damage and Wreck System cars are catapulted into the air, barrel-rolling over one another. Metal twists and tears like cloth, whilst sparks and fragments scatter across the track. Debris that litters the track is actual parts off the car. The damage system allows all areas of the car to realistically display damage build up, in direct relation to impacts and action throughout the race. Damaged panels react to inertia and vibrate realistically in relation to the car's velocity.
Pit Stops
Pit stops and NASCAR go hand in hand. Throughout career mode, single player events and online multiplayer, pit stop strategy and efficiency is a fun and immersive part of the race. The pit stop sequences in the game mimic that of the real thing. Players witness their crew working efficiently to change all four tires, refuel and dial out handling deficiencies in the car, all in under 14 seconds. All pit stop animations are fully motion captured from a real NASCAR Sprint Cup team.
Spotter
Spotter feedback informs the player of the drivers in the race that will work with him, to bump draft, block, or slingshot, all in real-time. Invaluable advice from the spotter also alerts the player to any hazards up ahead, opponents closing the gap or attempting to pass, as well as how to react. The player's Spotter advises with VO on the areas of the car concerning the team, as well as make real-time, calculated suggestions on the pit strategy. VO advice is based upon the car's current fuel levels, tire wear, and the player's position in the race, in association with the number of laps left. Even the player's position in the overall standings is taken into account - giving dynamic, informative and invaluable advice to the player.
Online Play
NASCAR The Game 2011 supports online racing, with up to 16 player races and offers players additional modes of gameplay and the chance to increase their online skill rating. Players can join or create private multiplayer lobbies with ease, utilizing a choice of predefined race styles and additional race settings to create the race they want. Pit stops, tire wear, fuel consumption and caution flags can all feature in an online race if the player wishes. Players have the freedom to race with any of their cars online, any custom paint schemes and any tuning setups. Online play and split-screen also allows players to race as any of their favorite NASCAR drivers.
Additional Screenshots
Videos
Videos for this product

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NASCAR 2011 - Car Setups Video
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Videos for this product

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NASCAR The Game 2011--Trailer
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Customer reviews
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Pros:
- Paint booth: It's cool to fully paint and customize your car. It's almost identical to Forza's system.
- Attention to detail: The in-car camera is awesome. You actually see your drivers feet hit the clutch or put his foot on the brake. Also will move his hands to shift. If you drive as Dale Jr you can see his driving gloves are black Adidas.
- The pre race introduction is cool. Announcers talk about the track, fireworks go off, fly overs, etc..
- The menu: I find this to be really cool. People walking around outside, your crew working on the car, and it's easy to navigate. When selecting tracks it shows like a pit pass with stats which is cool.
- Gameplay: The cars are sensitive and don't require to much steering wheel input. Cars feel solid and drive like a 3,500lb+ car. Physics are pretty good.
- Drafting: Finally other cars will work with you and push you
- Pit stops: Animations are really cool. To see the lug nuts fall off and gas spill out is neat.
- Setups: You can tune your car as much or as little as you like. Perfect for the simulation or arcade driver.
- Pace car: Under caution its cool to see an actual pace car
Cons:
- Paint booth: Making your own decals and stuff is cool, but the controls can be clunky. NASCAR 09 did it right by having an online feature and then import it to you game. Would be much easier to make cool designs instead of something a 2nd grader did with crayons.
- Attention to detail: Things like the caution lights being on while the race is under green is silly. Also if you spin through the infield and end up on pit road you get black flagged for speeding.
- Damage: Even after flipping over and hitting cars head on, my car looks like I hit a deer instead of another car at 190mph
- Race modes: If you want to practice you have to go to a separate session from the main menu. No other cars are out there with you. If you choose to race, you get to qualify and then race. Can't even change your setup in between.
- Hitting the wall is a joke. Your car basically just comes to a stop. You don't smash into it and then your car spins out of control. If you drive through the grass your car doesnt spin out.
- Cautions: This is even more a joke. I spun out, 10 cars hit me, and no caution. I had to drive in reverse for about 10 seconds before it came out. If you spin by yourself it still wont come out even if you wreck hard.
- No DNF's: You can destroy your car as much as you want, drive with full tape on the grille, and nothing happens. Maybe you lose a little performance but that's it.
- Pit stops: It's great to have the animation but having to wait 10 seconds for it to load kinda kills it. Also if your under caution, the game should ask you what you want to adjust well before getting on pit road.
- Online: One word....horrible. If you try to bump draft you wreck basically. And if the caution flag actually does come out, the crashed car has to sorta drive back to start finish line from this over head blimp camera. One time I just stared at a stopped car on the back stretch for 5 minutes. Then when we were about to start the race, cars started flipping and spinning. Online is useless until they fix it.
- Career mode: It's basically just a season mode. Go to the race, race it, and move on. How come games like MLB 11 The Show can have ticket prices, free agents, stadium upgrades, trades, sponsors for the stadium, etc etc and we get a season mode? A real career mode would feature hiring a pit crew, buying a shop, building chassis for different tracks, hiring more drivers to make a full race car team (like Richard Childress Racing), engine shop and engine builders. When you race you should earn money and that money should be used to buy better crew chiefs, better products, larger shop building, bigger sponsors, higher expectations, etc etc. Have an off-season where you can test at tracks to improve your car and team or public events to gain fans and impress sponsors. A merchandise section where you can sell die-casts, memorabilia, shirts, etc etc to earn money and gain fame. Would be cool to start out as a rookie in a 1 car team and over a season or 2 be a major powerhouse and have a full 4 car team.
- Wrong paint schemes: I know a patch is scheduled to update the roster and paint schemes, but seriously, why make a game with last years schemes and cars? It would be like MLB 11 The Show releasing the game with players on last years teams. Every sport releases their game around the start of the season with current rosters, NASCAR should too. Over the course of the season, have patches and downloads for new car skins or if drivers get dropped or a new driver starts.
- Night races: Another head scratcher. I am racing at Charlotte and it's dusk the entire time. There are no day to night transitions. Either have the race in the day or at night, not in between.
- HUD: I don't want to see how many experience points I am getting for "Dominating." I also don't want car radar which is a small icon at the bottom of your screen showing where cars are around you. Actually, this might be a PRO since you have no rear view mirror and can't tell where anyone is unless you look behind you which usually isnt a good idea while doing 180mph around a turn.
- Spotter: It's great that he can inform me to drink tons of fluids cause its hot, but it sucks when he cant tell me there is a car low. As soon as a car comes low or high, spotter should tell you that. I don't care that I'm leading and can do this all day, I care if a car is coming up on me or I'm approaching lap traffic. Maybe he got himself a cold beverage and missed all the cars around me.
- Difficulty: Even on VERY HARD the game isn't very hard. Very hard would be riding in 20th position fighting for 19th. Very hard is being at Daytona or Talladega and being stuck in middle of the pack cause there is no where to go all by yourself. I raced at Charlotte and after 10 laps I had almost a 3 second lead. Then all of a sudden by lap 13 the field was right behind me. If my tires went away in 10 laps or the AI just got amazing, that's pretty stupid.
As you can see, a lot of issues. For their 1st time out the game is playable, but only to a certain degree. If you want online, skip this game until a patch is released. I am going to stick to single player until the new car paint schemes come out and the game is fixed. I hope this helped.
The graphics were to my expectations from this game, simply amazing. Everything is put in good detail... well except the fans on the bleachers as usual, but eh... who really cares about them hehe. I really liked the new draft system over the last nascar title i played which I think was EA's 2008 or 09. Was pleasantly surprised to find the Slingshot really worked and that the AIs of other cars will actually help you out and not just run the same line around the track over and over again. In your career mode, when you enter a race you are automatically given a "rival" though to be honest this so-called "rival" is honestly just the person in first or if you're starting from the pole position they will be whoever is in 2nd I think is one other "off" thing about this game. I think if I'm going to have a rival, at least make it the other drivers that I either aggressively bumped out of the way, putting them far in the back from spinning them out, etc.
The close-car radar is a plus for me (sorry you other guys) but I'm glad to have it there especially since I don't want to look behind me to see if there's a car there on either side of mine while I'm going through a turn and I have found that it has made it easier for me to line up my car with others in order to draft better or just fight off other cars so to protect my position. One of the best things I like about the career mode is that it was much more simplified than the last season mode I played on a Nascar title. There was so many things to over-see and make preparations for. I'm sorry I don't understand the necessaries of building engines, different cars, chassis', but when I play a Nascar game I don't wanna be the race car's team owner looking over all these decisions. I just wanna race! Even with that said, I would see how an improvement of after finishing a race and earning money or points from a reward system that would allow you to spend them on upgrading your car, car parts such as the engine, tires, better quality fuel, increasing your pit crew's efficiency so your not in the pit box so long, car reinforcements to withstand eventually higher and higher amounts of damage, or making it more streamlined and aerodynamic even could help.
In short, I am absolutely satisfied with my purchase of this game, and would recommaned it over all of the EA Nascar titles that I have played within the last six to seven years.
Top reviews from other countries
THE SETTING UP OF THE CAR IS REALISTIC.
LOOK FROM INSIDE OF THE CAR AND YOU COULD REALLY BE AT TALLADEGA OR BRISTOL.
DAYTONA COULD BE MORE REALISTIC THOUGH.
Some frustrating elements, such as how long pitting takes on multiplayer, but on the whole really good game.










